Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'll add that to the original post!
I believe this should be patched soon though. Some people believe Hello Games focused on the PSVR Seated experience (which the design choices I mentionned and the lack of Xbox controller support seem to back), which would mean that the lack of support for xbox controllers is just an oversight and will undoubtedly be added soon.
Adding that to the main post, definitely a point to be addressed.
+1 for everything else.
Also its 2019 how come we dont have a like button on the forum Valve.
Adding to the main post. I haven't encountered that issue but height adjustment is commonplace in most VR games I've played so I assume this is a frequent problem.
I like the idea, but that might make the HUD appear when you're mining crystals or generally things placed on the ground, thus hiding the things you're trying to gather.
My gripe being no HMD relative movement should take like 2 minutes to make. The indiest of indie games have HMD relative movement.