UnReal World

UnReal World

 This topic has been pinned, so it's probably important
Sami of Enormous Elk  [developer] Feb 25, 2016 @ 8:59am
Locating and migrating savegames
If you need to locate your savegames (ie. character folders) for example to migrate a savegame from earlier non-Steam version, or to copy savegame elsewhere, here's how to do it:

Savegames of your characters are in your UnReal World Steam installation folder.
First you need to locate and go to your installation folder.

1. Locate your installation folder

On Windows & Linux:

In your Steam client, go to your games Library and right click UnReal World and choose "Properties" from the drop-down menu that appeared.
Select "LOCAL FILES" and then "Browse local files".
You're are in the main installation folder now - that's where your current savegames are, and to where the migrated savegames should be copied.

On OS X:

In your Steam client, go to your games Library and right click UnReal World and choose "Properties" from the drop-down menu that appeared.
Select "LOCAL FILES" and then "Browse local files".
Folder view opens and you see "UrW.app" there with familiar game icon.
Right click (and let's repeat: RIGHT CLICK) that UrW.app and select "Show contents".
Now click "Contents" folder and then "Resources" folder.
You're in the main installation folder now - that's where your current savegames are, and to where the migrated savegames should be copied.


2. Finding a savegame within installation folder

Each savegame is in its' own folder within your main installation folder. Those character folders are named after your character in upper case letters. For example, if your character is named JonSnow there is a folder called JONSNOW containing that savegame.



3. Migrating savegames from earlier non-Steam version

Simply locate your installation folder as explained in 1. section and copy your previous savegame there. Savegames from the current non-Steam version 3.20 can be migrated into Steam version.

Last edited by Sami of Enormous Elk; Feb 25, 2016 @ 9:08am