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Buy the Cadmium Drive first, install that, go to Red Star system and gather Cadmium.
Then buy the Emeril Drive and then go to Green Star system and gather Emeril.
Then buy the Indium Drive.
You only have to do this with 1 ship, then you can install the Indium Drive directly on any ship you obtain thereafter.
* If you can get a single emeril you can refine more.
* Only time I got emeril is when I was opening suspicious packages (goods), then got a glowing mineral, that gave me emeril.
Edit: Wrong item. It's the broken computers that give emeril
https://nomanssky.fandom.com/wiki/Recovered_Item_(COG)
It's a ton of RNG, I've opened lots of stuff out of buried caches, glowing minerals, suspicious packets, etc and I see Emeril once in a blue moon. Sure, sometimes you get lucky and get some right away, or you could open your 50th packet/glowing mineral/etc later and not see a single scrap of emeril.
After having sunk multiple hours into trying to get emeril out of such a source, at some point along the way you could just ask yourself "Why didn't I just throw an Emeril Drive on a starship? I woulda been done by now."
Not every broken confuser gives emeril, but a lot of them do. I don't think I've ever dug up more than a few before getting some. They're extremely common & easy to find.
I see. I never dig up caches, I'll have to try next start. Last I tried I got sentinel aggro.
My formula has become Buried Tech, Animal Scans, maybe a Broken Tech, then it's Anomaly Here I Come.
Obviously, you shouldn't pass up good resources when you see them.
But if your current goal is to "get Emeril" then you should just go to a green star and grab some, rather than hoping and praying RNG drops it in your lap. If it does, then awesome, you can skip going up through the hyperdrive mods and go straight to having indium drives already on all your ships, and that's awesome.
I find that every playthrough I do is different -- sometimes the game drops a really nice MT on me right from the start, sometimes the first crashed ship I find is awesome, or sometimes I end up with some rare resource at the beginning of the game randomly. Or sometimes I get an S-rank scanner mod out of the first broken machine that I find and I end up making a boatload of cash very early before I even get to the first space station.
But I never *rely* on any of this to happen, I simply react to what I end up finding. This is why doing new saves is always so interesting, because you never know what you're gonna find as you run around nabbing whatever it is you do find.
Well, RNG hates me, so i rely on nothing good ever happening until i paid a hefty price of grind. And this is why i dislike doing new saves.... i only got one, that i tried just too see what its like starting the game while actually knowing how to play it, and i gave that up after only 10 hours,,, but,,, i may pick it up again one day.
In the some dozen saves I've done, I can't really say that on any of those, I had a "bad" start.
I tend to always find something unusual about any start. If you go into it and end up thinking to yourself "this start sucks" or "I have bad RNG" then you're probably going at it with the wrong mindset -- you're looking for or hoping for certain stuff to happen and that's not the right way to mentally approach it.
You should be looking at what you have, and how to build off that and/or be extra observant during the early game.
For example, I remember this one start that I did where I got in my starter ship and instead of taking off into space like the tutorial questline tells you to do, I instead flew around for a few minutes spamming the scanner because up until that point I hadn't found anything all that interesting. That's when an unknown building icon popped after a couple scans and I landed there, and it pointed me to a crashed ship... which turned out to be an A-Rank Hauler with two nacelles (this was back before the inventory revamp).
If I hadn't flown around the planet actively looking for stuff, I woulda never stumbled upon that ship.
Early-game, you really need to be observant and scan your surroundings with the Analysis Visor, especially looking out for Unknown Buildings when they appear and/or flying around scanning the surface of the planet.
Another frequent thing I find in early-game are drop pods. If you start with the tutorial turned off, you can repair those from the very beginning of the game (though if you start with the tutorial, you have to wait until you get the hyperdrive plans because it requires an anti-matter housing to repair it).