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Honestly, the areas provide what you need when you need it. I just threw in a bunch stuff I usually like having but is harder to find. Cad, Indium, Emril, sodium nitrate, etc. Just think about what is a PITA to scrounge up on demand.
This is a pretty easy going expedition, so no need to fret. I picked up my Utopia Speeder at the first warp. It made life much easier.
The 'hard' part of the expedition was that the fish they wanted you to catch were too rare. There are baits that are supposed to make them easier to catch but the bait seemed to either not work or minimally increased the chances.
So you had to sit there and basically AFK for an hour on each planet until you caught what you needed for each of the milestones.
Edit: I'm guessing they've increased the odds or made bait better this time around. They usually tweak stuff like that for Redux expeditions.
So, i will probably want to bring a variety of basic foods that can be crafted into specific baits?
And yea, i have seen allot of posts about how bogus the percentages are on various baits, so yes, i hope they fixed it either by changing the percentages to what they really are, or changing the chances to what the percentages are.... either way of fixing that nonsense is good for me, as long as the information is made accurate.
Basic stuff, and yes salvage data, by now i am up to throwing 3 full stacks of it into my expeditions.... it runs out STAGGERINGLY fast when doing just a little tiny bit of shopping at the anomaly.... just like real life money at the supermarket these days, ugghh.
I brought a stack of 50 of all three types of suspicious packages. They are definitely worth it, but for nanites i bring 9999 stack of tainted metal.