No Man's Sky

No Man's Sky

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Vim Aug 18, 2024 @ 1:04am
How is this still this buggy?
Me and my friends wanted to try this out again after hearing rave reviews about what it's like now, and how it has totally changed and I feel like I'm being flat-out lied to by a marketing campaign.

We've just put 6 or so hours in so far and we're constantly running into very serious bugs.

1. Bumping into each other randomly sends one person flying into the atmosphere.
2. Landing ships on a flattened piece of terrain, suddenly has your ship get embedded into said terrain.
3. Terrain randomly reforms for some players, while staying gone for others.
4. Found a ship at a distress beacon location. Turns out it was 2 ships. Identical in every way, and taking up the same space. So you couldn't see the second one until taking off with the first one.
5. After breaking up a ship, there were suddenly 4 copies of it at the space station, all with the same names, but non-interactable.
6. Talking to NPC's at starbases randomly softlocks the game when the dialogue options vanish after a few seconds, but leave you "in conversation" unable to press anything except Alt+F4 to get out of it.
7. Random performance drops that leave the game running awfully for a few minutes before it fixes itself and shoots back up to 60fps.
8. Warping to your playerbase, has your ship appearing embedded in the nearest cave wall, requiring a re-summon to get it free.

This is all just within a few hours of playing the game, and I'm pretty sure I forgot a few.

I'm more surprised than anything, and it leads me to believe the recent push from creators saying the game is a masterpiece now is a fully paid-for marketing campaign by a shady studio...
Originally posted by see.pH:
As someone with 1000+ hours on their main save and who primarily plays solo, I don't come across any of those bugs. However, whenever I've played as part of a Group for a Nexus Mission or MP with a bud, I've seen all kinds of weird things happen. Weird things can also happen, particularly with the ships that spawn and also their pilots, whenever running into a random player while playing SP. So, I definitely suspect that MP is the cause of pretty much all of your grief.

The only other advice I can provide is to build your base on and around the terrain, and don't build anything substantial inside of a settlement. Don't dig down into the terrain to build a base. If your base happens to go into a natural hole or cave in the terrain, chances are that you'll be free of any problems. That's not saying that some future update that greatly modifies planets may not bork your base or settlement, but your odds of not having issues are pretty solid. The only exception I've seen to this is having one of those indestructible, giant plants that's part of the terrain insert itself directly in the center of a base that I built. I can still maneuver around it. The plant wasn't there when I was playing MP with a bud, and then it appeared when I was playing solo. It later disappeared when I was playing MP with that same person, and then it reappeared as soon as I went back to solo.

That being said, the solo playthrough is fantastic, for what the game is. I'm not a fan of the fetch quests or grinds that tend to be prevalent throughout the experience once you get far enough into the game, but running around with an end game character for quick missions is a lot of fun. HG has put in a ton of work since I started playing in 2019, and it shows. It's not marketing. It's just word of mouth via the people that stuck with the game and see where the game is vs where it was.
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Showing 1-15 of 15 comments
Guyver8 Aug 18, 2024 @ 1:42am 
poor 'shady' bait... 2 out of 10:steamhappy:
Prescient Stones Aug 18, 2024 @ 2:15am 
Originally posted by Vim:

1. Bumping into each other randomly sends one person flying into the atmosphere.
2. Landing ships on a flattened piece of terrain, suddenly has your ship get embedded into said terrain.
3. Terrain randomly reforms for some players, while staying gone for others.
4. Found a ship at a distress beacon location. Turns out it was 2 ships. Identical in every way, and taking up the same space. So you couldn't see the second one until taking off with the first one.
5. After breaking up a ship, there were suddenly 4 copies of it at the space station, all with the same names, but non-interactable.
6. Talking to NPC's at starbases randomly softlocks the game when the dialogue options vanish after a few seconds, but leave you "in conversation" unable to press anything except Alt+F4 to get out of it.
7. Random performance drops that leave the game running awfully for a few minutes before it fixes itself and shoots back up to 60fps.
8. Warping to your playerbase, has your ship appearing embedded in the nearest cave wall, requiring a re-summon to get it free.

These points would be better serving this community by posting the experiences to ZenDesk so Hello Games can put it through the list of severity, game breaking, multiplayer bug list.

https://hellogames.zendesk.com/hc/en-us/requests/new

No judgement here. I play on the 3xperimental branch and tests to help pinpoint bugs and await fixes and quality progression, and ugly/bad/good/better is the reward for me.

Should people expect to have a quality game and spend quality time in a Updated release.. YES!
Should they express there concerns in an open forum, YES!
Should they take the time to report their experience to the developers.. IF the know how.. YES!! :steamthumbsup:
Guyver8 Aug 18, 2024 @ 4:10am 
@Prescient Stones: yeah you're right:steamhappy:... but OP's mention of 'shady studio' was the bait i'm talking about

@OP: why a shady studio?
HG takes your monies ONCE and then NEVER again... all updates are FREE of charge, no paid DLCs or micro-transactions... so wot exactly is HG being shady about?
just asking?
Felis_Exploria Aug 18, 2024 @ 4:32am 
It sounds like you are playing MP. If so, that is your problem. HG doesn't spend a lot of time with MP, it was a later tack-on feature, and it never quite integrated fully, leading to many bugs while playing. There are still some bugs in single player mode, but not nearly as many in single player. For instance, the below ground issue will always be there. It is an artifact of how the procedural generation is integrated with POI and character development.
Last edited by Felis_Exploria; Aug 18, 2024 @ 4:32am
caseyas435943 Aug 18, 2024 @ 7:18am 
Originally posted by Vim:
Me and my friends wanted to try this out again after hearing rave reviews about what it's like now, and how it has totally changed and I feel like I'm being flat-out lied to by a marketing campaign.

We've just put 6 or so hours in so far and we're constantly running into very serious bugs.

1. Bumping into each other randomly sends one person flying into the atmosphere.
2. Landing ships on a flattened piece of terrain, suddenly has your ship get embedded into said terrain.
3. Terrain randomly reforms for some players, while staying gone for others.
4. Found a ship at a distress beacon location. Turns out it was 2 ships. Identical in every way, and taking up the same space. So you couldn't see the second one until taking off with the first one.
5. After breaking up a ship, there were suddenly 4 copies of it at the space station, all with the same names, but non-interactable.
6. Talking to NPC's at starbases randomly softlocks the game when the dialogue options vanish after a few seconds, but leave you "in conversation" unable to press anything except Alt+F4 to get out of it.
7. Random performance drops that leave the game running awfully for a few minutes before it fixes itself and shoots back up to 60fps.
8. Warping to your playerbase, has your ship appearing embedded in the nearest cave wall, requiring a re-summon to get it free.

This is all just within a few hours of playing the game, and I'm pretty sure I forgot a few.

I'm more surprised than anything, and it leads me to believe the recent push from creators saying the game is a masterpiece now is a fully paid-for marketing campaign by a shady studio...


I've never seen any other those and I have almost 1000 hours. I must be very lucky, or you are very unlucky.

I've found exacting one so called bug in all my hours of game play. The ships (Frigates) flying over the planet's surface something clip things. This isn't even game breaking.

I know bugs are in the game people you like say they've found them. I've just never found one ever. I'm lucky, I guess.
Vim Aug 18, 2024 @ 7:29am 
Originally posted by Felis_Exploria:
It sounds like you are playing MP. If so, that is your problem. HG doesn't spend a lot of time with MP, it was a later tack-on feature, and it never quite integrated fully, leading to many bugs while playing. There are still some bugs in single player mode, but not nearly as many in single player. For instance, the below ground issue will always be there. It is an artifact of how the procedural generation is integrated with POI and character development.

This is the only thing that might explain this... We kept playing today and we keep running into a metric crapton of bugs. But there's 4 of us playing together.
The author of this thread has indicated that this post answers the original topic.
see.pH Aug 18, 2024 @ 7:51am 
As someone with 1000+ hours on their main save and who primarily plays solo, I don't come across any of those bugs. However, whenever I've played as part of a Group for a Nexus Mission or MP with a bud, I've seen all kinds of weird things happen. Weird things can also happen, particularly with the ships that spawn and also their pilots, whenever running into a random player while playing SP. So, I definitely suspect that MP is the cause of pretty much all of your grief.

The only other advice I can provide is to build your base on and around the terrain, and don't build anything substantial inside of a settlement. Don't dig down into the terrain to build a base. If your base happens to go into a natural hole or cave in the terrain, chances are that you'll be free of any problems. That's not saying that some future update that greatly modifies planets may not bork your base or settlement, but your odds of not having issues are pretty solid. The only exception I've seen to this is having one of those indestructible, giant plants that's part of the terrain insert itself directly in the center of a base that I built. I can still maneuver around it. The plant wasn't there when I was playing MP with a bud, and then it appeared when I was playing solo. It later disappeared when I was playing MP with that same person, and then it reappeared as soon as I went back to solo.

That being said, the solo playthrough is fantastic, for what the game is. I'm not a fan of the fetch quests or grinds that tend to be prevalent throughout the experience once you get far enough into the game, but running around with an end game character for quick missions is a lot of fun. HG has put in a ton of work since I started playing in 2019, and it shows. It's not marketing. It's just word of mouth via the people that stuck with the game and see where the game is vs where it was.
Last edited by see.pH; Aug 18, 2024 @ 7:55am
Shadow Strider Aug 18, 2024 @ 8:17am 
Originally posted by Guyver8:
@Prescient Stones: yeah you're right:steamhappy:... but OP's mention of 'shady studio' was the bait i'm talking about

@OP: why a shady studio?
HG takes your monies ONCE and then NEVER again... all updates are FREE of charge, no paid DLCs or micro-transactions... so wot exactly is HG being shady about?
just asking?
It's a shady studio because it's in the UK... it's very cloudy all the time, so it's always in the shade XD
esturias Aug 18, 2024 @ 8:28am 
Most of that seems to be related to MP, which was never good in this game.
But yes, the game is still buggy and incomplete as heck and the new updates often introduce lots of new issues.
This will never change, I guess, so just decide for yourself if you can live with all that and if you still can have fun. I hope that their new game will look a lot differently in that regard and that they manage to get it A LOT more polished before release.
Shadow Strider Aug 18, 2024 @ 8:45am 
Originally posted by esturias:
Most of that seems to be related to MP, which was never good in this game.
But yes, the game is still buggy and incomplete as heck and the new updates often introduce lots of new issues.
This will never change, I guess, so just decide for yourself if you can live with all that and if you still can have fun. I hope that their new game will look a lot differently in that regard and that they manage to get it A LOT more polished before release.
Somehow I doubt it will be...
Even AAA studios with huge budgets and hundreds of employees launch their games with bugs, some of which never get patched...
Fixing one bug generally leads to creating a new bug(s)... it's a bit of an endless cycle...
If the main features work as intended, and the bugs are related to things that aren't likely to happen through normal gameplay, that's generally considered a win.
Last edited by Shadow Strider; Aug 18, 2024 @ 8:46am
turk0gamer Aug 18, 2024 @ 8:50am 
i thaught the same as i started again after so many years... many things are not fixed.
You dont fix the bugs but ad new content which has also bug potential .... but this is common these days...
IAMLBM Aug 18, 2024 @ 8:51am 
if you feed the trolls with clearly them issues they will keep posting here fyi non trolling players
1P27 Aug 18, 2024 @ 6:23pm 
Originally posted by Shadow Strider:
Originally posted by Guyver8:
@Prescient Stones: yeah you're right:steamhappy:... but OP's mention of 'shady studio' was the bait i'm talking about

@OP: why a shady studio?
HG takes your monies ONCE and then NEVER again... all updates are FREE of charge, no paid DLCs or micro-transactions... so wot exactly is HG being shady about?
just asking?
It's a shady studio because it's in the UK... it's very cloudy all the time, so it's always in the shade XD
alright you can't win all of my steam points (very close tho)
Speedkiller92 Aug 18, 2024 @ 7:55pm 
I bumped into a pirate ship and deleted it.
IceBerg Jan 19 @ 9:18pm 
I know exactly how you feel, there's a good game behind the dense blanket of issues. I feel like I can't go 20 minutes without coming across some bug that completely halts all of my progress, but the worst part is everytime I take to the internet to find a fix or a work around, every post is between 2 to 8 years old. "They'll probably patch it soon" - posted 8 years ago. Even main questline has a bunch of issues that could've easily been solved by a handful of devs just play testing the game. I really hope one day they stop trying to pump content into the game and spend a little time to patch things up.
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Date Posted: Aug 18, 2024 @ 1:04am
Posts: 15