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That would mean I would have to change the internal renderer, which is low priority at the moment, as it "Just Works (TM)". Don't worry, its coming.
I have a weird bug on my map (Modification of Jungle Compound) when I cross a sort of "lines" I've got 99 of heat out of nowhere, and I was in the safezone. Any ideas what could cause that ?
Here a screen with the "lines" :
http://imgur.com/tQhUz1Z,jiVeMh4#0
http://imgur.com/tQhUz1Z,jiVeMh4#1
They are zones. Press Edit Zones, and make sure the area is covered with a Safe1 or Safe2... etc. Sometimes you cannot see them properly due to their random colors - restart the program if that happens.
Zones do have to overlap.
60 are searching lights on the roof (they only appear at night).
99 is start of the zipline, going down.
100 same, but going to the right.
I believe 101 and 77 are the two other going to the left and up (I didn't tried those one yet).
Here a screenshot of my zones : http://i.imgur.com/PWo5W6e.png
Thanks for those IDs - adding them in the next update.
It could potentially be a side effect of your base map (jungle, I guess), and its hardcoded values. Other then that, your zones need to overlap a bit more, and they also have to cover fences as well.
The outer boundaries of prison zones are hard coded in the game engine right now (that's areas deemed 'outside' of the prison where you will get shot') so that might be causing issues. I'm getting all of this switched to the map files though so pretty soon it should be fine.
You would be fairly close on that one (AI, that is). If the black areas are inaccessible (walls), as it is like in vanilla maps, the black tiles /shouldn't/ be the issue. Make sure zoning is complete, and they have correct waypoints around the map.
Thanks! I jumped the gun with the map editor, as obviously the format is still a work in progress, so sorry about that. Really good job with the game though - loving it.
Thanks in advance
/Pacs22