Elite Dangerous

Elite Dangerous

ShelLuser Sep 17, 2020 @ 2:43pm
I don't suppose you can cancel community goals?
Hi gang!

This evening I noticed a golden marker on the galaxy map and I recognized it as a community goal. Since I never done these before I figured I'd check it out and well.... I'm not a fan.

The story was good: some companies are in the process of upgrading an outpost to a starport and they need tons of materials to work out the project. So far, so good... But the idea is basically to get into a grind: the more materials you supply the higher you'll "score".

Unfortunately... after going at it for roughly 2 hours I got into the 50% rankings but never made it into any award tiers. And to add insult to injury: those commodities aren't exactly profitable; I didn't even come close to getting a million. Considering the fact that I normally earn several millions in a real hour I can't help but conclude that this was a seriously waste of time & effort.

I disabled the community goal markers from my galaxy map but now I'm still looking at this ugly white transaction entry (left panel) which I can't seem to get rid off.

So.. is there something I'm overlooking or do I have to put up with this for the next 6 days (after which the mission will expire)?

Needless to say... I'm not a fan. But that's perfectly fine with me, heck.. it only adds to the game I think. You can't like everything... so don't pick this up as some kind of complaint (well.. maybe just a little) but also don't invite me for doing these quests either. I've had my share :)
Originally posted by Edelweiss ✿:
No you can't cancel them, and just by participating at all you get an end reward. The rewards only come when the players finish it. These aren't meant to be done in a couple hours.
< >
Showing 1-8 of 8 comments
The author of this thread has indicated that this post answers the original topic.
Edelweiss ✿ Sep 17, 2020 @ 2:50pm 
No you can't cancel them, and just by participating at all you get an end reward. The rewards only come when the players finish it. These aren't meant to be done in a couple hours.
Last edited by Edelweiss ✿; Sep 17, 2020 @ 2:50pm
Originally posted by ShelLuser:
do I have to put up with this for the next 6 days (after which the mission will expire)?
Basically, yes. Want it, or not, but you will get your reward when the CG ends in a week. :)

Until then there will be that completion bar.
Last edited by Dolphin Bottlenose; Sep 17, 2020 @ 3:13pm
ShelLuser Sep 17, 2020 @ 4:06pm 
Thanks for the feedback guys, as always it's quite appreciated!

Well.. of course I can't rule out the fact that I'm much too impatient here, I suppose the "rewards tier" got to me: 5 tiers of rewards and apparently I didn't even make it into the top bottom. Oh well... Maybe I'll have another go at this later this weekend. First things first though :)

Thanks again!
ZenZone1 Sep 17, 2020 @ 4:12pm 
Well we've been wanting a place to land for large ships in all systems. Instead of just pandering to our wishes by replacing small assets with big ones which they already have (copy and paste), FD made us work for it. Just saying, it's not a positive nor a negative view because i'm undecided.

And instead of making this only a CG, they could implement this as an ongoing algorithm where stations can either grow big or shrink depending on support from trade or missions activities or even pirate attacks taking place there. I'm sure expanding stations would be welcome but shrinking ones might not but to be fair, both must coexist to simulate a living universe to some degree.

Otherwise cut and paste would do it far quicker than needing any participation and involvement from players or NPCs.
Originally posted by ShelLuser:
Thanks for the feedback guys, as always it's quite appreciated!

Well.. of course I can't rule out the fact that I'm much too impatient here, I suppose the "rewards tier" got to me: 5 tiers of rewards and apparently I didn't even make it into the top bottom. Oh well... Maybe I'll have another go at this later this weekend. First things first though :)

Thanks again!
The "reward Tier" is a collective effort of people doing the CG. It raises as more and more required tasks are completed. You alone can't raise it significantly enough to see the difference right away. But you will see it growing day after day. It is a decisive factor on how big a global reward will be (say, how many new services will be added to a station). It's a global reward that everybody gets when the CG is complete.

Your personal level of participation, compared to others (top 99%, top 50%, top 10...), It's a decisive factor on how many credits you will get at the end of the CG for your participation. Keep in mind that if you stop doing your tasks, while others will keep doing it, your level will be dropping. Like now you are top 50%, and tomorrow you might be top 75%, and by the end of the CG you will drop to top 90%, if others delivered more than you did in the whole CG.

Community Goals are both: working together towards a common goal, and competing with each other on who did more towards it. They usually last for a week, or until the global goal (Tier 10) is reached. Sometime FDevs can push it to Tier 11, if the Tier 10 was reached too fast.
Last edited by Dolphin Bottlenose; Sep 17, 2020 @ 8:17pm
SpawN Sep 18, 2020 @ 3:11am 
Don't you just love this CG - move stuff from one place to another, last week - move passengers out of a burning station from one place to another. Am I insane or is this just lazy dev work?

Slowly growing the bubble should be just a normal thing that could be a constant mission - all the time. Why not do something with more reverence like help build a new technology such as a special port that a ship can be propelled a large distance to aid in exploration - like a ship launched rail gun that links and links to become a super celestial highway of sorts? The galaxy is insanely massive - it's not like it's going to ruin gameplay.

If thats too hard then at least have the Thargoids intervene randomly in pockets of the bubble that we have to force out. I'd rather join up and fight with random CMDR's to clear a route than deliver useless cargo all day.
ShelLuser Sep 18, 2020 @ 4:50am 
Originally posted by SpawN:
Don't you just love this CG - move stuff from one place to another, last week - move passengers out of a burning station from one place to another. Am I insane or is this just lazy dev work?
Well... I have to admit that such a "full grind" (as I like to call it) doesn't really appeal to me either, especially with so little rewards (at least for now).

However, I'm not too sure about developer laziness since I don't know the limitations for the engine and well.. it's also fair to say that if you look at this from a storyline perspective then it makes full sense again. After all: doesn't a "community effort" imply something big?

I think it makes sense that a community effort would be to move as many commodities as possible, since I could well imagine that such a station upgrade would require tons of materials. More than a single freighter could haul.

Oh well... if you look at the stats (1+ gigatons of materials have already been delivered) then some players are definitely into all this!

Originally posted by SpawN:
If thats too hard then at least have the Thargoids intervene randomly in pockets of the bubble that we have to force out. I'd rather join up and fight with random CMDR's to clear a route than deliver useless cargo all day.
Yups, but who knows what the future is going to bring us. And... considering the fact that there are gankers in the system as well some commanders actually seem to be taking on the role as authority patrols (according to the chat at least, I went there in solo mode). Last night I noticed a bunch who mentioned to patrol the star and station to look out for any "campers" who might be out to attack freighters.

Not sure if that was real or if they were just a bunch of gankers themselves, but the idea was pretty cool I think!
Ragnaman Sep 29, 2020 @ 12:58pm 
Originally posted by SpawN:
Don't you just love this CG - move stuff from one place to another, last week - move passengers out of a burning station from one place to another. Am I insane or is this just lazy dev work?

Slowly growing the bubble should be just a normal thing that could be a constant mission - all the time. Why not do something with more reverence like help build a new technology such as a special port that a ship can be propelled a large distance to aid in exploration - like a ship launched rail gun that links and links to become a super celestial highway of sorts? The galaxy is insanely massive - it's not like it's going to ruin gameplay.

If thats too hard then at least have the Thargoids intervene randomly in pockets of the bubble that we have to force out. I'd rather join up and fight with random CMDR's to clear a route than deliver useless cargo all day.
this
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Sep 17, 2020 @ 2:43pm
Posts: 8