No Man's Sky

No Man's Sky

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Bugged Reach the Long Distance Transmitter
I started a new save and the long distance transmitter has disappeared from the Artemis mission. I've tried heading to random parts of the galaxy via black holes, portals, MP events etc. I cannot find it again and eventually the path went cold - no green line. Broken mission?
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Showing 1-7 of 7 comments
Get to a teleporter and open the Space Station section and go all the way to the bottom (Have the mission selected before checking). Look for subtext on the Space Station listing for your quest hint.

If you see nothing: Teleport to the very last Station (This will be near your Spawn Beginning point).

Exit the space station double checking your mission log and look for that crazy Red Sickle Icon. :steamthumbsup:
The distances between objectives are never very far from where you are (if you have not gone off into the deep end). If it appears you are following a line that does not resolve in an icon with very little effort in the Galaxy Map, there is probably something wrong.

A few things to be aware of:
This game loves to change the current active mission on you at the drop of a hat. So if starts feeling confusing check your log (esc) key. Read it carefully.

If you are playing the main mission, there are a couple of points that you will get a call on the space phone (annoying beeping noise). After the conversation you will be redirected on a new vector.

So when in doubt, check your log and read it carefully.
If you still feel confused, try going to space and scan. That will usually trigger the call on the space phone if there is one set.
AstroBro Feb 8 @ 12:07pm 
Unfortunately going to different places in the teleporter has not help. As far as I can tell, it put the location on a planet somewhere between my starting point 700,000ly out on one side of the galaxy and 250,000ly on the opposite side. My guess is this happened somewhere during a mission that takes you to a specific location, either during an anomaly mission or the expedition.

One thing that did change things was I emptied the Sodium out of my pack and then it reversed the mission progress to collect Sodium. As soon as I did, the mission went forward to the "find the transmitter" part. So, I think the mission isn't broken, just too far...

I could keep warping in one direction, but that's going to take hours at this rate. I've put in a support ticket and hopefully someday they'll fix this. I wish they just had a teleporter with their coordinate system and you could go anywhere you like, as with MC.
gergle Feb 8 @ 12:12pm 
Look at the mission details on the log page. Often, if you are way off track, there will be a "Reset Mission using local locations" option
To get a picture with the location code, take a screen shot of the portal (or any other location you want to remember) you go through using the camera function on your toolbar. A regular screenshot does not have the location stamp!!!
To my experience, the holoterminus-transmitters you need to activate aren't special ones. Just scan in space, and it will lead you to one in the system you are. Make sure, you have the mission active, though.

If you change the system, change the mission or log out, it will get reverted to the order, that you need to scan (in space) to find a transmitter.

At least that was always the case for me, and I played the story two times in the last two weeks...

BTW: this is also shown in the mission-discription, in the left bottom corner. The only annoying thing, that get's realy on my nerves, is, that the discription will rotate through advice of usable objects constantly. (lkie echo-locaters or exosuit-maps) And this even, regardless of where they're placed.
Are you using any mods?
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Date Posted: Feb 5 @ 7:39pm
Posts: 7