No Man's Sky

No Man's Sky

Statistiche:
Best looking exotic ships and capital freighters.
I want screenies of these things so i can decide which one i want. I plan on getting a freighter at some point and a big star destroyer as you call them.
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Visualizzazione di 16-25 commenti su 25
Traded my S 38 Explorer for this one

http://steamcommunity.com/sharedfiles/filedetails/?id=1127916807

Despite the lack of slots, it is an awesome fighter, and shield regeneration is great!

Another trade, swapped my favourite S 48 Hauler for a similar 1.3 Hauler (with tech slots) for 34 million which also has better stats than the rest of my haulers.

Would happily pay (say) 50 million per ship to upgrade my existing fleet to current models - exchanging ships (high class, max. slots) is a pain.
Messaggio originale di Psyclos:
Traded my S 38 Explorer for this one

http://steamcommunity.com/sharedfiles/filedetails/?id=1127916807

Despite the lack of slots, it is an awesome fighter, and shield regeneration is great!

Another trade, swapped my favourite S 48 Hauler for a similar 1.3 Hauler (with tech slots) for 34 million which also has better stats than the rest of my haulers.

Would happily pay (say) 50 million per ship to upgrade my existing fleet to current models - exchanging ships (high class, max. slots) is a pain.
What a nice ship, I like the colours!

The only drawback with these new "S"-types is always the limited amount of slots.
I like to put the economy and conflict scanners into the technology-section for that reason. They still work fine there.
The upgrades for the pulse engine usually go in there as well. The grouping benefits are not as high, but sometimes they cannot be maximised because of the ships slot layout anyhow.
As much as I like my ships beeing stuffed tech-wise, I´d rather like to fill those freed slots with iron... damn space pirates are everywhere! ;)

Ultima modifica da Marzipan; 7 set 2017, ore 20:31
Messaggio originale di Marzipan:
The only drawback with these new "S"-types is always the limited amount of slots.

With 25 cargo slots in my exosuit, and another 10 normal slots when I move 'suit tech to the new tech slots it may work. Materials in my 3 Haulers, farmed materials into my freighter which is my factory too - rarely mine now except consumables.

ATM I have the3 pulse and 3 shield upgrades in the 6 tech slots on the ship (losing 0.1 in shield bonus), and the other hyperdrive upgrade in the highlighted square. No conflict scanner yet, will possibly dismantle some gun upgrades after a few battles.
I see, options over options and workarounds available! :)


Messaggio originale di Psyclos:
Messaggio originale di Marzipan:
The only drawback with these new "S"-types is always the limited amount of slots.
....

ATM I have the3 pulse ......
But, can it be... Have you found the PhotonixCore lately, or are you playing on an old savegame? I have not come across that one since the Pathfinder update (or even longer...)...!
Ultima modifica da Marzipan; 7 set 2017, ore 21:57
Messaggio originale di Marzipan:
But, can it be... Have you found the PhotonixCore lately?

I've had it forever , or at least since starting - I'm on my original save still (and still haven't been to the Galaxy core - actually, it was the first tech I ever discovered, at the original crash site, when you could get tech from "broken machinery" around crash sites. Thanks for the memory!
:) welcome, and thanks for the info!

Messaggio originale di Psyclos:
Messaggio originale di Marzipan:
But, can it be... Have you found the PhotonixCore lately?

I've had it forever , or at least since starting - I'm on my original save still (and still haven't been to the Galaxy core - actually, it was the first tech I ever discovered, at the original crash site, when you could get tech from "broken machinery" around crash sites. Thanks for the memory!
Messaggio originale di Tikka:
http://steamcommunity.com/sharedfiles/filedetails/?id=1130624979

My white and gold exotic

That's cool. I haven't seen that model yet with the tail shape. The only ones I've seen are similar, but like this (I've seen 3 slight variations of this one so far) They look very cool flying around an outpost and when landing.

http://steamcommunity.com/sharedfiles/filedetails/?id=1127904343

http://steamcommunity.com/sharedfiles/filedetails/?id=1121372798

http://steamcommunity.com/sharedfiles/filedetails/?id=1121372338
Ultima modifica da swingline; 8 set 2017, ore 13:22
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Data di pubblicazione: 17 ago 2017, ore 23:47
Messaggi: 25