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A Score Attack Vs. mode would be great, or a co-op mode where you just shoot your way through the mansion or something would work too, so long as it was an extra and not incorporated into the main game.
I don't think it'll be happening for this port, but I'm hoping that if they re-release Resident Evil 0 that they incorporate some form of multiplayer, at least shared-screen of some sort.
Yeah, I was just saying for perhaps, more replayability. And I think it'd be fun teaming up with friends accomplishing missions.
where you get that info that it was supposed to be a FPS?
and Multiplayer...? back in 1996?
otherwise no i dont want multiplayer do enjoy my single player games
Yes, what I said was true. You're free to look it up if you wish.
Very specific comment. (Sarcasm)
However, it would fit perfectly RE 0, this is as if the gameplay is alwready made for it.
In regards to it originally being an FPS:
http://www.psu.com/feature/6698/The-History-of-Resident-Evil--The-Beginning
Mikami himself said it was going to be an FPS, but they changed it as it was inadequate.
In regards to it originally featuring multiplayer:
"In pre-production, other characters were conceived. Dewey, an African-American man, was intended to perform a comic relief role, while Gelzer, a big cyborg, was a typical "strongman" character. Both were later replaced by Rebecca and Barry, respectively. At this stage of development, a local co-op mode was present, along with different outfits. A prototype made for the 1995 V-Jump Festival presentation in Japan featured real-time weapon changes, with the co-op mode already removed and rudimentary character models and textures. An early 1996 preview in Maximum Console magazine featured a graveyard and a slightly different version of the final boss."
http://www.unseen64.net/2008/04/11/resident-evil-1-concept-beta/
Keep in mind, I'm not referring to story mode.
What would you do... ?
But you'll bleed up more quickly...
After that I'd crawl to other players and offer some tasty sandwiches.