No Man's Sky

No Man's Sky

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remid0d0s0 Sep 15, 2019 @ 8:04pm
Some frigates stuck forever in Awaiting Debrief
I am guessing this is Working as Intended? Because that seems to be how it works.

Do I get any benefit from having frigates that are basically permanently on strike? Or mutinied, or whatever?
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Showing 1-11 of 11 comments
Psyclos Sep 15, 2019 @ 8:16pm 
Maybe the commanders are waiting for you to debrief them, so they can resume work?

The way it works is
1. You select a number of frigates (1-5) and send them on a mission
2. When mission is completed, you will be notified, and you must debrief the fleet (collect stuff) from the appropriate fleet command room
3, Frigates are now free to take part in new missions, for which they must be refuelled (step 1)
remid0d0s0 Sep 16, 2019 @ 5:28pm 
Alas, although I am able to complete missions in the fleet command room, there is no mission that these frigates seem to be involved in.
remid0d0s0 Sep 18, 2019 @ 1:12am 
Sooooo ... is there a way for me to dismiss them or something?
Originally posted by remid0d0s0:
Sooooo ... is there a way for me to dismiss them or something?


try to build a new command room. maybe it's bugged. happend to a friend yesterday. otherwise if you go on the manage fleet terminal you should be able to dismiss them with the middle mouse button
Last edited by M͕͕͗͗i͕͕͗͗y͕͕͗͗o; Sep 18, 2019 @ 1:44am
remid0d0s0 Sep 18, 2019 @ 8:52am 
Built new command rooms actually.

I think I tried the middle button/finger ... will try some more permutations.
Thalminior Sep 28, 2019 @ 4:14pm 
hey, I had same error turned out I had accidentally built a command room way off on other side. Make sure to excavate your base using the build menu to "look through" walls i found the hologram of the ships awaiting debrief
japp_02 Sep 28, 2019 @ 4:16pm 
Yeah, you have a hidden command room somewhere that you must delete and replace. The snapping of these rooms is now fixed according to the exp. notes.
Last edited by japp_02; Sep 28, 2019 @ 4:17pm
remid0d0s0 Sep 28, 2019 @ 7:36pm 
I don't think it was a hidden command room, as I never found or deleted a hidden command room. Possibly, though, my new freighter did not have the same distribution of command rooms as the old one? I eventually built six, one at a time over a few days.

At some point the old ships showed up for debriefing and I have no idea why.
Tori Hanzo Dec 8, 2019 @ 5:00am 
I just experienced this and had no idea how to resolve it.
I was dead sure it was a bug with the game.

.. until...


There seems to be some truth in the fact that some times the game will place command rooms in places you did not intend to place them.

The trick here is to know that there is a maximum of 10 allowed command rooms per freighter.
Try building 10, count them , this way you will know for sure that you do not have a hidden room somewhere.

If you can not build 10, then you absolutely without a doubt have a hidden command room somewhere.

I tried building 10 rooms, but the game only let me build 9, saying that the max limit is 10 I have not yet found my hidden room but now I am sure I will.


The challenge of how you find it , I have to leave to you.
But I see 2 logical paths to take.

1. Remember where you had your command rooms., check adjacent areas.
2. Next time you swap your freighter for a new one, you have to rebuild all your rooms anyway, problem solved.


I hope this helps you out.


.. ps. I found it :)
Last edited by Tori Hanzo; Dec 8, 2019 @ 5:02am
Ingus Jun 10, 2021 @ 11:00pm 
I ran in the same issue on not being able to debrief. SOlution for me wa,s that waaaaaay in the back of the freighter (Where I had never been) was a command room, and ship needed to be debriefed there. This solve dmy issue. I deleted the room :D
taniwhat Jun 11, 2021 @ 2:26am 
It's quite possible to create a command room in an unreachable location. I've done that and it's really annoying.
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Date Posted: Sep 15, 2019 @ 8:04pm
Posts: 11