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In the end after a couple of hours of messing around, and not sorting it out, I ended up deleting all the storage containers, building four and connecting them to the indium extractors, checking and making sure that they were all showing the correct item to store then building the other four storage and connecting them to the oxygen extractors and finding out that they now showed they were storing oxygen, no idea what was wrong with things and annoying as hell to say the least.
What you may end up doing is deleting all your storage, building some new ones connecting that cluster of storage to its extractors, make sure it is working, then build the next cluster of storage and connect it to its extractors, rinse and repeat.
but I first did a copy and paste into the new Apple AI and asked for a summary
it said WOW and "user is seeking help on this unexpected behavior"
was not sure how World of Warcraft fits in here
but after more reading is seems wow can also be " wall of words "
I think the extractor needs more cooling fans and extra lead shielding.
The max production value of the deposit, and of each extractor, falls off as you move outward from the center of the deposit.
You may simply have more than enough extractors to fully exploit the deposit each turn.
Especially if the extractors are only clustered horizontally and none are stacked vertically.
If I were you, I would delete all extractors except one, at the very center of your deposit. Get that one working and flowing to your remote Storage Depot.
Then experiment with adding additional extractors one at a time around the linchpin extractor. Get each one working. See what the output from each.
When you get busy doing other things, it gets full in what feels like no time at all.
I have one network with just 2 extractors, for example. They are different hotspots but all connect to the same silo network and what it reports is just the rate of a single one of those two extractors.
Right now the only way to be sure you're getting the correct rate is to view each extractor and add them up.
I often do this to reduce the footprint, but I typically only use 2-3 extractors, but you could put 100 if you felt like it... (sounds like massive overkill though)
A side bonus of this method is that all their electricity and pipe connections are layered over each other, so you just need one of each connection to connect them all
100 extractors sounds like it would take a hell of a lot of power to run though...
(Diminishing returns) is activated at 1000 / hour, and when you exceed it, so each additional unit you build, gives less than the previous one.
You must ensure that the sections are separated by at least 1 meter, because pipelines have an auto-connect function, if you connect a supply depot to the pipeline, you can place several other depots next to it, and they will automatically be connected to that pipeline.
You can use this behavior to radically reduce the number of parts (pipelines) needed for the construction.
But it will also cause problems if you place things that belong to different networks too close to each other.
Make the mine with several floors, where each floor has a few extractors, which are then connected to their own storage depot.
The electrical power needed for everything does not need to be separated, everything can be powered from the same electrical hotspot.
It takes a long time to explain, especially through an online translator. Over several different attempts, I have developed a scheme that is convenient for me to build miners. On average, 4,200 resources are extracted in 1 hour. The total storage capacity of 63,000 is filled in 14-15 hours. That's enough for me.
Here are the coordinates (Euclid), you can fly over and take a look.
Also sorry for the wall of text I wanted to explain everything in detail.