No Man's Sky

No Man's Sky

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Forkinator Aug 15, 2017 @ 9:59pm
Awful pop in/Fade in distance.
Please fix the texture pop in/fade in distance. Right now, it's so horrible flying low on a planet seeing everything streaming Into view. Even when on foot, animals that are next to me are popping in and appearing seemingly out of nowhere.

This is most prevalent though while going to any planet, flying low, and observe the rocks, foliage, fauna, etc. It will start appearing way too close to the player. It should be appearing much further back. I've never experienced pop in so severe in any game before. Before you say "well, his PC is probably slow" let me explain my system.

ASUS X99 Pro
EVGA GTX 1080 Ti
I7 5930k @ 4.5GHZ
16GB Corsair Dominator 3000mhz.
Samsung 850 Pro 256GB SSD (gaming)
Samsung 850 Evo 512GB SSD(OS)
Acer Predator XB271HU


I am playing on max settings @ 2560 x 1440.

There should be no reason my system cannot handle the streaming.

I think it's worse now than pre patch 1.3.

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Showing 1-5 of 5 comments
zms Aug 25, 2017 @ 12:04pm 
Same on my side, this is the most immersion breaking stuff. I had similar problems with Witcher 3, but there was a draw distance mod available I installed and it got 90% better. Hoping Hello Games can improve this aspect of NMS in some way, reading forums this has been an issue for a long time.

980ti, 3570k, 8gb for the record...
FEARGASM Aug 25, 2017 @ 1:07pm 
i think right now they need to fix bad fps for many users. overclocked 1070 here with overclocked i7 6700k. lost 20fps after update. adding longer fade distance right now will make my game (and many others) even more unplayable.
EvilPolygons Aug 25, 2017 @ 1:43pm 
Originally posted by xFEARGASMx:
i think right now they need to fix bad fps for many users. overclocked 1070 here with overclocked i7 6700k. lost 20fps after update. adding longer fade distance right now will make my game (and many others) even more unplayable.

The pop in issue might very well be related to the low fps issue. I made several posts just after 1.3 concerning weird LOD behavior causing massive fps loss, but my posts got quickly buried because the forums were going wild the first couple of days.
FEARGASM Aug 25, 2017 @ 2:04pm 
Originally posted by EvilDastard:
Originally posted by xFEARGASMx:
i think right now they need to fix bad fps for many users. overclocked 1070 here with overclocked i7 6700k. lost 20fps after update. adding longer fade distance right now will make my game (and many others) even more unplayable.

The pop in issue might very well be related to the low fps issue. I made several posts just after 1.3 concerning weird LOD behavior causing massive fps loss, but my posts got quickly buried because the forums were going wild the first couple of days.
i think i seen thouse. and i think you are right. i mainly get dips on mountion planets. regardless of how dense or barren it is.
Vimes Aug 25, 2017 @ 2:36pm 
I have just changed my GPU from a 1070GTX to a 1080Ti Xtreme card. I run at 1440p.

With the 1070 the GPU load was up to 99% and typically in the 90% depending what was happening. Doing a low level flyover I could see the FPS drop at times and notice the pop ins.

I use a i7 6700k at 4.6ghz.
16GB of RAM.
SSD for the game
NVMe for the OS.

With the 1080Ti Xtreme card I haven't as yet seen the GPU load over 46% and typically it is lower. But the low level fly overs are much smoother, the FPS never changes from 60. That is the limitation of my monitor. The pop ins do not seem to happen with the same regularity as they were previously. They do happen but were more of an issue with the 1070. I can't believe how fluid and responsive the flight controls feels as the ship fly over terrain which is moving past much faster and smoother than it was with the 1070.

The numbers are there in the GPU load and FPS consistency and it is the smoothness of the game which impresses me most.

Only done limited testing as yet due to the lateness of fitting the card but the above impressions are much better than I imagined.
Last edited by Vimes; Aug 25, 2017 @ 2:39pm
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Date Posted: Aug 15, 2017 @ 9:59pm
Posts: 5