No Man's Sky

No Man's Sky

View Stats:
Sentinels forever chasing me...
I tried - hiding underground, going into space then back to ground which does reset the level to 1, but still cannot escape.

Get a message to 'destroy X sentinels to give you time to escape'. I kill them, and within ~5 seconds another group appears and I get the same message 'destroy X...".

How do you shake off their attention? This is extremely annoying.
< >
Showing 1-15 of 25 comments
You're going to need to install the "Cloaking device" on to your multi tool . A staff will have a build in runic lenses. Once either of these Multi tool add on are installed you can trigger the "Alt Weapon" controller trigger or Keyboard button. You'll enter a phase of invisibility and the Sentinels searching will trigger. The device cloak will not last forever so be moving away or stationary in a deepish hole.
Go inside a POI building, Go to a station, hide in your base, hide in a cave, run away and keep running until the time runs out.

Word on the street is the dig a hole idea only works now if you dig down pretty deep and take a left or right at the bottom. Apparently they can now see down the hole if it does not have a jag in it.
Not to the point I can get a cloaking device I assume (just restarted).

Can't use the spacebar drive because Sentinel ships appear the moment I get in mine; cannot outrun them and even if I could stay ahead of them, there is no way I'm flying in a straight line for an hour because I can't use the fast/spacebar engines. So I can't get to a POI, space station, or my base.

Digging does not seem to work.
Serath Feb 1 @ 1:44pm 
Originally posted by jamesc70:
I tried - hiding underground, going into space then back to ground which does reset the level to 1, but still cannot escape.

Get a message to 'destroy X sentinels to give you time to escape'. I kill them, and within ~5 seconds another group appears and I get the same message 'destroy X...".

How do you shake off their attention? This is extremely annoying.
The way sentinels "lose sight" of you is rather obtuse, and not explained or implemented very well IMO.

When you destroy the current wave of sentinels, you're given a brief moment to run away. The confusing bit is this alone will not allow you to escape a sentinel alert. There is nothing you can do to prevent the next wave from coming, they will come regardless.

Once the next wave appears, another countdown should immediately start counting down if you're not immediately within their sight when they spawn. If they do spot you, you either have to run away or fight the next wave. There's no logic to the direction they spawn, they could magically spawn right in front of you, stupid I know.

Continuing to remain out of sight until the countdown reaches zero should end the alert. You should be able to stay out of sight easily using hills and other objects as cover, no need to dig a hole, which if I'm reading what others are saying, no longer works well? The sentinels vision distance isn't very far, so even if they spawn in front of you if you're quick enough you should be able to retreat fast enough.

Also, whatever you do, never fly into space during an alert as you previously did. The sentinels in space automatically track you and are damn near impossible to evade.
Thanks for the help Serrath, but I never get the countdown while they are 'searching'.

I've seen it before, just run away and wait it out. But, now I never get any countdown; I see the alert level on the top right of the hud, and I can see the sentinels which often are 2,000 clicks away - nowhere near me. The 'searching' countdown never starts.

I'm hoping a load might fix it, but I'm aggravated and decided to clean the house instead of play tonight...
Element Feb 1 @ 3:08pm 
REPORT IT ON ZENDESK
Originally posted by jamesc70:
Not to the point I can get a cloaking device I assume (just restarted).

Can't use the spacebar drive because Sentinel ships appear the moment I get in mine; cannot outrun them and even if I could stay ahead of them, there is no way I'm flying in a straight line for an hour because I can't use the fast/spacebar engines. So I can't get to a POI, space station, or my base.

Digging does not seem to work.

To the point I'm making watch the minute of this.. I've got one red sentinel alert that followed me from the planet I had just returned from. Now in the video, I'm going back, but the glitched out alert will not go away. Had to install the cloaking device mid couch trip.

https://youtu.be/74TxF99Bnfg?feature=shared

These unshakable sentinel nags are a well known issue when a new Expedition or new content arises. Thing just break, The cloaking device was beat over my head by several users here and I didn't want to install one bug to rid myself of another but. (Other bug ~ Cloaking sound will ramp and not go away unless you hold the cloak long enough or change sound stage ie jump in your ship).
I'm going out on a limb and also say you can get into your ship.. You have to be real fast to aim your ship straight up an have "Pulse" mapped to a easy key.

On controller, default is both RB and LB held. I mapped the controller's face button "B" pressed to Pulse.

I manage to pull this off on alert level 1.
Zarquon Feb 1 @ 4:34pm 
go to a different planet until you are able to deal with them
Ozwald Feb 1 @ 4:50pm 
This has been a "bug" for a long time. Just go in the Station or the Anomaly & your wanted level will reset. It's not that deep.
So a couple time i have had the issue the OP is talking about. Its a bug.

Different planet, different star system neither matters. theres no timer. the amount of stars doesnt increase either.

After a few minutes on any planet the same 4 sentinals show up. Like if you stay on the same planet you can watch them coming after you from half the planet away. the "stars" never reduce.

the solution was reboot the game.

from there the sentinals were normal. you piss them off, and run away and whoop the count begins. You hide and they become docike again.
I've had once where the sentinels kept following me and wouldn't stop. Time had expired but they didn't stop hunting. I jumped into my ship and quickly went to space and called/entered the anomaly. That turned off my wanted status.
Was just on experimental and at lvl 5 no big boy and game totally locked, loud music, violent windstorm, never could leave combat so jumped in and out of ship and logged off. And couldnt build a save beacon even fairly far away. LOL Noisy as hell.
Last edited by Foxglovez; Feb 1 @ 5:57pm
Ozwald Feb 1 @ 5:59pm 
Originally posted by Foxglovez:
Was just on experimental and at lvl 5 no big boy and game totally locked, loud music, violent windstorm, never could leave combat so jumped in and out of ship and logged off. And couldnt build a save beacon even fairly far away. LOL Noisy as hell.

If your ship was accessible, why didn't you just hop up to the Station or Anomaly?
I get this if i have nip on me and they do a cargo scan, they'll chase me to a planet and send drones, even if i dig a mile deep tunnel they'll teleport in there too, just get to the station, anomaly, or your freighter. even a building you can enter on a planet would do though they may just hover around that waiting for you. if you're already on foot you can also just get in and out of your ship to make a save, and reload that save, which may reset them.
< >
Showing 1-15 of 25 comments
Per page: 1530 50

Date Posted: Feb 1 @ 12:47pm
Posts: 25