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That was the point of the game
since the first one (not the remake) to scare you when a zombie is around the corner or a monster (specificly Hunters).
But otherwise its not everyones cup of tea
I will admit it looks like Capcom will never go back to that way again much like Alone in the Dark either. but i loved it and if they make a decent game with that again id love it but the norm for Horror seems first person now which yes done right like anything can be scary if not more scary than those angels
But yeah, you're encouraged to avoid fighting--expending resources--whenever you can, and the knife in particular is basically only there so that it's not TECHNICALLY possible to make the game unwinnable by spending all the ammo, even though it essentially totally is if you're not a pro. "Knife only" Resident Evil runs are still sort of considered a big deal.
That first zombie encounter, by way of example, is indeed scripted as hell--but you're expected to run back to your teammates for help, not to take it on.
Very few enemies in the game require you to fight them. This includes bosses. Take the time to learn the game. It's not a game you get good at by brute forcing your way through it, but by learning how to game it.
You don't need to save often because once you know what to do, it's simple to do it. Use a save as an opportunity to explore. You can save, figure out what to do next, experiment with routes to decide which enemies you want to kill so you don't need to deal with them later (remember, the only way to really kill a zombie is to destroy the head or burn it!), then load your save and do what you need to using very few resources.
My suggestion would be to play the game first as Jill on Easy (Hiking difficulty) then as Chris on Normal (Mountain Climbing Difficulty). Jill has a larger inventory so you don't need to be as picky about what items you pick up (although you still don't want to carry a Key Item you won't need for ages.
So learn the layout of the mansion. Learn the locations of items you need and ones you won't need until later. Clean up paths you intend to heavily traffic if there is a zombie that you don't want to have to deal with every time you go through it (ones in tight hallways, for example, versus ones that you can easily go around).
What is good about RE1 is that it is a VERY finely tuned experience. Each camera angle is chosen for a particular effect. If an enemy is off screen, it is because they wanted it there. Once you learn the Mansion, you'll know it is there and you'll know how to deal with it, or whether or not you should.
tl;dr : The game has quirks. They may seem like archaic game design but it's actually quite clever.
Do you even PCMR, bro?
Get used to it, it wasn’t designed to be easy. The camera angles were decided on during the concept of the original due to hardware limitations. After that it kinda stuck for the next 5 games, and became iconic in regards to the origins of the survival horror genre. I wouldn’t say this game is “worshipped”, but it is heavily recognized as being the primer for a genre, the style of which is now lost to mainstream AAA games. Games today are designed to be extremely easy in order to appeal to a wider audience, thus boosting sales. This wasn’t really the case for games such as RE in the mid-late 90’s, and the player adapted to the challenge, not the other way around. That, and they were pretty good at selling themselves.
If all you have is a knife, do the smart thing and run away. Knife survival in this game is tricky at best, so I wouldn’t recommend knifeplay as a decent strategy for someone new to it. In fact, most people ditch the knife first in order to acquire an additional item space. You’re doing everything wrong if you need to fall back on the knife at any point later in the game.
Good, because you’d be wrong.
I admire your willpower to stick it out and embrace the suck. If you genuinely want to get the most out of this game, and it seems like you do, then you’re going to have to adapt a bit.
First and foremost, you’re going to have to get used to the camera angles, as I stated earlier. Every time you open a door to a new area, brace yourself for just about anything. Equip your most powerful weapon, have health items (Herbs, Aid Spray) ready to go. You’re pretty much going to have to be ready for the ♥♥♥♥ to go down. The camera angles will not help you with this, and will actually work against you most of the time. It’s a challenge.
Secondly, apply the proper amount of firepower to the enemy. Don’t go wasting the big guns on zombies or crows, and don’t go shooting pistols on things that are huge and fast. This is common sense, but I’m telling you anyway because ammo can be scarce if you don’t know how to hold onto it.
Thirdly, run. Run a lot, and learn how to run past enemies. Run past dogs if you’re out in the open, blow’em away if you can funnel them into a corridor. Run past zombies if they’re not directly blocking your path. Run away from crows, it’s pointless to sit around shooting them. Run from snakes. Run from Lisa. Take the path of least resistance and run every time. Lure slow enemies to one side of the screen and run past them. Get good at this.
Lastly, Use your map. I’ve played this game so many times that I should be ashamed. So I don’t need the map, but there’s no shame in using it during your first playthrough. You’ll find them in obvious places around the game, and it’s practically like using cheat codes whenever you look at it. It will show you where you are located, along with what areas are blocked/locked. It will also show you what areas you have already searched and have no need to return to, along with showing you what areas you need to search further in order to progress. It’s great for planning your route, along with considering whatever nasty things you might have had to flee beforehand (take the path of least resistance, remember). Use it.
Take this along with Bearji's advice and you'll be better for it.
Good luck and don't give up and cry like a little girl. Every time you feel like curling up into a ball, just hit yourself with the controller. Get mad. Tell yourself that you're going to beat the game instead of letting it beat you. If you get really frustrated, just go lift some weights, drive on over to the shooting range and buy clown targets, or get laid. Go back to the game after you're swoll AF, pipes are flushed, and all that aggression is out.