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I do a lot of sentinel combat, but I've only once had a walker spawn correctly at wave 5 since Worlds 2 update.
I also once found one parked outside a building when I flew to another planet after a failed attempt to get one to spawn (wanted level had timed out before I got in my ship)
I recommend you submit a bug report... the more of use that report it, the sooner HG will attempt to fix the issue...
https://hellogames.zendesk.com/hc/en-us/requests/new
I've had them stall at 3/4 star alert with the 'quest' bottom right saying 0 sentinels remaining but the alert wont clear and new ones wont show up.
If you jump in your ship before the timer counts out then the wanted level is applied to the interceptors
The counter will only start if some sentinels are left alive, if you killed them all its either save/reload or a game of tag with interceptors if you dont want to do the space battle.
There are occasions where it will bug out and you remain detected wherever you are, but that's much less frequently the case, and has nothing to do with how many sentinels there are... But yes, if this happens, you'll need to save/reload, or warp/teleport away to reset the wanted level
https://steamcommunity.com/sharedfiles/filedetails/?id=3425927788
Confirm. It worked past week when I started to play. I had plenty of Walker brains and sold em all, as they were useless for me that time.
Now I need them, and no walkers are spawning. Hopefully will be fixed soon.
Thanks for the heads up, I will be for sue heading there to get this reported for them.
With everyones different experiences it's like even their bugs are procedurally generated.
It might overlap with the walker bug, but it's still a different issue...