No Man's Sky

No Man's Sky

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KEHEBATAN Aug 22, 2019 @ 9:00am
Electrical Wiring Bug
okay so this is started yesterday il encounter some issues , that make cable for wiring cannot be connect or connected to the other source of power or battery.

but when u make a new solar panel or battery it can be connect/connected
but cannot connect to the old ones.

this is seems annoying because i cannot expand the bases
Originally posted by Captain.Jartyk:
edit. 2021-03-25
This problem, and this solution that I came up with, is completely irrelevant since patch 2.13, and that was in October 2019.
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I have the same bug in my bases, the electrical connections disappear after a short while, which makes it impossible to change anything afterwards.

Now I have discovered one thing, some things do not lose connection, prefabs small and large, have no problems, the teleport, no problems there either, and the useless bio-generator, does not lose that connection either.

Now I have come up with a smart temporary solution to the connection problems, by placing a bio-generator at strategic locations in the electricity grid, where you might change or expand the grid.

ex. At hotspot, must have more generators, no problems, build 2 more, connect to bio-generator. and then you do not have to tear and redo everything all the way to the base.
Same with solar farms (if you have one), mines and so on.

And note that you do NOT need fuel in the generator, you just use it as a fixed connection point for your electrical system.
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Showing 1-15 of 67 comments
Lira Aug 22, 2019 @ 10:36am 
This is now happening for me with the new patch as of today 8/22. Any existing wire sockets are gone. Even after building again the wire sockets disappear quickly preventing me from being able to deconstruct and then reconstruct to expand the base.
Snowflakie Aug 22, 2019 @ 11:13am 
@ECHELON I have the same issue as you today. At least we know we aren't alone so hopefully the bug will be fixed.
lordoftheapes79 Aug 22, 2019 @ 1:05pm 
I've only been having this problem with industrial collectors. They work for the first few minutes after I place it, but then I just can't connect anything anymore. I've been trying to run a network of supply barrels to the main part of my base so that I can collect multiple resources from a central location.
Snowflakie Aug 23, 2019 @ 5:23am 
I hope they're at least aware of this issue and are working it.
Snowflakie Aug 23, 2019 @ 6:43am 
Thats a very good point. But unfortunately I'm not aware of how to inform them. I didn't find a bug report mechanic in-game. And since I'm on steam, I thought posting on the discussion section is the way to go.
I'd be thankful if you could inform me on how to let the devs know.
KEHEBATAN Aug 23, 2019 @ 8:06am 
@Finnerty aight thx man , il already reported the issue
terry Aug 23, 2019 @ 9:13am 
As of a couple of days ago I have the same issue.
Only1Nyte Aug 24, 2019 @ 8:03am 
Same. I made another thread in the bugs section on this. Only solution is to rebuild, which I won’t do. I really hope they fix this stat. It’s taken me out of the game.
Vitamin Arrr Aug 24, 2019 @ 9:13am 
I find that there are two different ways to connect wiring.

One way is to go to the actual wiring item, in the Technology > Industrial > Power area. If I select wiring this way, I cannot see any connection points on older things, like you guys are talking about..

However there is another way: hold the button for Delete, then press right, and now you can select the wiring option in here. When I do it this way, then I can usually see the hidden connection points.

However there are some things where the connection point disappears forever anytime you leave draw distance, in particular, the Short-Range Teleporter's secondary connector (which is used to connect the wire that carries the teleportation signal). That sucks because you have to leave draw distance to go make the other teleporter somewhere else. Then you have no way to actually connect them together.

Bizarrely though even if not connected together, they still work. However this bug prevents you from having multiple teleporters, since the game just randomly picks which one to go to when you step inside one of them.

This game is sadly, still several weeks away from being usable.
Snake Aug 24, 2019 @ 10:48am 
Same issue here
DeadMeat Aug 24, 2019 @ 4:07pm 
I had the same issue when I placed them too close to each other, but after moving one of them they connected just fine.
Only1Nyte Aug 28, 2019 @ 5:07pm 
I can confirm that the solution given to me does NOT work. Unfortunate. So no...going into the delete menu while in build mode, and then sliding over to wiring...does NOT work.

I have a room full of wired up batteries that I cannot rewire. All the "ports" the wiring will not connect to...its just a green ball for an icon...it wont snap or connect. This is also happening in 2 other areas...with solar panels...and with other random junction points I made while extending wiring. Im basically stuck until theres a fix.
KEHEBATAN Aug 28, 2019 @ 7:40pm 
for me its sometimes work , sometimes dont i just choose to bear with the situation until dev really lookin to fix this
Titler Aug 29, 2019 @ 12:52pm 
Originally posted by Only1Nyte:
I can confirm that the solution given to me does NOT work. Unfortunate. So no...going into the delete menu while in build mode, and then sliding over to wiring...does NOT work.

I have a room full of wired up batteries that I cannot rewire. All the "ports" the wiring will not connect to...its just a green ball for an icon...it wont snap or connect. This is also happening in 2 other areas...with solar panels...and with other random junction points I made while extending wiring. Im basically stuck until theres a fix.

Same here, proposed solution doesn't work. So my base remains without power until I can actually wire it back up again, sigh....
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Date Posted: Aug 22, 2019 @ 9:00am
Posts: 65