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There's a much better, much easier way.
> Scan the Nav Beacon and it'll tell you where to go
> Orbit around the planet a few times until you hear "MISSION OBJECTIVE DETECTED"
> Look around you, you'll see a BLUE signal source listed as "MISSION OBJECTIVE"
> Land at that.
Waiting for your contact in Supercruise is slow and doesn't guarantee you'll get them. Finding the Mission Signal Source - picked out with unique Blue name and called "mission objective" - absolutely 100% guarantees a kill, and saves you many minutes of faffing around in supercruise.
You're looking at the wrong screen. You need to target the blue Mission Objective marker itself, it's under Navigation. Not Contacts.
That's largely because you ignored the advice I gave you. For the third time, you're looking for a Signal Source, not a ship.
Correct. And the thing you're looking for doesn't show up in Contacts, it shows up with all the other Planets/Stations/Stars/other stuff in the Navigation tab.
If you don't have enough space for mission materials, you just lose out on them. However, in your case it's probably a cargo reward, and you either have no cargo bays or they are full. If you're doing missions, you pretty much need to keep a 4 item capacity cargo hold on your vessel for precisely this reason.
For when you go to do a Class of Assassination Mission (there are 2 types, Assassinate, and Wetwork, both have different types of targets, [dirty/ clean])
Filter your navigation panel (set filters option) for the following, Stations, Signal Sources, Points of Interest, Systems, and once you scan the NAV beacon itself, the class of body the mission target is around. (celestial bodys follow a kind of numbering (+) lettering. Makes it easy to identify which is which when searching for a target.)
Now, once you reach the body in question, begin a low orbit, depending on its class.
If its a star you want to orbit near the exclusion zone [yellow line] at near 1 c of speed, not too fast to gain too much heat, but not too slow that you also, gain too much heat. accelerate and pull away if the heat is too much, cool down then return.)
A landable, you will want to orbit, 4 MM outside the blue exclusion, or obital flight zone. at 30 KMs (youll want to orbit far enough away that the info panel is telling you, you are picking up standard signal sources.)
And lastly non landable bodies, should also be orbitted around 4MM, but at a slightly faster 50 KM, same tactic as a landable
Once the mission objective pops up (computer screams: "Mission objective detected") throttle to 0 on supercruise (default is X bind for keyboard) and open the left hand navigation panel.
Because you had the body you were orbitting selected, your objective WILL appear, under the body you are currently around in the nav "tree."
Face it, and wake into it, like a normal destination.
Once there, wait aboout 10 seconds or so, for the ships to spawn, and proceed to kill your target, like you would in any normal Res Sight. (scan, deploy guns, shoot, profit.)
Be aware! Assassinations have a time limit! when you pick one up, you will recieve a time of when (server time-upper right) they will arrive, and when they will depart. HOWEVER! you do not need to wait to do these steps BEFORE the arrival time, if you go to the system in question, and immediately, Scan Nav, go to body, the objective WILL appear BEFORE the arrival time.
Now, there is also a different type of Bounty type class of mission.
This mission will list you to kill MULTIPLE targets! (clean or wanted, same formula, important that you read the mission details first)
However! these targets will ONLY appear in supercruise. And can only be torn to realspace, using a INTERDICTOR!
You will normally be listed to kill X number of X targets, once scanned in supercruise, you will see them listed as Mission Target. Interdict them, and blow them up for cash to complete the objective. But, be aware, interdicting a clean target institutes a fine, on the interdiction, (as well as when you shoot after the interdict, and for the murder.) in standard systems, one clean interdict kill nets you 6800 bounty total, in Hudson, Laviggny, and Antal space, that is doubled, FOR EVERYONE.
normally wetwork and assassination jobs will have a ship name and npc name attached to it.
Go kill X for us. etc. etc.
Bounty kill missions, will have a faction name and combat rank tied to it, the rank is what ALL the mission targets will be, and the faction is the type of ships you are looking for.
Mission objective for individuals, and interdicting for multiple
And, yeah sorry for the extra info, i thoughtd id give the full information, seeing as it is not all here.