No Man's Sky

No Man's Sky

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Greeblie Oct 16, 2022 @ 1:46pm
How do I find a crashed ship I claimed?
I hunted down a crashed ship, claimed it, then flew off to do other things and I don't remember where it is! How do I track it back down so I might fix it enough to scrap it?
Originally posted by maestro:
You can either wait until you have a freighter (it will be parked in the hangar), or under SOME circumstances, you can summon it with the Summon ability (sometimes it works, sometimes it doesn't -- if you didn't repair the launch thrusters or the pulse drive on the broken ship, it might not work but yet I've had it work under some circumstances).

If all you want to do is scrap it, you can simply have a base with working teleporter, summon the broken ship, hop in it to make it your primary (might want to disassemble any techs you're allowed to), and then use the teleporter to go to the space station.
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maestro Oct 16, 2022 @ 1:48pm 
You can either wait until you have a freighter (it will be parked in the hangar), or under SOME circumstances, you can summon it with the Summon ability (sometimes it works, sometimes it doesn't -- if you didn't repair the launch thrusters or the pulse drive on the broken ship, it might not work but yet I've had it work under some circumstances).

If all you want to do is scrap it, you can simply have a base with working teleporter, summon the broken ship, hop in it to make it your primary (might want to disassemble any techs you're allowed to), and then use the teleporter to go to the space station.
Last edited by maestro; Oct 16, 2022 @ 1:49pm
tkwoods Oct 16, 2022 @ 1:50pm 
If you have not left the system or reloaded then it should appear in the ship radar as a point.

Similar to the space station marker in the radar.

You don't need to go back to it though, it sort of follows you in the ether of the save. Later you can see it again in the freighter, switch to it at the Anomaly, etc... If it's got thruster and pulse drive working you can summon it to you anywhere on a planet surface.
SuperTech Oct 16, 2022 @ 2:08pm 
You can fly into the anomaly then summon it. You can then take the portal from the anomaly to a space station and scrap it without having to repair it.
MadDawg2552 Oct 16, 2022 @ 3:26pm 
Originally posted by maestro:
(might want to disassemble any techs you're allowed to)
Any tech on the ship gets transferred to your suit inventory.
tkwoods Oct 16, 2022 @ 3:29pm 
Originally posted by MadDawg2552:
Originally posted by maestro:
(might want to disassemble any techs you're allowed to)
Any tech on the ship gets transferred to your suit inventory.

Not automatically... Or you can pack it and then store the upgrade in the suit to install on another ship later. Works as long as the upgrade is not broken.
maestro Oct 16, 2022 @ 4:43pm 
Originally posted by MadDawg2552:
Originally posted by maestro:
(might want to disassemble any techs you're allowed to)
Any tech on the ship gets transferred to your suit inventory.

Eh? When you scrap a ship, it calculates scrap value based upon EMPTY slots (not damaged or filled with a tech).

When the ship is scrapped, you will get the stated value in random items (trade goods, and random chromatic metals) plus 2 or 3 random starship mods of the same class as the ship you scrapped (pretty sure these are always mobility or defense but never weapon mods unless they changed that in 4.0), along with the possibility of a starship inventory upgrade item.

So, if you disassemble a tech found on a crashed ship BEFORE scrapping it, you will get the disassemble rewards (usually including a wiring loom among other things), but the scrap value will be increased because that's +1 empty slot.
Last edited by maestro; Oct 16, 2022 @ 4:46pm
Greeblie Oct 16, 2022 @ 5:01pm 
Originally posted by maestro:
You can either wait until you have a freighter (it will be parked in the hangar), or under SOME circumstances, you can summon it with the Summon ability (sometimes it works, sometimes it doesn't -- if you didn't repair the launch thrusters or the pulse drive on the broken ship, it might not work but yet I've had it work under some circumstances).

If all you want to do is scrap it, you can simply have a base with working teleporter, summon the broken ship, hop in it to make it your primary (might want to disassemble any techs you're allowed to), and then use the teleporter to go to the space station.

You're absolutely right! It would not let me land the trashed ship but it did make it my default. One teleport trip and it was right there, ready to be scrapped. Thanks!
maestro Oct 16, 2022 @ 5:14pm 
Originally posted by greeblie:
You're absolutely right! It would not let me land the trashed ship but it did make it my default. One teleport trip and it was right there, ready to be scrapped. Thanks!

Glad to hear it worked!

In the future, it's always a good rule to repair the launch thrusters and the pulse engine (at least until you get a freighter) that way you can summon the ship. Or, just do what you did or use the Anomaly if you have access to that.

Either/or.
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Date Posted: Oct 16, 2022 @ 1:46pm
Posts: 8