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Exactly this. Once you do that and start the step and follow out the quest steps, you will fill in the ability to make tech and the Signal Booster will naturally become available.
Just take it one step at a time, and the progression sequence will flow for you. ;)
You can scan for them from space or lucky to find them when flying around on a planet/moon.
Make a Signal Booster and set it out, it's a menu option on the Booster. It will mark habitable bases with a special mark, not the "?"
Haha the original comment was exactly about how to build a signal booster! Seems we're stuck in a loop: need base to get tech for signal boost
need signal boost to get base
I'll take your advice and keep on scanning for a base FIRST however, since I understand you can find one without signal booster.. your comments are appreciated! ;-)
I think the best advice I can offer, if you get stuck in one of these loops like it appears the OP and many people have, is to go back to all the NPCs and note the quests and trace out the requirements, and see which one(s) you can go complete. There will always be one of them that you can go get the requirement for and complete. That should get things moving again.
danielbozi have you found a Habitable Base yet? If not the best way is to sit in a system and do scans from your ship. Also near and scan each planet too. Eventually it will locate and mark one for you. You can do this on a planet, but it might take alot of walking to locate one by chance or from an alien station that will point you to one.
Let us know your progress and where you are at. I am sure we can offer more help if you are still stuck in that darn loop. ;)
Anyway, I'd advise to find a planet you like and make that your home base. Once you start building, you lose half the ingredients of built infrastructure. Not so bad for most things, but losing a galactic terminal pissed me off. Making circuit boards takes time.
I find bases all the time now, but there's no point in moving it. If you get stuck, just talk to your recruits. After finishing a quest and getting a reward, talk to that same NPC again for the next quest.
Oh that's wonderful to hear! Very glad you got it all working. I have myself suggested a more directional quest path, as being able to open up multiple quest paths can sometimes either get them snarled up or at least end up confusing the players, as there is no log or very obvious tracking of which was first and what is required for each. (The order and requirements are vague sometimes.) I think we may need a quest UI at some point, if they add many more quests or intend to down the road.
The players are here and willing to help though, so chime in here if there are more questions.^^
Haha Just like in real life!! :D