No Man's Sky

No Man's Sky

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Salem Graves Sep 17, 2024 @ 6:15am
Cooldown on quicksilver missions?
I seem to have reached a limit on how many quicksilver missions I can do since they're not showing up anymore. Anyone know what the cooldown is when I'll be able to do more?
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Showing 1-10 of 10 comments
just download consumerism and better rewards on nexus mods, you'll always have a 2k quicksilver mission available, and you'll be able to purchase past expeditions rewards with quicksilver
Krastifari Sep 17, 2024 @ 6:20am 
so much to doooo!
Other Sep 17, 2024 @ 6:25am 
Quicksilver missions are one per day, not counting the weekend mission. You can accumulate up to three available if you don't do them every day, after which further missions will be lost. If you have done all the available ones, you should get another one tomorrow.
Salem Graves Sep 17, 2024 @ 6:59am 
Originally posted by Other:
Quicksilver missions are one per day, not counting the weekend mission. You can accumulate up to three available if you don't do them every day, after which further missions will be lost. If you have done all the available ones, you should get another one tomorrow.
Ah, kinda sad that it's limited but thanks!
mystikmind2005 Sep 17, 2024 @ 7:24am 
I only just started doing quicksilver missions a couple of days ago and encountered the same brick wall.

That, along with the navigator brick wall means i can quickly do a quicksilver mission, deploy my frigates, once per day, then go play something else.
Salem Graves Sep 17, 2024 @ 7:32am 
Originally posted by mystikmind2005:
I only just started doing quicksilver missions a couple of days ago and encountered the same brick wall.

That, along with the navigator brick wall means i can quickly do a quicksilver mission, deploy my frigates, once per day, then go play something else.
Yeeeeah I really don't like time gated stuff, keep that for the mobile games.
kindly note that mods on nexus usually makes those issues disappear, and they are multiplayer compatbile as well.
Salem Graves Sep 17, 2024 @ 7:47am 
Originally posted by Heart of Corundum:
kindly note that mods on nexus usually makes those issues disappear, and they are multiplayer compatbile as well.
Is there any risk of bricking my save when an update comes out or potentially getting banned from multiplayer using these mods?
not at all. worst thing can happen is that you'll need remove the mods from your game once a major update drops, and wait for the mod to get updated. if you use a mod that, lets say, doubles your base range, and that mod gets outdated, you'll need to wait for the mod to get updated before using that save (so you wont lose the stuff you built out of the base original range). for general UI mods, there is no issue at all, they rarely get outdated, and when they do, you wont have any problem by removing them until they get updated
mods on NMS are safe for multiplayer, since they only affect your game client. there is no possibility of a ban whatsoever. i have played on xbox gamepass, xbox console, and now on steam, never had any issues with it.
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Date Posted: Sep 17, 2024 @ 6:15am
Posts: 10