No Man's Sky

No Man's Sky

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ignition 16/nov./2023 às 20:36
PermaDeath Guide + Invetory Limit Rant.
Hey Guys, I wrote a guide to PD Mode.

https://steamcommunity.com/sharedfiles/filedetails/?id=3083843335

My General Thoughts:
I think that inventory restrictions on survival and pd are totally useless. They add nothing. Someone said it made it harder, you need to unlock more inventory slots. I disagree.

I can unlock as many slots as I want by simply using the Excocraft radar - no need for navigation data. Its just tedious and time consuming.

Someone also said that you can install the matter beam on your freighter - this does not change the refining limits. And this is where I've got a problem. 250 is just way too low. 250 C.Carbon + 250 Oxygen = 1500C.Carbon, but only 250 at a time, means 6 times you have to empty the refiner. No way that adds to survival, just tedium.

Base building, I mean proper building, with multiple prefabs (they are 250 pure ferrite each) take a LOT of time.

I did enjoy the PD mode but am going to playing on Custom: Survival with expanded inventory. People give it a try - its a really fun (and perhaps the best) way to play.

thanks.
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umop-apisdn 18/abr./2024 às 23:40 
Escrito originalmente por Sound Zero:
If you use the inventory button, all your slots will fit on the screen without scrolling.

That's true, but having to click a button every time I open my inventory to get what I went to my inventory for in the first place to show up on the screen isn't any better than having to scroll every time I open it... never mind that I already had to switch to the correct screen to show the inventory section I wanted, because the inventory UI apparently chooses which inventory section it wants to display at random, every time you open it; the only other behavior it displays is stubbornly refusing to show you any screen other than whichever one it arbitrarily decided was the "correct" one, every time you open it, regardless of whether you interacted with that screen at all the last half-dozen times it showed it to you, or if there's even any inventory in that cargo slot to display.

I remain convinced that the UI in this game is actively malicious, and goes out of its way to hamper any efforts at efficient and effective use. I look forward to Light No Fire getting absolutely shredded in the reviews when they try to pull the same crap with a new set of users, who will be comparing it to the beautifully predictable inventory interfaces available in things like World of Warcraft (which also allow you to, for example, open a specific inventory container with a single keypress).

Escrito originalmente por Sound Zero:
And it depends on your screen resolution if it's only 50 that fit without scrolling, without using the inventory button.
No, it does not; it doesn't even depend on aspect ratio. There are 50 slots visible on the Exosuit inventory screen at 800x600, there are 50 inventory slots at 3840x2160 (ie, 4k), and there are 50 inventory slots visible at every resolution in between.

If you'd like to argue this point, start by showing a screenshot that has a different amount of visible slots.
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Publicado em: 16/nov./2023 às 20:36
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