No Man's Sky

No Man's Sky

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Neutral Star Feb 19, 2024 @ 1:34am
Thank you game
I'm really glad that you decided to glitch kill me on the sentinel infested plant causing me to drop everything including the Phase 4 optional mission rewards I got seconds ago and then immediately spawn a sentinel dog to lazer me to death again causing me to die and fully lose all my items, including the aforementioned reward.

A person who decided that dropping items on death is a good game mechanic, I hope you rest well, because we all sure don't thank to you.

I'm just venting, but cmon, this mechanic does nothing but waste your time and runs a risk to lose everything to something you sometimes can't control.
I know there is a masochist for every thing in the universe, but why make it a default option.

P.S. I really need to look into backing up my save, since I heard corruptions can also sometimes happen and I don't trust anything at this point.
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Showing 1-15 of 29 comments
Guyver8 Feb 19, 2024 @ 1:47am 
fyi:
in normal difficulty mode (this includes this expedition) on death a grave is left where you died... when you re-spawn look for your grave marker in your visor and go get your stuff... BUT DON'T DIE B4 YOUR RE-CLAIM YOUR STUFF
in survival difficulty mode: no grave... you lose your cargo
in PD mode: the savefile is deleted

... so yeah you could've just gone back and got your stuff, no help now, true... but for next time:steamhappy:
Neutral Star Feb 19, 2024 @ 1:51am 
Originally posted by Guyver8:
fyi:
in normal difficulty mode (this includes this expedition) on death a grave is left where you died... when you re-spawn look for your grave marker in your visor and go get your stuff... BUT DON'T DIE B4 YOUR RE-CLAIM YOUR STUFF
in survival difficulty mode: no grave... you lose your cargo
in PD mode: the savefile is deleted

... so yeah you could've just gone back and got your stuff, no help now, true... but for next time:steamhappy:
As I said, I was going to go get my stuff, BUT the game say now, you immediately die to lazers as soon as you respawn.

Kind my point, the game basically killed me twice in succession without me even have chances to do anything.

I wasn't even thinking about it intially, but when I get back to my main save file, I'll turn this ♥♥♥♥ off for sure.
momopovich Feb 19, 2024 @ 1:53am 
Back in 2012 9 yo kids were falling in lava in minecraft and losing dozens of hours worth of gear, and they (almost) didnt cry

Also people had hopes for Star citizen, but thats off topic.
Neutral Star Feb 19, 2024 @ 1:57am 
Originally posted by momopovich:
Back in 2012 9 yo kids were falling in lava in minecraft and losing dozens of hours worth of gear, and they (almost) didnt cry

Also people had hopes for Star citizen, but thats off topic.
In space, no one can hear you cry, so we have to circumvent this somehow.
I just exercise my right to whine and ♥♥♥♥♥ about stuff I found incredibly annoying and pointless that exist for no real other reason as to be annoying and pointless for no good reason.

Btw, the same thing is trues for Minecraft and any other game, it never does anything aside from being incredibly annoying.
Guyver8 Feb 19, 2024 @ 2:04am 
Originally posted by Neutral Star:
As I said, I was going to go get my stuff, BUT the game say now, you immediately die to lazers as soon as you respawn.

Kind my point, the game basically killed me twice in succession without me even have chances to do anything.
i'm confused... Sentinel dog doesn't instant kill... so even on re-spawn after being killed, you can run away...
Last edited by Guyver8; Feb 19, 2024 @ 2:06am
Neutral Star Feb 19, 2024 @ 2:13am 
Originally posted by Guyver8:
Originally posted by Neutral Star:
As I said, I was going to go get my stuff, BUT the game say now, you immediately die to lazers as soon as you respawn.

Kind my point, the game basically killed me twice in succession without me even have chances to do anything.
i'm confused... Sentinel dog doesn't instant kill... so even on re-spawn after being killed, you can run away...
I might be exaggerating it a bit in my annoyance on how fast they killed me, but the dog was indeed was killed me in the end in like about 10 seconds after I spawned.
The planet had aggressive sentinels that immediately attacked me after respawning and also had an extreme weather at that moment, so I guess it all built.

It is also somewhat my fault probably, since I didn't expect to be immediately attacked again, so I was trying to pinpoint my grave at first which took about 3-4 seconds after reswapning.
All in all, it was a big streak of extremely unfortunate events.

My take in this all is that losing items mechanics is trash overall, since that what I'm annoyed at in the end and not that the game glitched to kill me the first time.

TL:DR: move all of your important and/or expensive items and quest rewards to storage immediately to avoid unfortunate stupid crap like this happening.
Guyver8 Feb 19, 2024 @ 2:20am 
Lol sorry for your loss,
actually the advice should read get a freighter asap and stick a matter beam in it, store all stuff you'd be upset to lose in the freighter cargo... that way you still have access to it (fun fact: this includes your atlas pass)
Neutral Star Feb 19, 2024 @ 2:25am 
Originally posted by No... I AM LETO:
Lol sorry for your loss,
actually the advice should read get a freighter asap and stick a matter beam in it, store all stuff you'd be upset to lose in the freighter cargo... that way you still have access to it (fun fact: this includes your atlas pass)
Nah, as I said, I'm just venting. Sucks for sure, but i'm not going to drop the game just because of that.

I'm one of the new players, I just started the game just a few days before the expedition dropped, so I honestly have more stuff in the expedition now (well had) then on the main save.
I do want to get a freighter, but my cheap ass wants to find a good S ranked one to get for free as a first one, so yeah )
Guyver8 Feb 19, 2024 @ 2:37am 
pro-tip: you can save-scum (or explore) for an S-class freighter or... just take the first free one (thereby gaining storage immune to death asap) and then buy a better freighter when/if you find the one you want (units is the easiest thing to get in this game - immunity to lost inventory via death... priceless)
SoloQ Feb 19, 2024 @ 2:54am 
Dig down and to the side, sentinels generally don't follow underground.
You also should have a shield and stealth.
The combat in this game is a joke.
maestro Feb 19, 2024 @ 2:55am 
There are two things I hate with a passion in this game:

1). Technologies breaking
2). Inventory loss on death (even if you're able to pick it up after you respawn)

EDIT: I'll go as far as to say I hate inventory loss in *ANY* game, I turn it off, assuming I am able to. Always. If I can't turn it off, I'll look for a way to mod it out.

I turn that crap off when I start a save. But, for some stupid reason, they think we should have to put up with that BS during Expeditions. Thankfully this one didn't have much in the way of combat, but I still wound up getting cheaply ganged up on by some corrupted sentinels. Didn't die, but did have something break on me and of course it wants a stupid Wiring Loom to fix. Can't be something like ferrite, or carbon or something reasonable, oh no, it has to want the ONE thing that they refuse to let you manufacture yourself.

Can we please, someday, get a Wiring Loom recipe so we can make them? Just make it so that it takes awhile to unlock it. I get why early-game they want us not being able to build anything anywhere, but eventually let us get past these stupid things without having to run to a space station every time something breaks (which is ludicrously often, like seriously the first hit I took after shields went down broke a technology).

Until then, I refuse to turn Technology Breaking on, because it's just too annoying with no real gameplay value and it's just a hassle and too annoying to be bothered to deal with, and I really wish they'd stop turning it on during Expeditions.
Last edited by maestro; Feb 19, 2024 @ 2:58am
Guyver8 Feb 19, 2024 @ 3:34am 
@maestro: the technology damage mechanic is only a problem cos of the way HG implemented it, in vanilla game there is a straight percentage chance for tech to get damage (regardless of shields) there is a mod 'sProtect' (over at nexusmods) to alter that so you can only take damage AFTER shields are down
Lemecc Feb 19, 2024 @ 3:54am 
Originally posted by maestro:
EDIT: I'll go as far as to say I hate inventory loss in *ANY* game, I turn it off, assuming I am able to. Always. If I can't turn it off, I'll look for a way to mod it out.

Couldn't agree more! I don't mind my progress being rolled back to a previous save, I'm ok with that kind of inventory loss. A complete inventory loss though that I have to try and backtrack to pick up, nah. Especially not when the game experiences terrain geometry bugs that mean I can just be trapped inside a plant whilst canivors/sentinels/the weather beats me. I'm not 14 years old anymore, I don't get to go home from school at 3, get my food made for me and cleaned up after. I get more time to game than the average adult, but it's still not enough time to make this kind of consequence worth the hassle in a game. I happily turn off/remove this mechanic whenever I'm able to!
ignition Feb 19, 2024 @ 4:12am 
solution to your problems: play perma-death. no inventory loss, so respawn, just lights out. :steammocking:

Even during expeditions you can change the difficulty settings: maybe that helps. But I agree with you: the worst offender is technology damage with my shields > 50% (survival and pd mode). Sucks.
Last edited by ignition; Feb 19, 2024 @ 4:15am
JTracx Feb 19, 2024 @ 4:19am 
Remember the ejection seat?

Good times, that was. Good times.

But OP, I gotta ask. Why did you not just run? Even in a twister storm with high radiation, RUN when the doggie shows up. Get ANY distance then dig.
You were in a hazardous planet? Yes, they gonna attack. Be ready at ALL times.
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Date Posted: Feb 19, 2024 @ 1:34am
Posts: 29