No Man's Sky

No Man's Sky

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Buuh Sep 15, 2023 @ 7:15pm
Wires should be invisible by default
I mean quite often it doesn't work after teleporting to a base and from what I've searched online the electrical cloaking unit has this issue for a long time.

As I have big bases with many small parts for details and a lot of wiring going on this happens at least once a day on multiple bases. Bases with prefab parts and less wiring seem to be not as often affected, but I don't build all my bases the same so that's no solution either.

I know the fix is to simply replace it, but it gets quite annoying when I do my ressource collecting duties on 9 bases. I don't even want to report it in the bug section, since I think everyone is aware of it.

Placing the wires in ways that make it look good, like hiding them in walls or things like that is no solution either as there is a limit for building parts which is generous, but for those who like to build a lot , those extra wires would cost valuable building part slots.

So why are they not just always invisible except in the building menu? I doubt the majority of players wants to see them, because well the electrical cloaking unit exists after all

:winter2019neutralbulb: :steamsalty:
Last edited by Buuh; Sep 15, 2023 @ 7:20pm
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Showing 1-7 of 7 comments
UncreativelyNamed Sep 15, 2023 @ 7:27pm 
This is one reason why I just enable "free power" in my saves where I bother to build planet-side at all. The wires drive me nuts. So I said, "Begone!" And lo, they were gone, and now I don't have to bother with building solar panels or fueling reactors or whatever, either.

I guess this might be considered "cheaty," and maybe it's not something you want to do, but since I play pretty much everything else on the hardest possible setting, I just don't care. Since you can, for instance, magically and instantly summon a freighter from many light years away, I would say that magic is canon in this game. :)
knighttemplar1960 Sep 15, 2023 @ 7:55pm 
If you aren't playing permadeath just change your base power settings to "free" and get rid of all the wires.
Buuh Sep 15, 2023 @ 7:56pm 
Originally posted by UncreativelyNamed:
This is one reason why I just enable "free power" in my saves where I bother to build planet-side at all. The wires drive me nuts. So I said, "Begone!" And lo, they were gone, and now I don't have to bother with building solar panels or fueling reactors or whatever, either.

I guess this might be considered "cheaty," and maybe it's not something you want to do, but since I play pretty much everything else on the hardest possible setting, I just don't care. Since you can, for instance, magically and instantly summon a freighter from many light years away, I would say that magic is canon in this game. :)

No cheating imo also our freigthers have free power too and no wires :), if I had known how bad it becomes with those wires the bigger you build I'd done that too unfortunately I din't look at all options either I just cranked the difficulty up after learned the game. Problem now for me is though I only play one save, I love my save and what I've build.

Removing every wire I've build on all bases would be too tedious and I'd still like to keep my solar panels, etc even if I would use your solution which would still at least require some wiring, just for looks.

So imo the best solution for our ewnjoyment is to just make them invisibe, I mean I'm no programer, but maybe making them invisible and throwing the electrical cloaking unit in the bin might be easier than trying tio fix a problem that's been in the game for years, but what do I know.
Mr. Bufferlow Sep 15, 2023 @ 10:31pm 
It would be interesting trying to lay invisible wires...especially if they disappear once you set them down wrong. The gnashing of teeth and curse words would be over-flowing.:steamhappy:
momopovich Sep 16, 2023 @ 2:40am 
Originally posted by Mr. Bufferlow:
It would be interesting trying to lay invisible wires...especially if they disappear once you set them down wrong. The gnashing of teeth and curse words would be over-flowing.:steamhappy:

Make them visible in wiring mode, other wise invisible ?
momopovich Sep 16, 2023 @ 2:47am 
well the cloaking unit already does that and allows you still see wires if you somehow prefer to see them in your builds. I would make the cloaking unit a lot smaller and visually pleasant tho.
Xaphros Sep 16, 2023 @ 3:38am 
Some people might use the wires for certain visual effects and since there is a cloaking option I'm not seeing the issue.
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Date Posted: Sep 15, 2023 @ 7:15pm
Posts: 8