安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Honestly it's pretty easy, it's a set up catch 22 forwarded for maximum income irregerdless of what is right, wrong, real, or true. They are a business and they behave as such, even though they have placed a human face on it to make it seem humane, it isn't, it's a money machine ready to tear you and the world apart for income sake.
Yeah!
Games-developers stopped years ago giving exact information what functions your cpu/gpu has to have in order to run a game.
2005 they typically said "you need a SSE 3-capable cpu with at least 2.x Ghz and a Shader model 3.0 capable gpu".
Today they just tell you need a modern Core i3 and an Nvidia GTX 750. That´s it. That includes all information you need to know.
That includes that the Core i3 has to be modern and that a very old AMD Phenom 2 is not supported.
You know what SSE 4.1 is? It`s similar to AVX. If an AVX-game needs AVX, you cannot get the same framerate with it, running with just e.g. non-AVX-cpus. Of course not.
See? This just means your cpu is much too old. If you don´t know it: AVX uses 256 bit-instructions. While SSE 4.1 is limited to 128 bit.
If you use a 256 bit-designed game (e.g. requiring AVX) on a non-AVX-cpu it means it will run significantly slower than on the 256bit-capable cpu.
Usually a 256 bit AVX-instruction can run double as fast as the 128-bit instruction (non-AVX).
Lol conspiracy xD, that's a typical business model you tard, do you live under a rock?
"Currently older AMD Phenom CPUs do not support SSE 4.1, which causes the title to crash. We’re testing a fix for this."
Still not sure why they used SSE instructions though. If my 6 year old CPU can play the game via SSE software emulation, they clearly didn't need the optimzed instruction set to begin with. My C knowledge is a little bit rusty, but isn't it just a compiler switch? So making a new working binary shouldn't be too difficult :)
https://steamdb.info/app/275850/depots/
So they're working on it :)