No Man's Sky

No Man's Sky

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Game keeps crashing on New Game initialize
I have the game, Steam and Nvidia drivers all updated.

Running WIndows 11 Pro on an Intel i9, Nvidia 4080 Laptop with driver v572.42.

I have tried reinstalling the Nvidia driver again too. Here's the error from Windows Event VIewer:

Log Name: Application
Source: Application Error
Date: 2/19/2025 10:52:18 AM
Event ID: 1000
Task Category: Application Crashing Events
Level: Error
Keywords:
User: RAIDER\feralfenrir
Computer: RAIDER
Description:
Faulting application name: NMS.exe, version: 7085.0.0.0, time stamp: 0x67adff79
Faulting module name: nvoglv64.dll, version: 32.0.15.7242, time stamp: 0x67ac39cf
Exception code: 0xc0000005
Fault offset: 0x0000000000f26ff5
Faulting process id: 0x118C
Faulting application start time: 0x1DB828E21A48252
Faulting application path: \Steam\steamapps\common\No Man's Sky\Binaries\NMS.exe
Faulting module path: C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_dbac556d03cb451e\nvoglv64.dll
Report Id: a5eb92d2-8774-4da4-aa39-9b39fb5bc5c8
Faulting package full name:
Faulting package-relative application ID:
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
<Provider Name="Application Error" Guid="{a0e9b465-b939-57d7-b27d-95d8e925ff57}" />
<EventID>1000</EventID>
<Version>0</Version>
<Level>2</Level>
<Task>100</Task>
<Opcode>0</Opcode>
<Keywords>0x8000000000000000</Keywords>
<TimeCreated SystemTime="2025-02-19T05:22:18.3229018Z" />
<EventRecordID>33354</EventRecordID>
<Correlation />
<Execution ProcessID="3928" ThreadID="5812" />
<Channel>Application</Channel>
<Computer>RAIDER</Computer>
<Security UserID="S-1-5-21-4164787267-1354892281-4025290989-1001" />
</System>
<EventData>
<Data Name="AppName">NMS.exe</Data>
<Data Name="AppVersion">7085.0.0.0</Data>
<Data Name="AppTimeStamp">67adff79</Data>
<Data Name="ModuleName">nvoglv64.dll</Data>
<Data Name="ModuleVersion">32.0.15.7242</Data>
<Data Name="ModuleTimeStamp">67ac39cf</Data>
<Data Name="ExceptionCode">c0000005</Data>
<Data Name="FaultingOffset">0000000000f26ff5</Data>
<Data Name="ProcessId">0x118c</Data>
<Data Name="ProcessCreationTime">0x1db828e21a48252</Data>
<Data Name="AppPath">\Steam\steamapps\common\No Man's Sky\Binaries\NMS.exe</Data>
<Data Name="ModulePath">C:\WINDOWS\System32\DriverStore\FileRepository\nvmii.inf_amd64_dbac556d03cb451e\nvoglv64.dll</Data>
<Data Name="IntegratorReportId">a5eb92d2-8774-4da4-aa39-9b39fb5bc5c8</Data>
<Data Name="PackageFullName">
</Data>
<Data Name="PackageRelativeAppId">
</Data>
</EventData>
</Event>
Originally posted by catch22atplay:
So the Installable client driver file for opengl seems to be the issue. You could try opening control panel. nv app/system/my rig/ open control panel/select manage 3d settings/ globally check that opengl GDI compatibility and open gl rendering gpu are both set to auto. Scroll down to Vulkan/OpenGL present method and change this to prefer layered on dxgi swapchain. Hit apply then select program settings/nms and ensure it's using use global settings blah blah for those same 3 settings and try nms again. If that doesn't work you need to use an older driver prior to 570s so 566.36 is fine. You can try playing with opengl gdi compatibility if you like but it's probably a waste of time. The 570 drivers are the issue.

Other then that try forcing Vsync off while you have control panel open. program settings/nms/scroll down to vertical sync and select Off/ hit apply. Or just use nvapp/graphics/nms/scroll down to vertical sync and set to off. This fixes crashes if using framegen. And selecting vsync off in game is not the same and will not work. Must be done at driver level not game level.

Can also try doing as suggested here https://steamcommunity.com/app/275850/discussions/1/595140603083256290/
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The author of this thread has indicated that this post answers the original topic.
So the Installable client driver file for opengl seems to be the issue. You could try opening control panel. nv app/system/my rig/ open control panel/select manage 3d settings/ globally check that opengl GDI compatibility and open gl rendering gpu are both set to auto. Scroll down to Vulkan/OpenGL present method and change this to prefer layered on dxgi swapchain. Hit apply then select program settings/nms and ensure it's using use global settings blah blah for those same 3 settings and try nms again. If that doesn't work you need to use an older driver prior to 570s so 566.36 is fine. You can try playing with opengl gdi compatibility if you like but it's probably a waste of time. The 570 drivers are the issue.

Other then that try forcing Vsync off while you have control panel open. program settings/nms/scroll down to vertical sync and select Off/ hit apply. Or just use nvapp/graphics/nms/scroll down to vertical sync and set to off. This fixes crashes if using framegen. And selecting vsync off in game is not the same and will not work. Must be done at driver level not game level.

Can also try doing as suggested here https://steamcommunity.com/app/275850/discussions/1/595140603083256290/
Last edited by catch22atplay; Feb 18 @ 11:42pm
Originally posted by catch22atplay:
So the Installable client driver file for opengl seems to be the issue. You could try opening control panel. nv app/system/my rig/ open control panel/select manage 3d settings/ globally check that opengl GDI compatibility and open gl rendering gpu are both set to auto. Scroll down to Vulkan/OpenGL present method and change this to prefer layered on dxgi swapchain. Hit apply then select program settings/nms and ensure it's using use global settings blah blah for those same 3 settings and try nms again. If that doesn't work you need to use an older driver prior to 570s so 566.36 is fine. You can try playing with opengl gdi compatibility if you like but it's probably a waste of time. The 570 drivers are the issue.

Other then that try forcing Vsync off while you have control panel open. program settings/nms/scroll down to vertical sync and select Off/ hit apply. Or just use nvapp/graphics/nms/scroll down to vertical sync and set to off. This fixes crashes if using framegen. And selecting vsync off in game is not the same and will not work. Must be done at driver level not game level.

Can also try doing as suggested here https://steamcommunity.com/app/275850/discussions/1/595140603083256290/

It was just Frame Gen that's causing problems and maybe its related to the driver version too?

Disabling FG stopped the crashes. Thank you for pointing me towards it. Also, disabling vsync in the Nvidia Control Panel didn't help with the crash, disabling FG did.
Kev Feb 19 @ 12:59am 
can confirm, had same problem. disabling framegen fixed it
Originally posted by K3v:
can confirm, had same problem. disabling framegen fixed it

If you do want to use FrameGen, I suggest using this:

https://github.com/beeradmoore/dlss-swapper

Use this tool to swap the DLSS and FrameGen DLLs to the latest ones released by Nvidia and you get better FPS than using the bundled version of the DLLs.

It also resolved the crashing issue due to FrameGen
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