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in normal difficulty mode (this includes this expedition) on death a grave is left where you died... when you re-spawn look for your grave marker in your visor and go get your stuff... BUT DON'T DIE B4 YOUR RE-CLAIM YOUR STUFF
in survival difficulty mode: no grave... you lose your cargo
in PD mode: the savefile is deleted
... so yeah you could've just gone back and got your stuff, no help now, true... but for next time
Kind my point, the game basically killed me twice in succession without me even have chances to do anything.
I wasn't even thinking about it intially, but when I get back to my main save file, I'll turn this ♥♥♥♥ off for sure.
Also people had hopes for Star citizen, but thats off topic.
I just exercise my right to whine and ♥♥♥♥♥ about stuff I found incredibly annoying and pointless that exist for no real other reason as to be annoying and pointless for no good reason.
Btw, the same thing is trues for Minecraft and any other game, it never does anything aside from being incredibly annoying.
The planet had aggressive sentinels that immediately attacked me after respawning and also had an extreme weather at that moment, so I guess it all built.
It is also somewhat my fault probably, since I didn't expect to be immediately attacked again, so I was trying to pinpoint my grave at first which took about 3-4 seconds after reswapning.
All in all, it was a big streak of extremely unfortunate events.
My take in this all is that losing items mechanics is trash overall, since that what I'm annoyed at in the end and not that the game glitched to kill me the first time.
TL:DR: move all of your important and/or expensive items and quest rewards to storage immediately to avoid unfortunate stupid crap like this happening.
actually the advice should read get a freighter asap and stick a matter beam in it, store all stuff you'd be upset to lose in the freighter cargo... that way you still have access to it (fun fact: this includes your atlas pass)
I'm one of the new players, I just started the game just a few days before the expedition dropped, so I honestly have more stuff in the expedition now (well had) then on the main save.
I do want to get a freighter, but my cheap ass wants to find a good S ranked one to get for free as a first one, so yeah )
You also should have a shield and stealth.
The combat in this game is a joke.
1). Technologies breaking
2). Inventory loss on death (even if you're able to pick it up after you respawn)
EDIT: I'll go as far as to say I hate inventory loss in *ANY* game, I turn it off, assuming I am able to. Always. If I can't turn it off, I'll look for a way to mod it out.
I turn that crap off when I start a save. But, for some stupid reason, they think we should have to put up with that BS during Expeditions. Thankfully this one didn't have much in the way of combat, but I still wound up getting cheaply ganged up on by some corrupted sentinels. Didn't die, but did have something break on me and of course it wants a stupid Wiring Loom to fix. Can't be something like ferrite, or carbon or something reasonable, oh no, it has to want the ONE thing that they refuse to let you manufacture yourself.
Can we please, someday, get a Wiring Loom recipe so we can make them? Just make it so that it takes awhile to unlock it. I get why early-game they want us not being able to build anything anywhere, but eventually let us get past these stupid things without having to run to a space station every time something breaks (which is ludicrously often, like seriously the first hit I took after shields went down broke a technology).
Until then, I refuse to turn Technology Breaking on, because it's just too annoying with no real gameplay value and it's just a hassle and too annoying to be bothered to deal with, and I really wish they'd stop turning it on during Expeditions.
Couldn't agree more! I don't mind my progress being rolled back to a previous save, I'm ok with that kind of inventory loss. A complete inventory loss though that I have to try and backtrack to pick up, nah. Especially not when the game experiences terrain geometry bugs that mean I can just be trapped inside a plant whilst canivors/sentinels/the weather beats me. I'm not 14 years old anymore, I don't get to go home from school at 3, get my food made for me and cleaned up after. I get more time to game than the average adult, but it's still not enough time to make this kind of consequence worth the hassle in a game. I happily turn off/remove this mechanic whenever I'm able to!
Even during expeditions you can change the difficulty settings: maybe that helps. But I agree with you: the worst offender is technology damage with my shields > 50% (survival and pd mode). Sucks.
Good times, that was. Good times.
But OP, I gotta ask. Why did you not just run? Even in a twister storm with high radiation, RUN when the doggie shows up. Get ANY distance then dig.
You were in a hazardous planet? Yes, they gonna attack. Be ready at ALL times.