No Man's Sky

No Man's Sky

Vis statistikker:
Roiman 18. jan. 2023 kl. 10:41
Averaging 40FPS with 7900 XTX - Expected FPS?
More specs for context:
- WIN 11 22H2
- 12900K stock
- 32GB 3200 MHz CL16
- 7900 XTX stock (Adrenalin 23.1.1)
- Resizable BAR enabled.

Clean install. Freshly generated random single player world.

Background activity hovering around 1-3%. No chromium or hardware accelerated apps in the background.

Running modern DX12 titles like MW2 (2022) at 120+ FPS on 4K.

This one barely breaks 50 fps on maxed out settings at 4K -- or any resolution for that matter, which leads me to think that this game is CPU bottlenecked. Is a 13900KS expected to run this game above 60 fps?
Sidst redigeret af Roiman; 18. jan. 2023 kl. 10:50
< >
Viser 1-4 af 4 kommentarer
Zak 20. jan. 2023 kl. 5:57 
It's not CPU bottlenecked. I have a 3 yo i9 9900K and RTX3080 and run it at 1440p at anywhere from 60 to 120fps depending the scene on Ultra settings. Newer games indeed run faster than NMS. CPU usage during game is under 5%, it barely touches the CPU. People run it on 5th gen Intels. Rarely any game will be CPU bottlenecked these days at 4k, at this resolution it's the GPU. NMS is an older Open GL game that was recently redone with Vulcan and it doesn't seem to be well optimized for modern high resolutions or should I say, just not well optimized period. Your hardware is more than capable, it's the poorly aged game engine.

Oh, just realized you said "or any resolution for that matter"..... reading comprehension fail..... did you change the in game FPS cap?

But still, the game is poorly optimized. For example changing antialiasing settings has zero effect on FPS for me which makes no sense.
Sidst redigeret af Zak; 20. jan. 2023 kl. 6:06
Roiman 20. jan. 2023 kl. 15:04 
Oprindeligt skrevet af Zak:
It's not CPU bottlenecked. I have a 3 yo i9 9900K and RTX3080 and run it at 1440p at anywhere from 60 to 120fps depending the scene on Ultra settings. Newer games indeed run faster than NMS. CPU usage during game is under 5%, it barely touches the CPU. People run it on 5th gen Intels. Rarely any game will be CPU bottlenecked these days at 4k, at this resolution it's the GPU. NMS is an older Open GL game that was recently redone with Vulcan and it doesn't seem to be well optimized for modern high resolutions or should I say, just not well optimized period. Your hardware is more than capable, it's the poorly aged game engine.

Oh, just realized you said "or any resolution for that matter"..... reading comprehension fail..... did you change the in game FPS cap?

But still, the game is poorly optimized. For example changing antialiasing settings has zero effect on FPS for me which makes no sense.

Yep I've pretty much come to the same conclusion. No matter what I try I just cannot make it run above 50 fps, so I've given up on this game for now. The engine just refuses to work with me. Sigh...
realflow100 25. jan. 2023 kl. 3:02 
Hows 1080p performance for you? Any better?
Or is that also getting poor FPS?
What about planets vs in space?
+VLFBERHT+ 25. jan. 2023 kl. 11:13 
If you are using a 3rd party FPS monitor, check it against Steam inlay FPS counter, for accuracy.

In windows Control Panel set power setting to "high performance"

I'm not into AMD cards any longer but my "optimization over-reach" (or to much of a good thing theory) theory is sound for both AMD and NVIDiA

Create Radeon (or Adrenalin Edition) game profile (if not done already) adjust as many "optimizations" settings there too "use application settings" and "Off" or "disabled" as possible.

Check "wattman" (or whatever Adrenalin pwr setting is) settings to see if you have it set to an "efficiency mode" and raise it to a safe "performance mode"

Set to 1080p (for now) and set Monitor refresh rate to 60hz (for now) ... go in game and set frames to "60" and all gfx settings all to "HIGH" (for now).

In game vsync and triple-buffering "On"

In-game AA use TAA (for now)

Ok, so where i am proposing you get to with these settings is a "base" starting point... So if you claim you only get "50fps / 4k", if you now get rock solid 60 "fps"@ 1080p, this now the point where you begin "raising the game" sort-of-speak as it pertains to "gfx settings vs. FPS".

(keep vsync and trip-buff On)... Start with raising Monitor refresh to 90 and in-game frames to 90. Keep raising Monitor refresh rate and in-game framerate until you see FPS fall behind Monitor and in-game values... if FPS never falls behind all the way up to monitor max refresh rate, then begin raising gfx settings (one by one) until it does. This will give you a baseline in "1080P" for how capable your PC is.

Then, reset all settings back down to the previous "base" settings and start the whole process over, but instead using 4K res.

But, when you switch to 4k in the base settings, if you are unabel to acheive 60hz/60frames @ 60fps then lower each GFX setting one at a time to see if you can identify any single setting that is the FPS offender.

This method will help you identify which GFX setting is the drag on FPS (even though Hello Games does give an outline on which ones are the most power hungry).

Also, check hardware temps and power levels.

Some pre-built PC have barely adequate pwr-supplies and/or you upgraded hardware like gfx-card or memory-capacity and didny upgrade pwr-supply... motherboard may "down-clock" itself to protect components from voltage-droop even though you are commanding max-performance in settings.

To make a long story short, NMS (depending on settings, OS/software health and hardware health can be a very demanding game.

As for me i have some things like World, textures and animations on Ultra, some things on High like particle and some on enhanced like tessalation... my 6 year old stock-settings i7-7820x@3.6hz/1080ti/32g-ddr4@1200 @ 1080p, i can get a rock solid 100fps if i choose but, in reality, a game like NMS does not need even 90fps for "most" all human eyes since lag is not a gameplay breaking issue. It's a waste of power. A "rock solid" frame-rate at as low as 60hz, motion (to my eyes/brain) is glossy smooth.
Sidst redigeret af +VLFBERHT+; 25. jan. 2023 kl. 11:23
< >
Viser 1-4 af 4 kommentarer
Per side: 1530 50

Dato opslået: 18. jan. 2023 kl. 10:41
Indlæg: 4