No Man's Sky

No Man's Sky

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X_Maddog_X Aug 17, 2024 @ 6:36pm
Ship building is boring for seasoned players... (my opinion)
I have about 400 hours in this game. I don't main this game, it's more of a casual game for me to play. I feel like I am at end game status and am just trying to enjoy the updates and expeditions that follow, along with additional content like everyone else.

However, one thing that I feel came WAY TOO LATE was building your own ship.

Yes, for new players, this must be an amazing feeling to be able to build your own ship from parts of salvaged ships that you have found and scrapped. But for people like me who have played this game off and on for years and grinding for living ships and S-Tier exotic ships, this has got to be the most useless feature for me and it actually kind of irritates me.

Had this been in the game a long time ago, I would not be complaining in the least. And by long time ago this should have been well before the 2nd expedition. In fact, I truly am ignorant as to when they actually put this feature in the game. But the overall appeal to me regarding this feature, it really feels like this should have been offered in the very beginnings for the updates on this game.

Because where I am at now, I have some of the most powerful starships that I can get with the best enhancements I can find, and scrapping bunk ships that aren't worth repairing is just not appealing to me to just cobble together a starship that wouldn't really mean something new. Plus, there is really no way to even try buying the parts to the starships, or someone who sells them like everything else. WHY???

One thing I really wished they would implement instead of this is actually being able to fly your freighter close to the world you want to farm or hell, command one of your frigates that just seem to be a flying statue around your frieghter. OR, let me build my own freighter and have more than one! LIKE THERE IS ALREADY FOR ALL THE NPC FREIGHTERS!

Being able to build my own freighter ship would mean SO MUCH MORE and feel like a true accomplishment. Yes, it will be super expensive, but for end game style players, I feel this would not be that difficult to do. Plus, it would also make finding crashed freighters or destroyed freighters in space have value to them if they offered parts of the freighter versus just blowing up a cargo pod, have pirates show up, kill them, rinse and repeat.

Just my opinion. I still love this game, but they are missing the mark by miles on what they COULD be doing.
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Showing 1-15 of 22 comments
Spocks Toupee Aug 17, 2024 @ 6:46pm 
I was going to try it, but only getting to pick ONE part from each ship you scrap, quickly turned me off of the idea, because that's way too much grinding
X_Maddog_X Aug 17, 2024 @ 7:00pm 
Originally posted by Spocks Toupee:
I was going to try it, but only getting to pick ONE part from each ship you scrap, quickly turned me off of the idea, because that's way too much grinding


I agree totally. And what really sucks about that game mechanic, is logically, what happened to the rest of the parts of the ship? Do I only get one part and no scrap? Does all of ship transform to a specific part?

Makes no sense. The only thig that I did just to say I did it, I stayed at 3 or 4 space stations just to buy the ship, scrap it for that part, and did so until I found a combination I liked. And after I put the ship together, I was kind of mad that it did indeed take that long just for this kind of outcome.

Also, one thing to note, you can't scrap shuttle type ships and craft your own???
MGazer Aug 17, 2024 @ 7:02pm 
I like being able to build my own ship but I already have multiple ships on each of my saves that I already like so I don't do it much.

The main perk of having a frigate is that you get to send them out on expeditions. What I'd like to be able to do is to go on all of these expeditions they give us while piloting one of my many frigates. They have landing pads we can use when we repair them. We could easily park our ship on one of them and go to an expedition from there.
ItzaLaggin Aug 17, 2024 @ 7:10pm 
Originally posted by MGazer:
I like being able to build my own ship but I already have multiple ships on each of my saves that I already like so I don't do it much.

The main perk of having a frigate is that you get to send them out on expeditions. What I'd like to be able to do is to go on all of these expeditions they give us while piloting one of my many frigates. They have landing pads we can use when we repair them. We could easily park our ship on one of them and go to an expedition from there.
that would be cool
Spocks Toupee Aug 17, 2024 @ 7:16pm 
Originally posted by X_Maddog_X:

I agree totally. And what really sucks about that game mechanic, is logically, what happened to the rest of the parts of the ship? Do I only get one part and no scrap? Does all of ship transform to a specific part?

Exactly, Since I was scrapping THE ENTIRE SHIP, I was under the impression I would be getting ALL THE PARTS.

That would be a nice change, that way we could mix and match as intended without collecting hundreds of ships
Mr. Bufferlow Aug 17, 2024 @ 7:35pm 
It appears to be a late game feature. You could do it early game, but it would take a long time since money is usually tight. At least when I tried, buying three ships to get the parts I wanted was a drop in the bucket. I actually built three ships-one of each class- because the only grind is looking for a ship that has a feature you like in that particular class.

It only took a few days as I recall but I just kept an eye out when doing other things. Probably could do it in a few hours if you get obsessive about it.

It is just another option of the multitude of options we now have thanks to updates. None of them are particular great -maybe bases are the one shining star of the bunch. They are just stuff to fiddle around with while you explore.

The main problem is this is really a niche game that only appeals to a few of us who really enjoy the exploring aspect. They made all the updates to drag in the dollars from those folks who really don't like the main game play loop. In all fairness, there is a good 100 hours of play even if you don't like the main game play loop so they are not really doing anything wrong by casting a wider net. It is just never going to turn into a First Person Shooter, A crafting game like Space Engineers, or a terraforming game like Planet Crafter.

You just have to go play some other game if you want that action. It will always feel like your itch is not scratched properly here.
i feel you on that, but i think being this is new maybe more things will be added in the future.
Darth Cervantes Aug 17, 2024 @ 10:53pm 
spending hours and hours to try and find a certain type of ship in a certain type of color is way more boring, although, some other ship building features would be nice
SharkPlush Aug 17, 2024 @ 10:57pm 
its a self regulated collectathon

personalized ship is just 1 of the ships to collectathon

maybe not the most memorable experience, but technically the most expensive thing to do or collect since to preview a ship you have to have salvaged the parts, each individual part takes up inventory space, and collecting a bunch of parts ends up costing tens of millions

its just the same theme as collecting ships except collecting parts. try making an observer with both wings as caps, its funny looking
SharkPlush Aug 17, 2024 @ 10:59pm 
putting a base, labeling a sytem, etc exploration is just collecting places lol
Last edited by SharkPlush; Aug 17, 2024 @ 10:59pm
yaerav Aug 17, 2024 @ 11:17pm 
I like that it is possible to buiild your own ship. I like salvaging too, it's a nice excuse to explore a planet. So, I have quite a lot of ship parts.

Not sure if I will ever use them, because, also being 500 hours in, keeping ship slots free for fluff ships from expeditions feels more important than getting a custom ship that will probably never be used. But, honestly, no game is made for an infinite amount of plying time. And yes, with 400+ hours in, you are in the end game. Costs are trivial, most enemies are trivial, and what's left is just goofing around. And that is ok. Especially for a game like NMS, which is perfectly geared for just goofing around.

Solution for getting the whole experience again, of course, would be starting a new save. Personally, I don't think I would enjoy doing that and building up from rags to riches all over again, but I see many players do it and having an absolutely awesome time with it, too.

That said, I have been noticing that the longer I play, the wonkier my main save game appears to be getting. With a fresh save or during an expedition (same thing, technically) the game runs very smooth. On my main save, the game appears to be getting more and more laggy, my hud doesn't work properly anymore, and the game crashes once every couple of hours. Which is no biggy, it's not like I lose progress or anything. But at some point, I will probably lose all of it. Which will make me very sad, And also eager to finally actuallly go for that perfect custom built ship!
Guyver8 Aug 18, 2024 @ 1:10am 
HG put in the most asked for feature from the playerbase, but the way they did it isn't quite the way many of us thought they would, could or should... it works but it's a niche game mechanic the way they've done it

you need both the means and the finance to build a custom ship but by that time you've probably had the RNGods show/give you many, many great ships making the actual building of a custom ship for more than curiosity a mid->late game experience that many find bit of a let-down not to mention abit of a grind and some might even say boring...

so basically we should be careful wot we wish for:steamhappy:
Last edited by Guyver8; Aug 18, 2024 @ 1:14am
Flash Hendricks Aug 18, 2024 @ 1:56am 
Perhaps a bit obvious, but the only way HG can generate more revenue is to keep attracting more players. So, those of us with hundreds (even thousands) of hours intvthe game (and have huge collections of ships, more credits than we can spend, etc , etc.), simply aren't the key audience for new features. Ship-building is more interesting if you're mid-game, still with one or two "best I've found so far" ships, and an itch to get your dream ship. Building them is an alternative to hunting dozens and dozens of systems.
Shadow Strider Aug 18, 2024 @ 2:04am 
the only ship type I care to do this for is sentinel interceptors, and they haven't been added yet...
But yeah, only one part per scrapped ship is abysmal...

Would be great if the scrap dealers (the ones that give emergency signals) would sell a random selection of parts so you don't have to destroy a whole handful of ships just to make one...
Last edited by Shadow Strider; Aug 18, 2024 @ 2:06am
Prescient Stones Aug 18, 2024 @ 2:50am 
Originally posted by X_Maddog_X:
I have about 400 hours in this game. I don't main this game, it's more of a casual game for me to play. I feel like I am at end game status and am just trying to enjoy the updates and expeditions that follow, along with additional content like everyone else.

However, one thing that I feel came WAY TOO LATE was building your own ship.

Yes, for new players, this must be an amazing feeling to be able to build your own ship from parts of salvaged ships that you have found and scrapped. But for people like me who have played this game off and on for years and grinding for living ships and S-Tier exotic ships, this has got to be the most useless feature for me and it actually kind of irritates me.

Had this been in the game a long time ago, I would not be complaining in the least. And by long time ago this should have been well before the 2nd expedition. In fact, I truly am ignorant as to when they actually put this feature in the game. But the overall appeal to me regarding this feature, it really feels like this should have been offered in the very beginnings for the updates on this game.

Because where I am at now, I have some of the most powerful starships that I can get with the best enhancements I can find, and scrapping bunk ships that aren't worth repairing is just not appealing to me to just cobble together a starship that wouldn't really mean something new. Plus, there is really no way to even try buying the parts to the starships, or someone who sells them like everything else. WHY???

One thing I really wished they would implement instead of this is actually being able to fly your freighter close to the world you want to farm or hell, command one of your frigates that just seem to be a flying statue around your frieghter. OR, let me build my own freighter and have more than one! LIKE THERE IS ALREADY FOR ALL THE NPC FREIGHTERS!

Being able to build my own freighter ship would mean SO MUCH MORE and feel like a true accomplishment. Yes, it will be super expensive, but for end game style players, I feel this would not be that difficult to do. Plus, it would also make finding crashed freighters or destroyed freighters in space have value to them if they offered parts of the freighter versus just blowing up a cargo pod, have pirates show up, kill them, rinse and repeat.

Just my opinion. I still love this game, but they are missing the mark by miles on what they COULD be doing.

I like the manner in which you introduced yourself/playstyle and extrapolated on what a late gamer experience with ship building juxtaposed to a new player's experience may be. That set a warm tone to the expansion of your thoughts.

Perhaps my use of the word "progressive" will not trigger emotions use in the context of how the developers have actually taken users such as yourself and modders ideas to heart and baked them into release after release after release. I think this is a community driven progressively expanding game.


Take for example (scratching surface) the personal refiner MK2, the dual slot refiner. I saw that on Nexus Mods way before it became options now.

Interceptors, last year; were the direction HG took as the mods for Sentinel type ships gained traction on the forum and in the mod space of Nexus.

All Ship parts/modules at a trade terminal are a draw on Nexus as well, and perhaps HG will lean in on the work and fashion it into work on an un yet designed Expedition.

Two new Races! Gear, multitools .. pfffttt. and the backstory.

Settlements, Pirate Freighters, New Space Station layout, Multitool scrape kiosk in Anomaly, Expeditions terminal in Anomaly. New skin and colorization on Minotaur, Worlds revamps biomes added water animation and new creatures.. ppfffttt :steamhappy:

No small feat for an unknown small dev team my friend and one can choose several different New Game starts and adjust options to suit any situation.

400 hours is ALOT, but not compared to the late, Late, LATE Gamers.

So have faith my friend that your words are being read and ppl are thinking because of what you wrote. :steamthumbsup:
Last edited by Prescient Stones; Aug 18, 2024 @ 2:51am
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Date Posted: Aug 17, 2024 @ 6:36pm
Posts: 22