No Man's Sky

No Man's Sky

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Player made guilds/clans
With so many planets and systems to explore, it's basically impossible to find one another. Let alone make some sort of community. That's why a player made guild system would be really fun and would help connect players.

/h2 How it would work:

Somewhere on the space anomaly would be a hub or npc that when spoken too gave you a menu with the following options...

[Search for guilds] -- Let's you search for guilds by name

[Enter guild code] -- Each guild has a code (changes every week or can be manually changed) which when entered automatically notifies the owner that the sender would like to join

[Create guild (1,200 quicksilver)] -- Creates a guild. Must enter a Title, home system (More on that later), and symbol/color.

[Browse guilds] -- a menu with guilds that payed 500 quicksilver or 10,000,000 units to be advertised here

/h2 Home systems

Home systems act as a base of operations for everyone in the guild. and one planet acting as a capital which can be upgraded to have a a security system, multiple huge cities, and large scale terraforming tools.

The guild would also come with it's own unlock-able (and very expensive) fully customizable space station

/h2 Limitations

Guild member limit would be somewhere between 45-100

Guild can have up to 100 allies

Guild territory can reach a max of 15 systems

Guild territory cannot be claimed if any players other than guild members and allies have create a base in that systems

Guild-controlled cities have a limitation of 20 per planet



I may update this later if I have a good idea

Please upvote
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UTMaster Feb 20 @ 2:07pm 
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