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On the other hand, i love the freedom in games, NMS give me just that
I started doing missions from the nexus inside the Anomaly which can warp you to random new places to build. I'm barely touching the story and having a great time.
There is a main narrative quest line you can complete as well, but it's mostly the same gameplay loop dressed up with melodramatic sci-fi metaphysics about gods, free will and the nature of reality. Not awful, but not particularly mind blowing.
I'm asking if the game loops remains the same based on the couple worlds and their loops I've experience so far. If so, I really wish I could get a refund.
WE could go over ALL the different types of gameplay loops.
Then we could rate them on a boring scale.
For example.
1. Your in a dense asteroid field. Blasting them and getting gold, platinum, silver and tritium. Mining, so thats a little boring right ? Doesn't take long at all for that jazz to get boring. But it sure does look cool as hell, especially in 3rd person view. I feel like the problem is lack of exciting uses for the ores im getting.
It's a chill exploration game, with no real end game or goals beyond what you make for yourself. (the story missions are really just the tutorial)
If you want challenging action/combat I recommend you look elsewhere ;)
PS. but having bought it you'll always be able to jump back in with a fully updated game at NO additional cost for the updates you missed
Not every game is for everyone. Its boring for you, thats completely okay, then stop playing it and accept it.
I find multiplayer pvp games boring, thus i dont play them.
that's what im doing after finishing all the quest in game.
I think what really killed it for me is the constant need to place those portable crafting stations down and ALWAYS refuel them and ALWAYS dig through my inventory and place mats that sometimes need to be refined like 4 times to get modules (or w/e they're called). That and the rate in which the player has to recharge their equipment.
"TECHNOLOGY RECHARGED", haunts my dreams!
You can also get upgrades for hazard protection that significantly extend the amount of time between recharges... I generally only hear that phrase during storms in extreme environments
The real honest answer: there is a story and nothing special at all. Everything you may do in first hours, you may / will do in the next 10000 hours. Side missions are repeatable. Planets and star system in general repeatable. A normal human will not notice that two planets have only a difference by 1 single creature. Such planets for normal human are the same. And so on.
What you can do alongside main quest:
* play with others on anomaly, this may be fun
* finish an expedition if it available now
Most fanbois here don't understand that if a player don't like the game in general, this player will never be happy by building bases, looking on planets, hunting ships and so on. A player may love to do these things only and only when the game brings pleasure to player.
Anyway, you may return later to the game. IMHO, such games could be fun only by playing in co-op for people like you (no offense, this is just psychology, I am also find other games boring, which you may like and enjoy).
several people (including myself) have already stated that the game isn't for everyone, without being disrespectful to the fans of the game... why did you need to phrase it like that?