Assassin's Creed Shadows

Assassin's Creed Shadows

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donut32 (Bloqueado) 24 MAR a las 20:24
2
64k peak
this rocket blew up on the launch pad. what was ubisoft thinking?

hope anno romans isnt cancelled
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Mostrando 151-165 de 173 comentarios
well, looks like Schedule 1 is overtaking Assassin's creed now for peak players, a game that looks like it was made by one high school kid lol
Swaggaccino 26 MAR a las 6:47 
Publicado originalmente por Some Kinda Kobold:
Yeah funny thing about funding. If it does literally nothing but hemmorage money. It'll stop.
The one thing people at the top care about. Is being rich. if you change this fact. They snob you and pull out. It just. Frustrates me how much people are doubling down in Ubi's Defence, which just ends up encouraging this behavior. And these exact same people will ghost out after it's confirmed, And then pop up in the next controversial game's Discussions and Rally behind that.

They already have all the money. It's not about money anymore. It's about power and bending people to their will. They've been throwing money at it unsuccessfully for the past 10 years and it hasn't slowed down yet. Thankfully the guy in the white house is doing some damage to them by cutting government spending but this is the private sector we are talking about so. Not to mention other governments. Norwegian government literally funded Dustborn. This is how they spend our tax dollars.


Publicado originalmente por Dagtag:
No, it isn’t.
You have an arbitrary expectation that completely clashes with reality.

By Sunday of opening weekend, studio executives can predict with great accuracy what a movie will earn by the time it leaves the cinema.

“The domestic theatrical performance is the locomotive pulling the train, and the opening weekend sets the pace,” says David A. Gross of Franchise Entertainment Research. “I don’t see it changing.”

https://variety.com/2024/film/news/box-office-opening-weekend-why-does-it-matter-1236033313/
Publicado originalmente por GrandTickler:
well, looks like Schedule 1 is overtaking Assassin's creed now for peak players, a game that looks like it was made by one high school kid lol
All this is going to do is get all the Ubi Defenders to start screeching about how Shadows is being sold on Console.
Publicado originalmente por Some Kinda Kobold:
Publicado originalmente por GrandTickler:
well, looks like Schedule 1 is overtaking Assassin's creed now for peak players, a game that looks like it was made by one high school kid lol
All this is going to do is get all the Ubi Defenders to start screeching about how Shadows is being sold on Console.
yeah they'll soon run out of excuses. as someone else mentioned even starfield had a 330k peak on steam, which was free on gamepass
Swaggaccino 26 MAR a las 6:52 
Publicado originalmente por Azerate:
No, just because a game is not within the top 10-20 games of all time when it comes to the player numbers, doesn't mean it's a failure. It has never meant that, ever, in the history of the world. There are countless games with much smaller player bases and copies sold numbers which are well known, received multiple sequels and of which some are even considered classics.

This is a completely new thing people obsessed with politics invented to make excuses about how a game they dislike actually failed.

Yes because those games didn't cost anywhere near a billion dollars to make. COST MATTERS. The higher the cost, the more it must sell to break a profit.

Indie games get sequels because it was made by a group of friends working out of mom's basement for free and generate incredible return and create cult followers.
Dagtag 26 MAR a las 6:52 
Publicado originalmente por Swaggaccino:
Publicado originalmente por Dagtag:
No, it isn’t.
You have an arbitrary expectation that completely clashes with reality.

By Sunday of opening weekend, studio executives can predict with great accuracy what a movie will earn by the time it leaves the cinema.
The movie industry isn’t the game industry.

Try again.

Also, studio executives can predict it, because they have access to all the data. You, the armchair expert, cannot.

Or are you under the delusion that you are an expert analyst?
Última edición por Dagtag; 26 MAR a las 6:54
ElRanchero 26 MAR a las 6:55 
Publicado originalmente por HiRed_ThuG:
Publicado originalmente por NINJA Y2K:
It's a disaster of a launch no matter how the fanboys try and spin it. Even Dragon age the veilguard had a better launch than this, and that was on gamepass day one. So much cope in here :cozybethesda:
Whatever helps you sleep at night.

Ah yes Xbox adding steam to their next console is clearly an indication you are right.... Said no one ever. Your mental gymnastics with zero data isn't fact. The facts are Steam dwarfs all other platforms by a country mile with 130 plus million active users and growing. Everything you stated previously is all nonsensical hoopla.
Última edición por ElRanchero; 26 MAR a las 6:55
SkyRipper 26 MAR a las 7:01 
people will make excuses saying people play on other places, no they don't, Steam is the most used, all others make 10% if even that.

Ubisoft is closing doors this year and they are already making moves for it, they have approached Microsoft and EA, they are a public company so is not like people cant go check for themselves, public traded companies have to show information like that.

As for Anno Rome, who knows, maybe the new owner will keep it or not, but for sure i bet on Microsoft buying them if they get away with the investigations into monopoly.
Dagtag 26 MAR a las 7:04 
Publicado originalmente por SkyRipper:
people will make excuses saying people play on other places, no they don't, Steam is the most used, all others make 10% if even that.
You are extremely, extremely wrong.

Ubisoft connect and steam share an overlap. You realise that if 60% of the userbase for ac games have both steam and ubisoft connect, that despite steam taking up the full 100%, it is the less popular platform, right? Riiiiight?

Steam is the most used platform on pc yes, that doesn’t guarantee it will always be the most popular on a game to game basis.
Última edición por Dagtag; 26 MAR a las 7:05
BEEP! 26 MAR a las 7:04 
Publicado originalmente por SkyRipper:
people will make excuses saying people play on other places, no they don't, Steam is the most used, all others make 10% if even that.

Ubisoft is closing doors this year and they are already making moves for it, they have approached Microsoft and EA, they are a public company so is not like people cant go check for themselves, public traded companies have to show information like that.

As for Anno Rome, who knows, maybe the new owner will keep it or not, but for sure i bet on Microsoft buying them if they get away with the investigations into monopoly.
Steam straight up is 75%-85% of all PC gaming revenue and yes revenue.
Tiasmoon 26 MAR a las 7:07 
Publicado originalmente por Swaggaccino:
Publicado originalmente por Azerate:
No, just because a game is not within the top 10-20 games of all time when it comes to the player numbers, doesn't mean it's a failure. It has never meant that, ever, in the history of the world. There are countless games with much smaller player bases and copies sold numbers which are well known, received multiple sequels and of which some are even considered classics.

This is a completely new thing people obsessed with politics invented to make excuses about how a game they dislike actually failed.

Yes because those games didn't cost anywhere near a billion dollars to make. COST MATTERS. The higher the cost, the more it must sell to break a profit.

Indie games get sequels because it was made by a group of friends working out of mom's basement for free and generate incredible return and create cult followers.

Pretty much. Even leaving aside the controversies with AC Shadows (or previous AC titles), big budget games like this simply have to sell a lot more copies then regular games do, let alone indie titles.
BEEP! 26 MAR a las 7:08 
Publicado originalmente por ElRanchero:
Publicado originalmente por HiRed_ThuG:
Whatever helps you sleep at night.

Ah yes Xbox adding steam to their next console is clearly an indication you are right.... Said no one ever. Your mental gymnastics with zero data isn't fact. The facts are Steam dwarfs all other platforms by a country mile with 130 plus million active users and growing. Everything you stated previously is all nonsensical hoopla.
Yep while console have been well stagnant is the best way to describe Xbox & PS5 like only half of people upgraded to PS5 so far, while PC gaming pop has straight up doubled since 2018.

And the next Xbox console with steam in it sound cool.
Última edición por BEEP!; 26 MAR a las 7:10
Azerate 26 MAR a las 7:12 
Publicado originalmente por Swaggaccino:
Publicado originalmente por Azerate:
No, just because a game is not within the top 10-20 games of all time when it comes to the player numbers, doesn't mean it's a failure. It has never meant that, ever, in the history of the world. There are countless games with much smaller player bases and copies sold numbers which are well known, received multiple sequels and of which some are even considered classics.

This is a completely new thing people obsessed with politics invented to make excuses about how a game they dislike actually failed.

Yes because those games didn't cost anywhere near a billion dollars to make. COST MATTERS. The higher the cost, the more it must sell to break a profit.

Indie games get sequels because it was made by a group of friends working out of mom's basement for free and generate incredible return and create cult followers.

You're confusing completely different things. Either intentionally or out of pure stupidity.

A game can be popular and well liked while not breaking profit. These two are not mutually exclusive.
BEEP! 26 MAR a las 7:14 
Publicado originalmente por Azerate:
Publicado originalmente por Swaggaccino:

Yes because those games didn't cost anywhere near a billion dollars to make. COST MATTERS. The higher the cost, the more it must sell to break a profit.

Indie games get sequels because it was made by a group of friends working out of mom's basement for free and generate incredible return and create cult followers.

You're confusing completely different things. Either intentionally or out of pure stupidity.

A game can be popular and well liked while not breaking profit. These two are not mutually exclusive.
Yep Ubisoft straight up had such a game not long ago that Price of Persia game was well liked a actual good game but not enough people bought the game and a actual good game ended up being a flop.
Tiasmoon 26 MAR a las 7:16 
Publicado originalmente por Azerate:
Publicado originalmente por Swaggaccino:

Yes because those games didn't cost anywhere near a billion dollars to make. COST MATTERS. The higher the cost, the more it must sell to break a profit.

Indie games get sequels because it was made by a group of friends working out of mom's basement for free and generate incredible return and create cult followers.

You're confusing completely different things. Either intentionally or out of pure stupidity.

A game can be popular and well liked while not breaking profit. These two are not mutually exclusive.

Companies and franchises cant survive if their games arent a financial success.
The 90s and early 2000s saw a lot of game franchises and companies going down under.

This game is neither a financial success nor a cult/niche hit. It didnt exactly wow people with being special in some good way. Its no Lost Odyssey or Jade Empire.

Liking a game doesnt mean it was succesful.

One of my top favorite games Ar nosurge, wasn't exactly a very succesful game.
It was the last game of its kind ever made.
Última edición por Tiasmoon; 26 MAR a las 7:17
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Publicado el: 24 MAR a las 20:24
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