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VR has high requirements. It's not optimized well.
I've had a similar issue. I have a new system with 128gb ram, intel i9 13900k, nvidia 4070, etc... On my old, less powerful AMD system - oculus link works fine with no mans sky. My HP reverb G2 runs fine. On my new PC, HP reverb G2 runs no mans sky fine. Quest 3 is lag city. Quest 3 runs other apps just fine.
I could be wrong on this, but one thing I've noticed is that no man's sky is maxing out the heat on my cpu so thermal throttling is always on. I have liquid cooling but I guess it's not the best. I have a kraken elite 360 but I haven't installed that yet to see if it makes a difference. SInce only no man's sky has this issue I'm not sure if that will fix it. I need to install something like skyrim vr and see if that has issues as well.
One strange thing I noticed is the load times. I have no man's sky installed on my 2TB M2 drive and when I play in desktop mode it takes maybe 15 seconds to load a save game. When I load it in VR mode it takes like 3 minutes for the same saved game. The load screen where you fly through the galaxy and see all the star systems is just fine. It's smooth with no stuttering so no problem there. No idea why loading the game in VR mode vs. desktop mode would take that much longer.
Either way, the point is that I don't think it's your imagination. There's something wrong. I was actually checking the discussions this morning to see if anyone else was having an issue.
i played this game in VR not long after i got a Rift S and it ran just fine... I know its not airlink as absolutely every other game runs just fine
Ive tried using beta oculus software
Changed settings in oculus debug tool
set all in game settings as low as possible
changed resolution ♥♥♥♥ in steamVR and it still lags to the point its unplayable.
Has to be something on their end, maybe poorly optimised.
I have the opposite experience lol. My G2 is lag city, even set to 50% res/60hz.
Quest 3 air link is a bit better, but over Virtual Desktop it's the first time I've seen the game run consistently smoothly in VR for years.
Admittedly VD has all sorts of assists, in particular Quest 3 allows the Snapdragon upscaling (which you need to turn on in VD). The VD frame generation technique ('SSW') makes in-betweens a bit smeary and is overall not as crisp, but it is very playable at 150% res and 90hz. Even though we are still in 100% 'reprojection' territory here of course. :)
As remarked by others, load times are oddly lengthy though.
i5-12600k, 3080ti, 32GB
I run all other games from either of two PCs I have, one is my simracer and the other my desktop computer, simracer (some Acer Gaming thing) has RTX3060TI and with Intel CPU and 16GB ram, while my desktop is the most powerful with RTX3070 and Ryzen9 3900 and 32GB ram.
All my games runs fgine over airlink thru WiFi6 network from borh computers, except NMS which stutters so much I cant even close the app without going on the computer and shut down the process from there.
Hopefully theyll fix this soon enough.
What SteamVR resolution? 12GB or 16GB 4070 Ti?
If 12GB, it sounds like you're probably out of VRAM. Switch to Virtual Desktop (uses way less than Oculus Link does), lower your SteamVR resolution, and use DLSS Performance mode.
Deleting all cache and settings files may help too.