No Man's Sky

No Man's Sky

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Any water planets that are normal?
After many hours of searching I have come across 6 water planets. 2 were radioactive and 4 were frozen. Anybody found any planets that are just water planets?
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Showing 1-15 of 20 comments
TheCr33pur Feb 26 @ 12:25pm 
There are out there, just have to keep exploring those planets.
Yiril04 Feb 26 @ 1:15pm 
Originally posted by hoganpl:
After many hours of searching I have come across 6 water planets. 2 were radioactive and 4 were frozen. Anybody found any planets that are just water planets?

If you mean it as "JUST water", so not a single bit of land, then you first need the Atlantid drive and visit some purple star systems. Gas giants and water-only planets only exist in those systems afaik, because like this they didn't have to re-generate already existing star systems or whatever
most planets in general have unpleasant weather, but temperate planets most often spawn around yellow star systems

now i dont know if waterworlds are purple exclusive, or just more likely to spawn there, but if they are purple only, it will probably take some time looking around before you find one that fits

especially since waterworlds are already kinda rare
Originally posted by Yiril04:
Originally posted by hoganpl:
After many hours of searching I have come across 6 water planets. 2 were radioactive and 4 were frozen. Anybody found any planets that are just water planets?

If you mean it as "JUST water", so not a single bit of land, then you first need the Atlantid drive and visit some purple star systems. Gas giants and water-only planets only exist in those systems afaik, because like this they didn't have to re-generate already existing star systems or whatever
2 things worth noting:
1: There have always been planets with very high sea levels and almost no land. It's not the same scope as a waterworld (they're something like 100U versus the 1000U+ of waterworlds), but I've seen them before. Before the aqua jets were added they were a pain to deal with though, since you'd have to find a spec of terrain to land on and then potentially drive multiple kilometers to get to mission objectives and such. These planets seem to be an emergent phenomenon caused by an overlap of very high sea level and very low terrain.
2. Waterworlds actually can have some land. Waterworld terrain seems to often be quite varied in height, and I have seen a planet where the tallest mountains actually peaked above the water's surface despite the fact that the ocean was still 1000U+ deep in certain spots. I just wanted to mention this because I think it's neat and probably quite rare.
Waterworlds - the 1500u type deep water surface except for small tiny, rocky, often hard to land a ship on, "islands" scattered about here and there - are purple system. EDIT: in my experience waterworlds having the tiny "islands" is not rare, if you fly around you'll find them easily enough. editedit: although some may have them in more abundance, I've always found some islands somewhere on them.

I've found one that was pretty mild, with no extra-stormy weather per se, but not a "paradise" type of mild. So far there's always an extreme temperature or toxic, both above and below water. eg, "extreme night/heat/radiation detected"
Last edited by CatPerson; Feb 26 @ 2:18pm
I had a tough time finding a place I could land my ship and build a base on my first water world outside my starting system. It was interesting because it is about 1500+ u above sea level and the water is 1324 feet at the deepest point I have found so far. It is a cold world.

I really enjoy running my Nomad off the cliff and dropping for about 10 to 20 seconds to the water below. Never really put a stop watch on it, but it is a very long time to fall. It is on top of the closest spire in the photo.
https://steamcommunity.com/sharedfiles/filedetails/?id=3421751095
Last edited by Mr. Bufferlow; Feb 26 @ 2:23pm
lol, yeah, most of the "islands", I assume, are considered rocky seabed mt. top peaks. So often not flat enough to land on. Or even if you can land, an easy foot path to the water is scarce, it's mostly cliff edge to water vs beachfront. I've found a few that had tiny essentially sea-level spots on one side, but not many.
If you mean paradise like planets without storms, i'm pretty sure that's a NO. I've been to like 30 water worlds, even cherrypicking systems with the #5 in the middle for good weather and they ALL have coastal storms
Ozwald Feb 26 @ 4:21pm 
#5 in the middle?
Originally posted by Ozwald:
#5 in the middle?
the number between 0 and 9, like if a system says something like G5f its supposed to have better chance of paradise weather planets if that number is 4-6
Last edited by Darth Cervantes; Feb 26 @ 4:42pm
Ozwald Feb 26 @ 4:44pm 
Originally posted by Darth Cervantes:
Originally posted by Ozwald:
#5 in the middle?
the number between 0 and 9, like if a system says something like G5f its supposed to have better chance of paradise weather planets if that number is 4-6

I don't know where you heard that, but that's not what that number means in the slightest.
Originally posted by Ozwald:
Originally posted by Darth Cervantes:
the number between 0 and 9, like if a system says something like G5f its supposed to have better chance of paradise weather planets if that number is 4-6

I don't know where you heard that, but that's not what that number means in the slightest.

It looks like you are right
From wiki:
"The letter is then followed by a number ranging from 0-9 which has no game effect but is used to note a star's relative temperature in real life."

MIND BLOWN

I guess when I first read that I interpreted it as planet temps. Oh well, this makes searching a little easier. Thanks
Originally posted by Darth Cervantes:
If you mean paradise like planets without storms, i'm pretty sure that's a NO. I've been to like 30 water worlds, even cherrypicking systems with the #5 in the middle for good weather and they ALL have coastal storms
I took a gander at my various waterworld bases and a few visited but not based - through the visor scan view and the teleport base list (if you based at one), they were all described as Weather: Coastal Storms. All the same. This is purely anecdotal/tiny sample of course.

But it could be that's just the weather designation for all waterworld planets, and it picks a random hazzard category. If one wants a waterworld where biohazzard meters are never touched when on land, if it is possible, sounds like it'd be very rare.

When I said I had one that was mild, it just had ... localized water spouts that would come up from the ground, not really move, and do extra cold dmg to biohazzard if I stand in them. Since I build most of my bases "in the air", and waterworlds have almost no land exploration, I hardly notice.
Last edited by CatPerson; Feb 26 @ 6:50pm
hoganpl Feb 27 @ 4:18am 
I guess I didn't add to my question that I am talking about the new Water Worlds in Part 2 in purple star systems.
Ozwald Feb 27 @ 8:38am 
Originally posted by Darth Cervantes:
Originally posted by Ozwald:

I don't know where you heard that, but that's not what that number means in the slightest.

It looks like you are right
From wiki:
"The letter is then followed by a number ranging from 0-9 which has no game effect but is used to note a star's relative temperature in real life."

MIND BLOWN

I guess when I first read that I interpreted it as planet temps. Oh well, this makes searching a little easier. Thanks

That's why the 'code' is confusing to some. It's mostly based off from real life & half that stuff doesn't mean anything in the game, unless you listen to reddit 'detectives'. Why G & F for yellow stars (in the game)? Because that's what yellow stars are classified in real life, nothing more. They had to be a little creative with green & purple, but they're following the spirit in a sci-fi game sort of way.

Hot stars don't make hot planets in real life either. Proximity to any star makes any planet hot. 'Cold' stars aren't cold, by human perception, just colder than the hot ones. A 'cold' burning ball of plasma isn't particularly chilly.
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Date Posted: Feb 26 @ 12:22pm
Posts: 20