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If you mean it as "JUST water", so not a single bit of land, then you first need the Atlantid drive and visit some purple star systems. Gas giants and water-only planets only exist in those systems afaik, because like this they didn't have to re-generate already existing star systems or whatever
now i dont know if waterworlds are purple exclusive, or just more likely to spawn there, but if they are purple only, it will probably take some time looking around before you find one that fits
especially since waterworlds are already kinda rare
1: There have always been planets with very high sea levels and almost no land. It's not the same scope as a waterworld (they're something like 100U versus the 1000U+ of waterworlds), but I've seen them before. Before the aqua jets were added they were a pain to deal with though, since you'd have to find a spec of terrain to land on and then potentially drive multiple kilometers to get to mission objectives and such. These planets seem to be an emergent phenomenon caused by an overlap of very high sea level and very low terrain.
2. Waterworlds actually can have some land. Waterworld terrain seems to often be quite varied in height, and I have seen a planet where the tallest mountains actually peaked above the water's surface despite the fact that the ocean was still 1000U+ deep in certain spots. I just wanted to mention this because I think it's neat and probably quite rare.
I've found one that was pretty mild, with no extra-stormy weather per se, but not a "paradise" type of mild. So far there's always an extreme temperature or toxic, both above and below water. eg, "extreme night/heat/radiation detected"
I really enjoy running my Nomad off the cliff and dropping for about 10 to 20 seconds to the water below. Never really put a stop watch on it, but it is a very long time to fall. It is on top of the closest spire in the photo.
https://steamcommunity.com/sharedfiles/filedetails/?id=3421751095
I don't know where you heard that, but that's not what that number means in the slightest.
It looks like you are right
From wiki:
"The letter is then followed by a number ranging from 0-9 which has no game effect but is used to note a star's relative temperature in real life."
MIND BLOWN
I guess when I first read that I interpreted it as planet temps. Oh well, this makes searching a little easier. Thanks
But it could be that's just the weather designation for all waterworld planets, and it picks a random hazzard category. If one wants a waterworld where biohazzard meters are never touched when on land, if it is possible, sounds like it'd be very rare.
When I said I had one that was mild, it just had ... localized water spouts that would come up from the ground, not really move, and do extra cold dmg to biohazzard if I stand in them. Since I build most of my bases "in the air", and waterworlds have almost no land exploration, I hardly notice.
That's why the 'code' is confusing to some. It's mostly based off from real life & half that stuff doesn't mean anything in the game, unless you listen to reddit 'detectives'. Why G & F for yellow stars (in the game)? Because that's what yellow stars are classified in real life, nothing more. They had to be a little creative with green & purple, but they're following the spirit in a sci-fi game sort of way.
Hot stars don't make hot planets in real life either. Proximity to any star makes any planet hot. 'Cold' stars aren't cold, by human perception, just colder than the hot ones. A 'cold' burning ball of plasma isn't particularly chilly.