No Man's Sky

No Man's Sky

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Sentinel Interceptor worth it?
I just got a class C. I have yet to "fully" test it out, but... is it worth the seemingly added expense? It recharges on things I tend to not have... and the DPS... not as good as my Class B Starfighter (shield is about comparable?).

The only thing it seems to immediately excel at is Hyper Range... seems like a small thing when you just hook up base warp gates.

I'm sure I'm looking at this all wrong. Thoughts, feelings, "Suggestions?".

I take a year off from this game... and I feel like I'm learning all over...

Thanks community!
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Showing 1-15 of 52 comments
Dr.Abscondus Apr 17, 2023 @ 8:14pm 
It's worth it simply for the fact that it can hover. None of the other starships can do that and it was the one thing about the flight model I've always hated. You won't see it's potential until it's fully upgraded when it's as good or even better than other ships. So start collecting nanites so you get get it up to an S class.
Jaggid Edje Apr 17, 2023 @ 8:17pm 
All of the technologies on the interceptors are superior to the technologies on regular starships (the core tech itself has better stats), and the interceptor has the highest potential maneuverability bonus in the game. Plus they can hover.

The only real downside is the lower convenience of gathering the materials needed to recharge things, but those radiant shards charge things from empty all the way to full with just 1 shard. It's not like you need to gather all that many, and the materials are ridiculously easy to gather.

I switched to an interceptor as my main ship on all of my actively played saves, and just built a base on a corrupted planet so that when I need to resupply any materials, it's quick and easy to go do it. I don't imagine I'll have to do it all that often.

BTW, they do not excel at hyper range. They look like they do, because just the core tech alone is so much better than a standard hyperdrive, but the ship type bonus for hyperdrive is the lowest bonus that the interceptor has. i.e. when fully upgraded, they fall far short of what a fully upgraded explorer can achieve.

Hyperdrive is basically their worst stat, despite how it looks when you find one with nothing but core tech. It's still decent though and it's twice as fuel efficient as a normal starship (twice as many jumps per full charge).
Last edited by Jaggid Edje; Apr 17, 2023 @ 8:23pm
Lord von Games Apr 17, 2023 @ 9:01pm 
Very good! Sounds great (until the Cylons retake control of it).
Emaulligu Apr 18, 2023 @ 2:26am 
I was lucky enough to find an Interceptor very early on in my first playthrough so it replaced my starter ship and I loved the design of this particular one so I stuck with it even though I found 3 more Interceptors since (they make good money when you scrap them).

I shared the same concerns as you, and as Jaggid Edje said, the first thing I did when I noticed that the entire ship could essentially fly on just Radiant Shards was to set up a micro base with just a portal on the corrupted planet, so I could teleport back to it in a pinch, should I ever become stranded.

Now I have a bit more playtime, my B-Class Interceptor is now S-Class, and I don't regret a thing. I purchased an upgrade for the launch thrusters from the Anomaly which allows passive recharging while the ship is landed and I haven't had to refill the launcher manually ever since. The Hyperdrive also takes regular hyperdrive fuel in addition to Shards, and the shields can be recharged both with Shards or Sodium, however they cannot be recharged with the standard batteries other ships normally accept.
I'm keeping 2x10 Shards in the inventory anyway just in case, but it's very rare I need to use them unless I get caught in a full-scale Sentinel space battle.
lar unuruur Apr 18, 2023 @ 2:52am 
it is superior in any way over all my ships. all ships became obsolete, bad or good it is.
luZk Apr 18, 2023 @ 2:56am 
Last edited by luZk; Apr 18, 2023 @ 6:38am
Know Won Apr 18, 2023 @ 3:02am 
cylons? wtb pegasus freighter!!!!!
Guyver8 Apr 18, 2023 @ 3:59am 
Originally posted by NotSorry:
cylons? wtb pegasus freighter!!!!!
gFreighter Custom Freighters mod (including BSG Pegasus)
https://www.nexusmods.com/nomanssky/mods/2200
Felis_Exploria Apr 18, 2023 @ 4:51am 
I do not find it worth the effort. Then again, I don't battle often, which is probably where it will excel. I also find the pulsing red light in the cockpit to be annoying. I prefer shuttles: good manuverability (relative to haulers) and lots of cargo. Though I must admit that waypoint has made cargo size much less of a factor.
Emaulligu Apr 18, 2023 @ 4:56am 
If you play hide and seek with the corrupted Sentinels and farm Inverted Mirrors from the big tripod thingies until you get the Echo Locator, you can get an Interceptor without firing a shot.
Jaggid Edje Apr 18, 2023 @ 5:14am 
Originally posted by Emaulligu:
... without firing a shot.
Farming Inverted Mirrors goes faster if you at least fire shots at those. ;)
Emaulligu Apr 18, 2023 @ 5:22am 
I pondered whether it was worth editing or if anyone would go nitpick at this x)
Guess I'm spotted, darnit :p

Yeah but besides that, I've got a bit more playtime now, so I've figured the most effective way to get rid of sentinels is to just dig a hole in the ground before alerting them, then hide in it and use the cloaking device if they insist on detecting you.
No need to fight through the enormous waves all the time.
Jaggid Edje Apr 18, 2023 @ 5:23am 
LOL, sorry, I just couldn't resist. Hopefully you recognized I was just joking around. :steamhappy:
Emaulligu Apr 18, 2023 @ 5:24am 
Yes no worries, I am too ^^
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Date Posted: Apr 17, 2023 @ 8:09pm
Posts: 52