No Man's Sky

No Man's Sky

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Latest update breaks proton compatability
The latest update introduced a bug that prevents the game from launching under proton. This also suggest the game is now very unstable if it is run on Windows.

Proton is built on Wine, which was intended as a tool to verify if Windows software would run successfully on future versions of Windows. I'm surprised they didn't text this since this game is rather popular among Linux gamers users.
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Showing 1-12 of 12 comments
Tris Feb 6 @ 4:35pm 
Linux user here. The game is suddenly crashing on launch. It was working without issue for me yesterday.
Ozwald Feb 6 @ 4:41pm 
None of this is true. It's running on Proton just fine.

Delete your download cache, verify files & reboot. It should automatically re-download the latest version of Proton on the next launch.

That is if Proton is even the issue. You're making an awful lot of assumptions.
Originally posted by Ozwald:
None of this is true. It's running on Proton just fine.

What proton version are you using, and are you using a RTX video card?
Also, Proton was built on Wine, and Wine was developed to test for Windows software compatibility. If software runs on Wine, then it would run on all Windows platforms, unless there was a driver bug or some other such thing that violated the publish specifications.

So yes, if a game fails to run under Proton, it will likely have bugs on other Windows systems, or have stability issues.
It's actually running suspiciously well for me.
I'm on Proton GE, and I'm getting about 80% more fps in areas where I was getting slowdowns before. (GTX 1080)

No problems, though...
Makes me nervous when machines suddenly behave differently. lol
Ozwald Feb 6 @ 5:24pm 
You have no idea what you're talking about. None of that is remotely true. And I don't have the crayons or the patience.
What proton version are you using, and are you using a RTX video card? [/quote]
I'm on Proton 9.0 and I have a RTX 3060, no problems here. I'm running regular ol' Steam on Linux Mint (not the flatpak) and have a Ryzen 9 5900X.

I suggest temporarily adding
PROTON_LOG=1 %command%
under advanced launch options (check the game's properties). That should generate a file named
steam-275850
somewhere either in
$HOME/.local
or
$HOME/.var
. I don't know if this will show you the actual problem but it couldn't hurt to check.
i'm running Proton Experimental on Kubuntu 22.04.5 LTS with no problems... RTX2060... driver 550.120... i can't say that i've seen any problems... maybe a little slow here and there which i attributed to shader compiling since i have Steam's shader cache turned off (again)...
b1twise Feb 6 @ 6:32pm 
I'm also using proton experimental, driver 565, and it's the flatpak version of steam. It works for me.
Had same issue, On my U22.04 with the latest pre-canned by Ubuntu Nvidia 535 driver. Per recc by Musashi on another thread, I manually installed the NVidia 550 driver, and either the new driver, or the complete (and slow) 'processing vulkan step that regenerated all the graphics got me rolling around the game planets again.
Magnus Feb 6 @ 7:33pm 
There was a linux kernel update recently (at least on Arch linux). Maybe it's related to that.
My kernel is 6.12.10-arch1-1, the older one, and I'm not getting this. I also use an AMD GPU.
Something about the kernel update is causing issues with certain flatpaks on arch linux.
`uname -r` will show your kernel version if you're not sure
Originally posted by Magnus:
There was a linux kernel update recently (at least on Arch linux). Maybe it's related to that.
My kernel is 6.12.10-arch1-1, the older one, and I'm not getting this. I also use an AMD GPU.
Something about the kernel update is causing issues with certain flatpaks on arch linux.
`uname -r` will show your kernel version if you're not sure
I'm on 6.13.1-arch1-1, the latest, and no issues on my end. :doyougetit:
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Date Posted: Feb 6 @ 4:30pm
Posts: 12