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Create user.cfg systemcfg and autoexec.cfg (or you can create one and just symlink it as names of other 2 so they could all update once you edit any of them) files in game folder, put these lines in each of them:
con_restricted = 0
sv_cheatprotection = 0
sys_intromoviesduringinit = 0 ; a little bonus
sys_rendersplashscreen = 0 ;another bonus from me
;r_Driver = "DX11" ; not sure that will work but you can try to remove ; and switch between dx9 dx10 and dx11
;r_FullscreenWindow = 1 ;in case you want fullscreen windowed mode
r_Width = 2376 ;change for your display or DSR width
r_Height = 1485 ;same for height
r_ConsoleBackbufferWidth = 2376 ;not sure it needed but just in case repeat same settings as above with these values
r_ConsoleBackbufferHeight = 1485 ;same
and remove anything that follows afrer ; symbol. including symbol itself
Does it? It's not working for me.
Worked fine in original but I'm still at 1080p in YOSE.
undead labs are lazy, instead of making dynamic placement and scalind of UI elements they going shorcut route and making positions just absolute to native resolution on console which is 1080 p.
So the only thing you can do about it - start a thead and demand 4k support from them, if that will get enough of attention this could probably happen, if only undead will be able to fight their laziness.
Oh wait Seams like shadows could be using resolution of screen or depth buffer you cout try to remove last 2 lines with console depth resolution, could fix shadows and UI, but im not sure.
did you try to do other things i mentioned like setting -devmode agrument, and putting other cvars?
And they expect people to pay £15/£22 when we can get higher (via -fullscreen) in the original. This is quite possibly the most shameless remaster thus far.