RimWorld

RimWorld

Montecalm Mar 5, 2020 @ 11:15am
Character Generating is frustrating
New player and I understand the most important are Construction, Medical, and Intellect. Between the wounds and extremely bad traits, I am finding it frustrating to get even passable characters. I know that you need to have some negatives, but this game is really over the top with them.
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Showing 1-15 of 24 comments
Markus Reese Mar 5, 2020 @ 11:23am 
Nobody is perfect, it is part of the value range that all have. Somebody who is stellar is rare indeed. So will need to accept just decent, or make due with the flaws.
Artaniz Mar 5, 2020 @ 11:25am 
https://steamcommunity.com/sharedfiles/filedetails/?id=735106432

People will give you a lot of answers like the above and he is not right or wrong but this mod will fix your actual issue .
Beef Hammer Mar 5, 2020 @ 11:27am 
I used to use Prepare Carefully, but I have a lot more fun just hitting random on the character screen and go. "Perfect" pawns just got real boring fast.
pheanox Mar 5, 2020 @ 11:32am 
Sometimes it's fun to play with just what the game throws at you and watch the disaster unfold, but sometimes you want to have competent colonists, and that's what Prepare Carefully is for.
Kittenpox Mar 5, 2020 @ 11:41am 
Personally, I prefer to start with a builder/miner, a farmer/cook, and a hauler/intellectual.
I don't usually to worry about pawns skilled in medicine until I'm trying to work with Bionics; and by then I've had various raiders I could capture+recruit to fill that role.

Prepare Carefully is good if I want to try a specific thing (like building the perfect monarch, for example), but I tend to avoid it for regular gameplay. Having challenges to overcome is more interesting to me than playing the story of a trio of ubermensch. :-)
Zuul Mar 5, 2020 @ 11:44am 
Honestly, to me the most important is cooking. You can always raise the rest through practice with minimal ill effects. Constantly vomiting all over yourselves really limits your options though. Everything else is optional.
TwoTonGamer Mar 5, 2020 @ 11:47am 
EdB Prepare Carefully has been a very popular mod since early beta, five or six years now and still a fantastic mod.

Give it a try! Highly recommended, for sure.
Read the mod page, of course, it may not work perfectly with some other facial/race mods. Just minor things, though.

After many, many playthroughs, I don't use it anymore, though. The imperfect and flawed characters often give the best stories. (I still spend five or ten minutes re-rolling, though!)
Last edited by TwoTonGamer; Mar 5, 2020 @ 11:52am
Artaniz Mar 5, 2020 @ 11:52am 
There is a huge misconception that if you use Prepare carefully it means you must be making perfect characters . This is not the case .

I can reroll until i get someone with a 5 or higher in cooking and no scars or i can just make them in EdB.

I could spend 45 minutes rerolling to get the colonists i want or make them in 5 minutes . Ill take make them in five minutes thanks .
Markus Reese Mar 5, 2020 @ 11:59am 
Originally posted by pheanox:
Sometimes it's fun to play with just what the game throws at you and watch the disaster unfold, but sometimes you want to have competent colonists, and that's what Prepare Carefully is for.

When 1.1 launched, I decided to randomly generate everything in the classic start. I went with first colonists it gave me without even looking.

One was an 80 yr old man, bad back and dementia while also being the only doctor for a while. Challenging, but fun and somehow still alive.

But I will admit, I do have custom scenarios as well where I have a beneficial start. I have a research explorer which has traits and starting gear bias specific to starting a remote outpost.

It isnt 100% control, but the randomness in my mind gives the character and game personality. An optimal start the same way, every time to me makes it get stale fast and the characters ignorable. Just anonymous tool to get started and forgettable vs every person that comes after.
Mountain King Mar 5, 2020 @ 12:23pm 
Originally posted by Beef Hammer:
I used to use Prepare Carefully, but I have a lot more fun just hitting random on the character screen and go. "Perfect" pawns just got real boring fast.

Cool story which adds absolutely nothing to the thread aside from you stroking your ego about playing the game differently.
Markus Reese Mar 5, 2020 @ 12:40pm 
Umm.... it did say a lot, how the game when generating random will make a character far more unique than you could manually build. Most memorable pawns have the unusual combinations. It isnt stroking ego, it a part of the game that many people enjoy.

Players like myself find that an optimal start is more boring, or even more frustrating. Why does one give an ideal pawn situation? To make it easy. Suddenly one RNG and it all goes south, then mad at game. Whereas if it starts that bit tougher, everything is satisfying and rewarding vs expected.
Morkonan Mar 5, 2020 @ 12:44pm 
Of course, I have "Prepare Carefully."

Of course, I never use it...

I reroll until I get the minimum Skills/levels I need and usually take the Bad along with the Good.
Freeasabird🕊 Mar 7, 2020 @ 10:24pm 
Originally posted by Artaniz:
https://steamcommunity.com/sharedfiles/filedetails/?id=735106432

People will give you a lot of answers like the above and he is not right or wrong but this mod will fix your actual issue .

Uhg, the game is absolutely unplayable without this mod.
Krausladen Mar 7, 2020 @ 11:16pm 
its part of the challenge. with 3 pawns, you're not going to fill all those shoes and thats the point.
Krausladen Mar 7, 2020 @ 11:18pm 
you can definitely mod your scenario to start out with 5-6 pawns and have all the bases covered that way, to make it easier. mods tend to help too, if you want to get the dream team together of elitist pawns of a highly trained versatile team, download edb prepare carefully from workshop.
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Date Posted: Mar 5, 2020 @ 11:15am
Posts: 24