Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I like the look of the original design of the minotaur suit and its cockpit and wish that could be the visible cosmetic, instead of the Blue Laylaps one or the Liquidators but with the functions of the upgrades. The oval cockpit looks awesome. Maybe something similar to the character changer deivice could be adapted and added to the Geobay station for the mech.
What they both bring is a more armoured torso with AI making it harder for enemies to shut down the mech in combat.
see the above caveat about how the weapons pair off
The experimental version of NMS applies your paint colors to the Liquidator parts, but this is not yet in the regular version of the game. I expect that this will be fixed soon.
https://steamcommunity.com/sharedfiles/filedetails/?id=3309574802
With both legs and body installed the appearance shows the liquidator ones, so the arms don't match, but I don't really care about that.