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https://steamcommunity.com/sharedfiles/filedetails/?id=1459419058
https://steamcommunity.com/sharedfiles/filedetails/?id=1459690200
https://youtu.be/Q5oebbOY0P4
I also noticed that the wood/metal stairs are not the same height as the cuboid/circular rooms. So if you wanted to stack rooms and then build a staircase from the outside, you can't because they don't match up.
The cuboid rooms will sit on a flat roof or individual piece floor. Right sized so you can add stairs going up.
If you look at other game, they have a standard architectural "unit", and everything is multiples of it.
Another insanely frustrating thing is the triangle pieces without any matching sloped triangles. So if you chose to use triangles, you're committing to not be able to build a matching roof unless it's flat...
And when you enter free rotation mode, all hell breaks loose, and nothing snaps to anything, and it's impossible to line up a rotated piece to anything...
The prefabs and cuboids were done at one time...and the individual pieces were added in a later update. They can be made to work together, but it isn't great. Until the individual pieces get wiring, I will never really use them for much.
The cuboids will sit on top of an individual piece room...and just the right amount of room to build an individual piece ladder...so you avoid the stupid sticky ladders or cuboid...catch your foot on the last rung stairs.
Here is an example of how I placed cuboids on top of individual pieces. https://steamcommunity.com/sharedfiles/filedetails/?id=1633535857
Hey, your base looks very nice! =)