No Man's Sky

No Man's Sky

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KarlKnusper Aug 16, 2020 @ 3:10pm
Activated indium is no longer worth | NERF :-(
Activated indium is no longer worth anything since the patch. Before the patch, you got around 10 million units for 9999 activated indium. Since the patch, you've only got 2 million. 189.8 units per piece. Slightly little and pretty lousy nerf

Aktiviertes Indium seit dem Patch nichts mehr wert. Vor dem Patch hat man für 9999 Aktiviertem Indium rund 10millionen Units bekommen. Seit dem Patch bekommt man gerade mal 2 Millionen. 189,8 Units pro Stück. Etwas wenig und ziemlich mieser nerf
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Showing 1-15 of 25 comments
mbay56 Aug 16, 2020 @ 3:32pm 
Try selling in a different star system, it sounds like you have overloaded the economy for AI where you are. My AI is still listed at about 9.5 mil for 9999.
Dirak2012 Aug 16, 2020 @ 3:34pm 
Honestly, the industrial mining could use a nerf.
mbay56 Aug 16, 2020 @ 3:37pm 
Originally posted by Dirak2012:
Honestly, the industrial mining could use a nerf.

Yeah, I've got a boatload of units, I'm in no rush to sell.
skananote Aug 16, 2020 @ 3:38pm 
Originally posted by Dirak2012:
Honestly, the industrial mining could use a nerf.

That is probably something I would agree with...
The Prisoner Aug 16, 2020 @ 5:59pm 
Originally posted by mbay56:
Try selling in a different star system, it sounds like you have overloaded the economy for AI where you are. My AI is still listed at about 9.5 mil for 9999.
I agree. I just sold Activated Indium for - 0.3% off of the base price of 949.00 credits (~ 946.15). You need to check prices at other systems. What is broken with the activated indium sale price is you can never find it above the base price of 949.00 units. The -0.3% is the closest I have ever seen it get to the base price. I did a survey, a while back, of 50 systems' activated indium prices and the average was -6.77% below the base "galactic price". Not a single system had a price above the price of 949.00 credits.
tkwoods Aug 16, 2020 @ 6:40pm 
Originally posted by The Prisoner:
Originally posted by mbay56:
Try selling in a different star system, it sounds like you have overloaded the economy for AI where you are. My AI is still listed at about 9.5 mil for 9999.
I agree. I just sold Activated Indium for - 0.3% off of the base price of 949.00 credits (~ 946.15). You need to check prices at other systems. What is broken with the activated indium sale price is you can never find it above the base price of 949.00 units. The -0.3% is the closest I have ever seen it get to the base price. I did a survey, a while back, of 50 systems' activated indium prices and the average was -6.77% below the base "galactic price". Not a single system had a price above the price of 949.00 credits.

Did you try Trading Posts? I read somewhere that Trading Posts are supposed to be better for selling.
The Prisoner Aug 16, 2020 @ 6:45pm 
Originally posted by tkwoods:

Did you try Trading Posts? I read somewhere that Trading Posts are supposed to be better for selling.

I have done that in the past. In today's activated indium fed ex run; I traveled to several trade locations and found the prices to be worse. I went back to the space station, and finally had an NPC show up and received the price of -0.3% off base price I was looking for. I didn't sell at the galactic trade kiosk as I didn't want to crash the price for the system.
Rexxer Aug 16, 2020 @ 10:47pm 
You are probably confusing the ordinary market crash price with a nerf. There is no nerf of activated indium prices. Just to humor your claim, I reloaded a pre-Desolation version of NMS from a few months ago and checked the prices, and they were all between about 700 to 900 per unit. I then loaded a newer game in the current NMS and checked the prices for activated indium: it's the same. Actually the values in the new game were slightly higher, but that is just from the local market variation, from about 800 to over 900. Absolutely no nerf.
Last edited by Rexxer; Aug 16, 2020 @ 10:48pm
Rexxer Aug 16, 2020 @ 10:59pm 
Originally posted by The Prisoner:
Originally posted by tkwoods:

Did you try Trading Posts? I read somewhere that Trading Posts are supposed to be better for selling.

I have done that in the past. In today's activated indium fed ex run; I traveled to several trade locations and found the prices to be worse. I went back to the space station, and finally had an NPC show up and received the price of -0.3% off base price I was looking for. I didn't sell at the galactic trade kiosk as I didn't want to crash the price for the system.

I think that myth was only for trade goods, not the kind of sellable resources which can crash the market. Even for trade goods that is a myth. I checked many times because I use stasis devices for quick cash, so a small difference in price can mean millions of credits difference. Different trade terminals do have different prices, sort of, but they are not inherently better or worse than what you find on the space station. The resources that can crash the market tend to do so system wide, no matter the vendor.

If I crash the activated indium prices in a system, it doesn't matter if I crash them selling to a random pilot flying into the space station or doing it at the space station trade terminal. They both crash the same profound amount. To get a decent price after crashing the market you MUST go to another system. OR if you wait a day or two real time, the market in that system will rebound on its own.
The Prisoner Aug 16, 2020 @ 11:21pm 
I went back to the system in question twice, once about 1 hr after the sale (to an NPC at the space station), and the 2nd time roughly 6 hrs later. No price drop was reflected at the galactic trade terminal. Now, if I had sold the activated indium at the Galactic Trade Terminal I know I would have seen a price drop down to -79.9%, because I have done this multiple times in the past. Yes, you then have to go to another system, or wait for the rebound. Also just checked with an NPC at the same station and also no price drop. So, I can sell another stack (to an NPC vs the Trade Terminal) without impacting the Systerm price.
Rexxer Aug 17, 2020 @ 8:04am 
Originally posted by The Prisoner:
I went back to the system in question twice, once about 1 hr after the sale (to an NPC at the space station), and the 2nd time roughly 6 hrs later. No price drop was reflected at the galactic trade terminal. Now, if I had sold the activated indium at the Galactic Trade Terminal I know I would have seen a price drop down to -79.9%, because I have done this multiple times in the past. Yes, you then have to go to another system, or wait for the rebound. Also just checked with an NPC at the same station and also no price drop. So, I can sell another stack (to an NPC vs the Trade Terminal) without impacting the Systerm price.

That's how you are supposed to do it. The market crashes immediately, but you always get the initial price no matter how much you sell. That means when you sell, you MUST sell everything all at once. You cant sell one inventory slot full and then go back to sell more. Won't work as the market has already crashed. If you have 100,000 units of something, you have to sell all 100,000 to get the higher market price.
Rexxer Aug 17, 2020 @ 8:37am 
Here is some in-game proof. In this diagram I got prices from a pre-Desolation game and a post-Desolation game. I keep various versions of NMS, so I can go back and check stuff like this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2200506393
For those that don't want to enlarge the picture:
Post-Desolation patch (per unit): 836, 921
Pre-Desolation patch (per unit): 827, 796, 803
And these are all non-crash prices, basically crash prices are uniformly about 80% less.

The only differences in pricing is from the ordinary differences between trade terminals.
Last edited by Rexxer; Aug 17, 2020 @ 8:40am
KarlKnusper Aug 17, 2020 @ 3:37pm 
Originally posted by mbay56:
Try selling in a different star system, it sounds like you have overloaded the economy for AI where you are. My AI is still listed at about 9.5 mil for 9999.

thanks, I'll try, hadn't sold anything yet. I collected everything and wanted to sell it all at once and suddenly the price was in the basement
KarlKnusper Aug 18, 2020 @ 4:48am 
Okay, after several reboots and error checking by steam, the price is displayed correctly again. Apparently it was a bug. Nevertheless, thanks for the tips.
Mozzy Aug 18, 2020 @ 6:51am 
Can also sell to landing NPCs to not affect crashing prices. Whatever you sell to them doesn't crash the economy (although you can buy from them at the crashed prices if you sold to terminal)
Last edited by Mozzy; Aug 18, 2020 @ 8:02am
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Date Posted: Aug 16, 2020 @ 3:10pm
Posts: 25