No Man's Sky

No Man's Sky

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Bugs/ glitches
new update bring loads of new problems, which get added to the pile of all the other stuff that has been in the game since day one. instead of pushing new content please fix the glitches and bugs.

i really love this game, i want to put that out right now.

i can no longer edit my base, i can add too but i can delete or move or even copy stuff.
new animals don't register after they are scanned.
the starborn phoenix acts just like a normal ship now, nothing special about this hovering starship. these i noticed within the first 5 minutes of playing the new update. i'm sure there are loads more... there always are.
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I found my first water world, where performance is abysmal. I get pretty much locked 60 everywhere else (including large bodies of water), but the water worlds I get sub-20. Graphic settings don't seem to impact it much either.
This is typical each and every time a new update goes live. It will take a couple of weeks of patches to fix all glitches and bugs introduced by new update.

Nothing out of ordinary as far as NMS is concerned.

By my side, I can't transfer items or move stacks between inventories. Is like the mouse pointer is miss aligned.
Was that on a new game or an older save?
Drakonious a écrit :
Was that on a new game or an older save?
can confirm its on a new save too. stuff like this tends to happen with updates
Who forgot to DISABLE/REMOVE their mods???

So far I've only experienced a wild graphical glitch when scanning a fauna
Geldric™ a écrit :
Who forgot to DISABLE/REMOVE their mods???

So far I've only experienced a wild graphical glitch when scanning a fauna

I don't have any mod, but the game believes I have some lol. That's the first glitch i met
Geldric™ a écrit :
Who forgot to DISABLE/REMOVE their mods???

So far I've only experienced a wild graphical glitch when scanning a fauna
i use none and i've seen this glitch and the screen turning black when interacting with damaged machinery
Oopps, looks like I had a small mod installed(long time ago) , that I forgot about it.
No mods. I have the scanner glitch & phoenix ones mentioned here.
Also the light levels in cave fluctuates up and down, from bright to very dark. Changes every 10/15 seconds or so.
On the Starborn phoenix when I looked at it in my freighter hanger it still has that hover animation and has the sides extending and retracting when taking off and landing. So not sure what is meant by it acting like a normal ship.
Send all these bugs - glitches to their Zendesk. Or at least pretend to. Reload game, verify files and wait til next week when they start pushing out bug fixes. Be the beta tester you are for LNF. It really feels like NMS is turning into a whole new game. Hope my vid card can keep up. lol
GAME CRASHES evertyime I try to donate to the Explorer's Guild. (No MODS)
yup, guild guy is a ticket to desktop.
Ghostrider a écrit :
On the Starborn phoenix when I looked at it in my freighter hanger it still has that hover animation and has the sides extending and retracting when taking off and landing. So not sure what is meant by it acting like a normal ship.


you were able to hover, without landing, on planets.
i came back to the game after an hour and it appears the problems with my base are now gone. i can edit things ive placed
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Posté le 29 janv. à 7h24
Messages : 19