No Man's Sky

No Man's Sky

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Gas Giants
Lol I found a gas giant and immediately headed towards it to check it out, expecting to find some cool cloud formations and scary weather and such but instead I found a rocky surface just like all the other planets. I do appreciate the effort from the developer, but I'm pretty sure this is not how gas giants work XD lmao.
Gas giants doesn't have a surface. It's made of gas! It becomes denser and denser until gradually transitioning into a liquid far below the clouds.
No doubt some fanboy has an explanation to this, let's hear it.
Originally posted by Ozwald:
It is a sci-fi game based in fiction, but I agree. Why call them gas giants at all? Give them a whole new made-up type. Because it's a sci-fi game. Based in fiction.

They already have a completely made up classification with X & Y systems. Most of the other classes are real, but used in a sci-fi fantasy way that isn't real.

Just calling them something else, even something that's not real at all, makes a lot more sense.

But at the end of it, it's just not worth more than a few seconds of thought. They are what they are, even if they're not gas giants. Meh.
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Showing 1-15 of 15 comments
Sure. This is a game. Space Travel as presented in game isnt even possible, nor are the races we play, the concepts we play, and etc. So, great job picking one thing to harp on while accepting the rest of the fantasy......
Mandrake Feb 12 @ 7:08am 
Doesn't take a fanboi to answer it: It's a Sci-Fi fantasy fiction game. If there's nowhere to land, there's nowhere to build a base or to put weird, new anomalies and such that they put there.
Wicked cool atmospheres to build skybases in now as well as a side note.
norfsled Feb 12 @ 7:17am 
aaah you guys... You are really stretching what is passable as fantasy and sci-fi don't you think? XD Gas giants with rocky surface... Why even call them gas giants then? Why not just call them for what they are -giant planets?
We could have rocky surface on the stars too and go there, why not? Just call it fantasy and sci-fi.
I'd hardly call it stretching, since it's quite literally nothing real life in said game.

Guess what else we can't do in real life? We also can't zoom in and out of planet atmospheres in seconds. We also can't jump between solar systems in the blink of an eye.

It's just another biome to play around in, nothing more.
Lobster Feb 12 @ 7:27am 
The gas giants shouldn't have rocky surfaces. Instead you should be able to make outposts in the clouds and harvest gases.
norfsled Feb 12 @ 7:41am 
Originally posted by Komarimaru:
I'd hardly call it stretching, since it's quite literally nothing real life in said game.

Guess what else we can't do in real life? We also can't zoom in and out of planet atmospheres in seconds. We also can't jump between solar systems in the blink of an eye.

It's just another biome to play around in, nothing more.
I'm fine with all the convenience things like unrealistic travel speed and wormholes and teleportation and such, wouldn't be any fun otherwise but rocky surface on "gas giant" nah there is where I draw the line. Gas giants that are not made of gas. Seems more like a logical error than unrealistic gameplay to me
Originally posted by norfsled:
Originally posted by Komarimaru:
I'd hardly call it stretching, since it's quite literally nothing real life in said game.

Guess what else we can't do in real life? We also can't zoom in and out of planet atmospheres in seconds. We also can't jump between solar systems in the blink of an eye.

It's just another biome to play around in, nothing more.
I'm fine with all the convenience things like unrealistic travel speed and wormholes and teleportation and such, wouldn't be any fun otherwise but rocky surface on "gas giant" nah there is where I draw the line. Gas giants that are not made of gas. Seems more like a logical error than unrealistic gameplay to me
Then I suppose avoid them if they offend you so much. Even RL ones have a solid core at some point from the ones we know about.
norfsled Feb 12 @ 7:53am 
Originally posted by Komarimaru:
Originally posted by norfsled:
I'm fine with all the convenience things like unrealistic travel speed and wormholes and teleportation and such, wouldn't be any fun otherwise but rocky surface on "gas giant" nah there is where I draw the line. Gas giants that are not made of gas. Seems more like a logical error than unrealistic gameplay to me
Then I suppose avoid them if they offend you so much. Even RL ones have a solid core at some point from the ones we know about.
Yeah but we are not going to the core, we land at the surface so why is that relevant? I guess I have to avoid them, yes. I'm disappointed, I wanted to fly around a planet of mighty clouds and extreme weather like I've always imagined it
The author of this thread has indicated that this post answers the original topic.
Ozwald Feb 12 @ 7:59am 
It is a sci-fi game based in fiction, but I agree. Why call them gas giants at all? Give them a whole new made-up type. Because it's a sci-fi game. Based in fiction.

They already have a completely made up classification with X & Y systems. Most of the other classes are real, but used in a sci-fi fantasy way that isn't real.

Just calling them something else, even something that's not real at all, makes a lot more sense.

But at the end of it, it's just not worth more than a few seconds of thought. They are what they are, even if they're not gas giants. Meh.
AIB Feb 12 @ 8:08am 
Of course, as many people know, the internal structure of a gas planet is subject to gas storms that can chemically disintegrate humans, and even if humans survive there, it emits radiation that can disintegrate them at the atomic level. And there will be solid (or liquid) hydrogen or helium on the ground (or sea level). In a game that expects scientific precision, landing on a gas planet will be left out of the question and an attempt to build a resource extraction station will be made first.

People who are both science students and No Man's Sky players might have expected an abandoned gas extractor dungeon from the ancient First Spawn Empire, or imagined a giant Sentinel station. Maybe they were looking forward to building it themselves. I don't know for sure. As someone who had some idea of ​​No Man's Sky's development capabilities, I was looking forward to actually landing on a gas planet. And I figured the developers might have hidden something I wasn't expecting.

And turns out it is. The ground level of the gas planet was unexpectedly barren. Contrary to expectations, there were no dense array of glitch structures or any environmental conditions that were more threatening than an extreme environment. At this point I couldn't hide my slight disappointment. However, the giant gas planet is quite a sight to behold when viewed from space, so I am satisfied with it and am taking screenshots.
Anc Feb 12 @ 8:17am 
"but rocky surface on 'gas giant' nah there is where I draw the line"
:bbtcat:
if only they made gas giants the mineral/gas mining spots. not the planets
Zeesha Feb 12 @ 8:24am 
Originally posted by Lobster:
The gas giants shouldn't have rocky surfaces. Instead you should be able to make outposts in the clouds and harvest gases.

This^^

New Base parts recipes to either quest learn, or invest in comms with another (NPC) traveller to figure out. YAY! And some really weird space junk maybe found floating. Can never have enough really weird space junk maybe floating.

Something else that would of been cool is freighter runs in gas giants' atmo. Not ships like we've seen but *old old* tech ships. Would really bring home if you are in and out-dated portion of it all or something else.

While I'm at it, I'll just shoot-for-the-moon. Old out-dated freighters, floating in a gas giants' atmo, have a % to "rescue" a trapped/forgotten out-dated, living ship. Wouldn't that be fun!

Okay, I'll return to normal playing now.
norfsled Feb 12 @ 8:40am 
Originally posted by Zeesha:
Originally posted by Lobster:
The gas giants shouldn't have rocky surfaces. Instead you should be able to make outposts in the clouds and harvest gases.

This^^

New Base parts recipes to either quest learn, or invest in comms with another (NPC) traveller to figure out. YAY! And some really weird space junk maybe found floating. Can never have enough really weird space junk maybe floating.

Something else that would of been cool is freighter runs in gas giants' atmo. Not ships like we've seen but *old old* tech ships. Would really bring home if you are in and out-dated portion of it all or something else.

While I'm at it, I'll just shoot-for-the-moon. Old out-dated freighters, floating in a gas giants' atmo, have a % to "rescue" a trapped/forgotten out-dated, living ship. Wouldn't that be fun!

Okay, I'll return to normal playing now.
Yeah! :D Also imagine a floating base that is held up by hot air balloons, If you fall off the platform you keep falling... and falling... and falling.... until it gets dark. That would be cool and scary at the same time. There are endless ways of implementing gas giants, and they choose the least interesting and most weird way possible -a rocky surface just like any planet.
Buster Feb 12 @ 9:40am 
Asteroids follow and spawn everywhere.
These devs for all their vaunted updates, don't give a dang about generating random systems with some sort of structure.

I revisit the game once and a while and it really hasn't improved that much over the point when I bought it years ago. It's one of those overhyped games that is less then what it seems.
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Date Posted: Feb 12 @ 7:00am
Posts: 15