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How do you do it?
How?
The mental gymnastics are next level in this forum.
why would they do it when the game is selling that would be a waste of ressources
No. Microsoft didnt do anything to Bethesda or Blizzard games. They didnt even add their own logo, which was odd imho.
So much drama for nothing. Game Industry keeps going like it has been.
Honestly it doesn't matter with Rayman. Most often it has gragantuan sales on every platform. Like 3$ literally spare change. So I simply grabbed it on Steam, and on PS5 also. It's a great game and those minuscule prices makes it worth buying it again on your chosen platform.
I wish Origins would be available on Playstation too.
It's awesome on it's own (even if many updated levels are available in legends from Origins) I even like Origins more because it feels more of a pure platformer, while Legends is a bit gimmicky, and levels are short.
Just get both on sale, they are SUPER cheap, you can ditch the stupid UBI launcher
PS. as a bonus on Playstation the online component of Legends is still alive unlike on UBI or steam.
Oh and Origins is available on GOG also (at this moment for 2.99$ lol) and hurray for DRM free game
The numbers suggest the opposite. Particular sales numbers coming out of Japan and concurrent players on here on Steam.
3m players would suggest that there's 10~30x the players outside of steam.
That is extremely unlikely to be the case, especially since we know from Japanese console sales numbers that the game only sold 17k copies in its first week.
It seems that some people who desperately want the game (or company, or its stock) to be a success are trying very hard to ignore most of the numbers and only use unclear metrics like ''players'' (ones that are also much easier to fake) that dont match the rest of the numbers.
https://www.famitsu.com/article/202503/35700
Being ''5th'' best doesnt mean anything in itself. The sales were only 17k, which is very low for a huge budget title.
Oops wrong one, linked the MH Wilds article. I thought that 600k number was a bit heh. (that's what I get for just copying tabs) Well I'll leave it up so you can see it put AC Shadows to shame.
Here's the sales for AC Shadows launch week:
https://www.famitsu.com/article/202503/37909
#1 Xenoblade Chronicles - 74k copies sold
#2 Atelier Yumia - 63k copies sold (combined sales for #2, #3 and #7)
#5 AC Shadows -17k copies sold
And now they also own a huge chunk of Ubisofts major IPs. They can demand a LOT of things now, and Ubisoft will HAVE TO oblige.
Its really hard to see this as the positive thing tbf.
And im willing to bet that Mr Guillemot over there is preparing to bail and has his golden parachute on stand by.
Watch him "graciously retiring" from position in a 6 months or so.
The new subsidiary is a way to take away the 3 big IP´s (that they wanna focus on in the future) and then cut them off (could be as a Tencent subsidiary or a larger joint venture, but not with the Guillemot family, but rather other investors as the largets influence)
When companies do this reconstructions of a company, it is often to evade debt.
Ubisoft have a massive debt problem and it wont be resolved until they massively reduce staff, sell assets (IP´s, divisions, etc) With this new construction, there is nothing preventing Tencent ie. to gain full control and not take on the debt of the mother company (Ubisoft)
Its clever.. should not be legal, but is.. we see it all the time with corporations.
The Guillemot family current owns 14% of Ubisoft, Tencent is 9ish procent and while a large part of stocks are from within the company (insiders) then the vast majority of control above 50% is from outside influence.
With the new structure, Tencent will gain more power and most likely a "can´t say, as I would break rules about the stock market" investor outside the Guillemot family will make up majority along with Tencent.
This leaves room for a new fresh start under Tencent (or as a new company) without taking on the massive debt of Ubisoft.
Ubisoft almost have 3 billion in debt.
Overall there have been lots of money earned from insiders with this current deal and there sure was a surge after it was announced (it dropped lower afterwards, when they learned more details about the deal, as it was not to save Ubisoft, but rather to change control)
Here is another good read.
https://www.reuters.com/technology/ubisoft-seen-up-13-15-after-it-sets-up-tencent-backed-subsidiary-2025-03-28/
Ubisofts issue is not singular games btw.
AC:S is not doing well financially, its not doing immensly poor either.. It might even reach "okish" status.. but as I showcased earlier, then Ubisoft is a huge corporation that use massive budgets on every large AAA title (+200m on most and even up towards 500m on some)
When you keep not making profits and you can´t buy off your debt (due to interest) then you are in trouble.
https://steamcommunity.com/sharedfiles/filedetails/?id=3448952077
AC:S is a decent game for what it wants to be. I don´t personally think its worth playing because the character interactions and story is not on par with what I ecpect from a production this budget. But I fully understand why some might like the combat ie. I also dislike the MTX and live-service in a SP game.. that is a huge issue for many.