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Case in point are the interpreter upgrades. Those would have been helpful and make sense when the station NPCs still had conversation strings that required you to guess the right answer. If you got it right, you got a small reward and if wrong, you might even take some damage.
At the same time the interpreter upgrades were added, they changed the dialogs (the starting dialog is still in the game) so that you only get three pre-set choices regardless of what the NPC sez to you. Sounds like a planning screw-up since those addons are essentially useless and came out of the box that way.
I am guessing one of the Devs thought it would be a nice QOL feature if you could exchange for a ship (if you didn't have funds to buy it and add to your collection) and still get back your favorite ride. It is rare when I am tooling around in one of my worst ships and that probably holds true for most players.
Current day, it is kind of goofy since getting rich quick is no longer an issue. Adding scrapping makes the feature even worse- an easy exploit. HG seems to have kind of given up since the Save Game Editor was introduced. If you are seeking an exploit for quick wealth, the simple answer is just to give yourself as much credits/nanites/QS as you need in a 10 second transaction then waste your time using some game exploit.
As with many things, you should turn off multiplayer if you have other players nearby like on an Expedition or Weekend event.
The trick is to earn just enough to start the buy/swap/scrap. I usually try to get around 500-600k. Selling salvaged data is fairly quick. You'll also want to replace your original ship with say a 1.2mil or 2mil ship otherwise you loose money when you are trying to buy a 3mil ship and you only get 700k trade-in.
And I saw that today about the prices that it's really easy to trade with expensive ship, but I was scared for loosing the most expensive I have so I was using this cheaper ones, but now I know that my worries was unfounded
I don't know how I did't know about this trading thing