No Man's Sky

No Man's Sky

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Zekroxin Apr 8, 2023 @ 5:26am
Since Update FPS Drops and Stuttering
System:

-CPU: AMD Ryzen 7 5800X 8x 4,10GHz
-GPU: Nvidia RTX 3060 12GB Vram
-RAM: 32GB @3,2GHZ
-Installed on SSD

-Driver Up to Date
-Playing on 1080p on High/Ultra at 60Hz
-Deleted Shader Cache
-No Background Apps or Overlays Active

Before the Update it only had a little Stutter when Flying into a Planet or Leaving and near a Huge Base.
But now its really Stuttering and Dropping Frames and i Noticed the Textures needs much longer to Load than Before and wont even load sometimes Muddy Mess.
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Showing 1-15 of 32 comments
Zak Apr 8, 2023 @ 7:54am 
There is a mod that removes the glitch when leaving or entering the atmosphere:
https://www.nexusmods.com/nomanssky/mods/2672
It works nicely.

Other than that, NMS has issues with stutter for many people, no rhyme or reason. It's all over the place. People with hardware more powerful than mine had issues with stutter. So far, there is no known fix for this, nobody knows for sure what causes this. The Max Threads setting tweak you may come across on the forums is obsolete, doesn't do anything any more. Your hardware should have no issues running NMS at 1080p. If you are 100% your Nvidia drivers are updated (current version is 531.41) then there is not much you can do.

You can try giving steam.exe and NMS.exe higher priority in the Task Manager, try High, but not Realtime, but it's unlikely to help. It's just a bug in NMS.

Some people said that lowering Anisotropic Filtering from 16 to 8 and/or running in borderless mode helped them with stutters and FPS/graphical issues, won't hurt to try.
DaDaFu Apr 8, 2023 @ 8:02am 
Yup it's even worse since the last update... here a little video of gameplay... tell me what you think about : https://www.youtube.com/watch?v=TDy8B2P1oiI
Last edited by DaDaFu; Apr 8, 2023 @ 8:03am
Killing Time Apr 9, 2023 @ 7:53am 
Zekroxin, are you running any mods, specifically inventory increase mods?

I was running the InventoryUnbalanced mod and experienced a lot of strange behaviour after the Interceptor Update dropped.

I tried another Inventory mod, 9m_inventory by JamesDude420 but still experienced the same issues.
However, after downloading the lua file via the POSTS section on NexusMods and repacking the lua through AMUSS, I now have increased inventories and none of the strange behaviour and the game seems to be running normally
Zekroxin Apr 9, 2023 @ 9:50am 
Im Playing on a Vanilla Game i dont use any Mods only the Original Game
SirKronos Apr 9, 2023 @ 10:31am 
It's being the same for me, on similar specs to OP (only difference being I have a 3070), and it stutters frequently, with a rare crash sometimes.

What makes this weird for me is that on my laptop with a Ryzen 7 3750H and a Geforce GTX1650M, it runs obviously at a slower FPS, but stable with no stutters
Sкiткj3ll Apr 10, 2023 @ 6:01am 
Yup. Hitching and stuttering significantly worse after last update.
OpenMind23 Apr 10, 2023 @ 9:36am 
Same here. Some planets are worse than others. I have reported it in various threads as well as Hello Games Official Bug Reporting Site. Hopefully it gets fixed soon.

PC Specs:
CPU - i7 13700KF
RAM - Corsair 64GB DDR5
GPU - MSI RTX 4090 (531.41 Driver)
PSU - Corsair 1500W
STORAGE - WD SN850X 2TB M.2
OS - Windows 11 Home
Isthatyoudave? Apr 12, 2023 @ 11:18am 
The game constantly sets the low and high threads settings to different numbers on each install or update even though the hardware is the same. The stuttering is there on every pc I have and every pc that friends and colleagues have.
The starfield animated loading screen still stutters and pauses after all these years making the game look broken from the start.

Some starting planets are smoother than others while some stutter really badly no matter the settings. The game just does not work with certain hardware or it is not detecting it correctly. Every game other than no mans sky is silky smooth on my system thats on a very large game library.

It is not your systems so dont upgrade or buy anything new just to play this game. Every update is a shallow attempt to show the game is being worked on. Its all just filler content. The engine doesnt work.
Musashi Apr 12, 2023 @ 12:30pm 
https://www.youtube.com/watch?v=RQF96Eg0pvI

If you call this stutter ... then you are super picky

https://youtu.be/7nFgSuNBGfo
Last edited by Musashi; Apr 12, 2023 @ 12:41pm
DaDaFu Apr 12, 2023 @ 2:52pm 
musashi you are lucky..
Baron Jun 8, 2023 @ 12:09am 
So the stuttering is just a thing? I only recently got the game hearing it had been largely fixed but I get random frame drops from 60 to 40 for some reason. Tried the various thread fixes. Seems it's been a problem for a while, also seems like some patches are better than others.

What do I do with that information? Wait for next patch? Kinda wanted to give the game a chance but when it hitches long enough for my eyes to track over to the frame counter its not exactly a good first impression...
Zak Jun 8, 2023 @ 1:36am 
The thread fixes don't do anything. The stutter is just there for some people. So far nobody found a solution for this. The devs are unwilling or unable to fix this.
Baron Jun 8, 2023 @ 2:18am 
Theres got to be some reason. I'm not going to solve it before someone else does tho not that clever. It sure does seem like the GPU does this old school thing that games used to do where itll be under minor load, then go idle. Then the second the player turns around 180 the GPU goes 'eh wot theres an application running?' and gets to the party late, GFX wise. Dumb analogy but its odd where it wants to run smooth and where it wants to choke. I havent done any comprehensive testing.

Could easily also be invisible settings that choke certain cards - my own is better for textures and some of the newer shading tech just kills it...so if that sort of thing is forced on somehow somewhere...

Anyway if anyone does have some out of the way solution do let me know - I tried the common ones on the forum.

Edit:Also oddities in draw distance cross my mind. Used to be you could solve this sort of lag by actually increasing LOD to force more textures to load to RAM in some game etc
Last edited by Baron; Jun 8, 2023 @ 2:19am
Zak Jun 8, 2023 @ 3:01am 
Originally posted by Baron:
Theres got to be some reason.
Agree, there is a reason for this but it must be obscure or difficult to fix. Otherwise someone in the modding community would have found a fix for it by now.

IMHO, the game engine has inherent problems due to engine design that are impossible to fix without serious changes to the engine. For instance, the way the game stutters for few hours compiling shaders after a major update and then goes back to normal? No other game I ever played does that. It's just weird.

I luckily don't experience any major stutter but even for me now, the game sometimes pauses briefly when I move or turn very fast. It's not a stutter, but a short pause every few minutes as if it was loading something. And the drawing distance issue is quite bad most of the time. There is no reason for this game to do this. I have a pretty powerful machine.
Last edited by Zak; Jun 8, 2023 @ 3:07am
DaDaFu Jun 8, 2023 @ 1:47pm 
Originally posted by Baron:
It sure does seem like the GPU does this old school thing that games used to do where itll be under minor load, then go idle. Then the second the player turns around 180 the GPU goes 'eh wot theres an application running?' and gets to the party late, GFX wise. Dumb analogy but its odd where it wants to run smooth and where it wants to choke. I havent done any comprehensive testing.

My cpu goes up to 100% at these moments, so it looks like the GPU is waiting on the CPU, mine is 8600k, 6 cores and no hyperthreading, it's even worse and the same type of lags when I disable one core or more. I think the game engine is badly configured for some CPU's.
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Date Posted: Apr 8, 2023 @ 5:26am
Posts: 32