BeamNG.drive

BeamNG.drive

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How to revert back to 0.38
My laptop ran BeamNG perfectly fine on the lowest settings in 0.38, and now it struggles so much in 0.39, until they fix something does anyone know how I can revert back to 0.38 for time being?
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Showing 1-15 of 31 comments
I think you can in the betas menu
Tra1ncomm, I was looking but the newest version that is available is only 0.34 and with that one it was still buggy. I just want my beloved 0.38 back :steamsad:
You'd have to do advanced stuff like use the steam console to download the depot for the game in an older version, set steam in offline mode, overwrite the game with the downloaded depot, play the old version. you can figure out which depot to use with steamdb.info.
also, another thing, if your pc can barely run it on the lowest settings, then you likely also need a pc upgrade. most modern videogames are gonna keep on requiring more beefy PCs.
Originally posted by 【HAKAI】:
also, another thing, if your pc can barely run it on the lowest settings, then you likely also need a pc upgrade. most modern videogames are gonna keep on requiring more beefy PCs.

Yeah ive been saving up its just super expensive where i live, tysm though for the tips!!
Originally posted by 【HAKAI】:
You'd have to do advanced stuff like use the steam console to download the depot for the game in an older version, set steam in offline mode, overwrite the game with the downloaded depot, play the old version. you can figure out which depot to use with steamdb.info.
This works great, my computer is way below the minimum specs but could still run 0.38 so I rolled it back to the May 18th build using this method.

If you set your game to the 0.34.7_win7_no_updates branch first, you don't have to put Steam in offline mode. Unless you tell it to verify the game files, Steam won't update your game and undo your work if you're on that branch.

(Incidentally, if you paste the 0.38 files into 0.34.7, you end up with both the old and new Sunburst in 0.38 because they have different internal names, so the new one doesn't just overwrite the old one.)
The update 0.39 fried my FPS really well. Whatever the car taillight are on in idling; the fps drops a lot even when I hit the brakes. That's a nasty optimization to say. The renderer mode option D3D12 uses my integrated built-in gpu which no idea why, And the Directx 11 renderer does seems to be working, but dropped fps in gridmap v2. Like just barely getting 60 fps.
im barely getting 15 fps on the lowest settings idk whatt to do im just waiting for them to fix something
Originally posted by diddygaming1000:
Tra1ncomm, I was looking but the newest version that is available is only 0.34 and with that one it was still buggy. I just want my beloved 0.38 back :steamsad:

Alternatively, you can completely delete the current version of BeamNG.drive (version 0.34), create a new folder named "BeamNG.drive," and then enter the following command into the Steam Console: `download_depot 284160 284161 90495859774692543`. Once the download completes, move the downloaded version 0.38 files into the newly created folder and set the "appmanifest_284160" file to "Read-only." By setting it to read-only, Steam is prevented from modifying the manifest file; it will remain in a state where it "mistakenly believes the game is fully updated," effectively disabling the game's automatic background update mechanism. Finally, create a desktop shortcut for "BeamNG.drive.exe" (specifically "BeamNG.drive.x64.exe") to resolve the issue. Also, make sure to completely close Steam so it isn't running in the background; everything should work properly after completing these steps! Many thanks to Google AI and Gemini for their help.
Originally posted by 【HAKAI】:
also, another thing, if your pc can barely run it on the lowest settings, then you likely also need a pc upgrade. most modern videogames are gonna keep on requiring more beefy PCs.
I KNOW BUT I USED TO BE ABLE TO DO IT ON HIGH 60 FPS NOW I CANT RUN LOW WITH 60 FPS ITS MORE LIKE 4
Originally posted by misterfinneganad:
Originally posted by 【HAKAI】:
also, another thing, if your pc can barely run it on the lowest settings, then you likely also need a pc upgrade. most modern videogames are gonna keep on requiring more beefy PCs.
I KNOW BUT I USED TO BE ABLE TO DO IT ON HIGH 60 FPS NOW I CANT RUN LOW WITH 60 FPS ITS MORE LIKE 4
i know. but once again, as games get more modern, they are going to require steeper hardware requirements. thats just the way games work.
Originally posted by 【HAKAI】:
Originally posted by misterfinneganad:
I KNOW BUT I USED TO BE ABLE TO DO IT ON HIGH 60 FPS NOW I CANT RUN LOW WITH 60 FPS ITS MORE LIKE 4
i know. but once again, as games get more modern, they are going to require steeper hardware requirements. thats just the way games work.
there was nothing that should have affected it at all. also, not everyone has 2 thousand ♥♥♥♥♥♥♥ dollars sitting around to burn on a PC
Originally posted by 【HAKAI】:
Originally posted by misterfinneganad:
I KNOW BUT I USED TO BE ABLE TO DO IT ON HIGH 60 FPS NOW I CANT RUN LOW WITH 60 FPS ITS MORE LIKE 4
i know. but once again, as games get more modern, they are going to require steeper hardware requirements. thats just the way games work.


Nah, this game isn't that, the lighting "update" is super buggy, there is nothing at all about the graphics or lighting of beamng that should be reducing anyone's performance as it has for some, but not all, people.

I'm pretty sure the patch notes even said they expected it to increase performance, but maybe I'm remembering an older broken promise.

Before you come at me, I am NOT one of the people who had a reduction in performance.
Originally posted by Heavens Blade:
Originally posted by 【HAKAI】:
i know. but once again, as games get more modern, they are going to require steeper hardware requirements. thats just the way games work.


Nah, this game isn't that, the lighting "update" is super buggy, there is nothing at all about the graphics or lighting of beamng that should be reducing anyone's performance as it has for some, but not all, people.

I'm pretty sure the patch notes even said they expected it to increase performance, but maybe I'm remembering an older broken promise.

Before you come at me, I am NOT one of the people who had a reduction in performance.
my performance has been perfectly fine, and even higher in some instances. once again, it depends on your hardware.

as for stuff that might reduce performance: it added much more realistic shadow behaviors, volumetric clouds, reworked lighting and exposure, etc.

not to mention, there could be problems on the CPU side. they added AERODYNAMICS AND AIR SIMULATION. that is a CPU-heavy task. people need good cpu and ram, not just a good gpu.
Originally posted by 【HAKAI】:
my performance has been perfectly fine, and even higher in some instances. once again, it depends on your hardware.

as for stuff that might reduce performance: it added much more realistic shadow behaviors, volumetric clouds, reworked lighting and exposure, etc.

not to mention, there could be problems on the CPU side. they added AERODYNAMICS AND AIR SIMULATION. that is a CPU-heavy task. people need good cpu and ram, not just a good gpu.

Lets dispel some myths,. no, most people should have a cpu that absolutely throws this game around- I'm playing on a 12100f - quad core with ht- cpu utilization never goes above 32% - completely gpu bound on a 4060- 100% gpu utilization- which is..odd considering how poor the graphics/physics interactions are compared to other games I play- that do not max out gpu utilization.

This points directly at the rendering pipeline for the game being very, VERY inefficient- my guess is that all the lighting from the entire world is being rendered at all times- which is not really how it should be.

My performance has been mostly fine too, but, if they fixed the obvious bugs in the rendering, we'd all get better performance.

Stop trying to pretend this game is graphically intensive, it just isn't.
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