No Man's Sky

No Man's Sky

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Comradovich 2022년 11월 12일 오후 2시 16분
Can anyone beat 5422.9 LY with their freighter?
I picked up a new freighter this week, finally gave up the old Resurgent for a Dreadnaught. My S class roll on the hyperdrive bonus was 79.91... which was one of the better ones I've come across. So, I decided to see just how far I could push this thing. Also had two boosted slots right next to each other.
Here's the final product:
https://steamcommunity.com/sharedfiles/filedetails/?id=2887839188

Slot A-8 and A-9 are both boosted. Reality Dethreader is in A-9, the A-8 has the Plasmatic Warp Injector. A-10 isn't boosted, it's got the Warp Core Resonator. Slots B-8 to B-10 are all from the SV Yellow Miura . (Which beats the usual MS Uenoh XI that most of us use by a few decimal points after 250LY).

So, I figured I'd throw down a gauntlet to other NMS techies. Find a freighter with a better layout? How about a derelict with a slightly higher 250LY upgrade? I'm curious to see just how high players can push the old freighter warp range.

(If you do find a better derelict, please link the portal address or website).
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cattivision 2022년 11월 12일 오후 4시 58분 
You are assuming that all of those salvaged frigate modules came from derelict freighter runs, and that each run only gives one - but most of my salvaged frigate modules are from fleet missions, closely followed by nexus/space station missions - but derelict freighters seem to give between 0 and 3, 1 or 2 being the most typical in my experience, 0 and 3 are rare.

The tech blueprints for freighter items only needs to be unlocked once, after that they stack up pretty quickly, I sell mine and just keep one stack of 60 in case more tech options are added to the game.

It is no more of a grind than any other aspect of this game, plus the rewards are very good if you wish to make best use of a freighter. In fact it seems less of a grind than doing endless nexus/space station missions to me. Your opinion may differ of course, but unless you've actually done a few it is difficult to see how you opinion has been formed.
Comradovich 2022년 11월 12일 오후 4시 58분 
AmberAnvil님이 먼저 게시:
https://steamcommunity.com/sharedfiles/filedetails/?id=2887863576
Found this back on Valentines Day, couldn't even begin to tell you where. Happens to end up with 3 Supercharged slots in close proximity after Waypoint. :steamhappy:

Yup, I knew someone was going to beat me. Hehehehe. Was hoping you'd found a slightly better upgrade, but that's a lucky freighter find. Nice one!

If you want to try out the first derelict I linked, it's an infested one. Which can mean that you could do it as an all stealth-run. However, I also discovered you could also just double tap the neutron cannon every time you come to an infested nest. Dang thing has "Easy Mode" now. 11 rooms, but 3 are dead ends you can totally skip, just ignore any door with pink numbers above it. In, bunch of alien legs everywhere, out.
smurfy 2022년 11월 12일 오후 4시 59분 
/unsubscribed
cattivision 2022년 11월 12일 오후 5시 06분 
AmberAnvil님이 먼저 게시:
https://steamcommunity.com/sharedfiles/filedetails/?id=2887863576
Found this back on Valentines Day, couldn't even begin to tell you where. Happens to end up with 3 Supercharged slots in close proximity after Waypoint. :steamhappy:

That is a very neat arrangement for the supercharged slots, especially if you're using them for the warp distance boost. The A class I had in my new save after the update had three in a line, on the second row down starting from the first on the left. The S class I encountered has them in a more scattered pattern, but I use them for my fleet upgrades instead of warp, so it isn't too bad.
cattivision 님이 마지막으로 수정; 2022년 11월 12일 오후 5시 08분
alignemebkgdbgnobdycanuse 2022년 11월 12일 오후 5시 06분 
anyone wanna be on a nms multilayer only discord
Faceplant 2022년 11월 12일 오후 5시 07분 
cattivision님이 먼저 게시:
It is no more of a grind than any other aspect of this game, plus the rewards are very good if you wish to make best use of a freighter. In fact it seems less of a grind than doing endless nexus/space station missions to me. Your opinion may differ of course, but unless you've actually done a few it is difficult to see how you opinion has been formed.

It's a grind because you are doing it just to get resources. I don't do anything in the game just to get resources unless I'm critically low on something.
alignemebkgdbgnobdycanuse 2022년 11월 12일 오후 5시 11분 
any squading up
cattivision 2022년 11월 12일 오후 5시 16분 
Faceplant8님이 먼저 게시:
cattivision님이 먼저 게시:
It is no more of a grind than any other aspect of this game, plus the rewards are very good if you wish to make best use of a freighter. In fact it seems less of a grind than doing endless nexus/space station missions to me. Your opinion may differ of course, but unless you've actually done a few it is difficult to see how you opinion has been formed.

It's a grind because you are doing it just to get resources. I don't do anything in the game just to get resources unless I'm critically low on something.

That's fair enough. I don't set up mines etc for similar reasons, but I see doing the derelicts every so often as a bit of a change. I tend to take my time and upgrade things slowly as I explore rather than racing to max everything out straight away. I tend to retire saves once I run out of things to upgrade.
Dr.Abscondus 2022년 11월 12일 오후 8시 42분 
You only need one then you duplicate it using the portable refiner glitch. You can duplicate anything that will go into a refiner. Put down a portable refiner. Put item into refiner. Put another portable refiner exactly overlapping the first one. Put down as many more refiners as you want on top of what's there. When you pick them up each refiner will have the item you put in the first one inside it. You're welcome.
Hesitation✅♿🍁 2022년 11월 13일 오전 12시 20분 
SirProsik님이 먼저 게시:
Try re-arranging the hyperdrive modules for better distance. That looks different than I usually do them. I put the A's together, B's next then C's with the S class touching the main hyperdrive module.

does this actually make a difference to the bonus, i just assumed aslong as the same tech was side by side and lit up it was getting the bonus
Comradovich 2022년 11월 14일 오후 1시 35분 
Hesitation ✅♿🍁님이 먼저 게시:
SirProsik님이 먼저 게시:
Try re-arranging the hyperdrive modules for better distance. That looks different than I usually do them. I put the A's together, B's next then C's with the S class touching the main hyperdrive module.

does this actually make a difference to the bonus, i just assumed aslong as the same tech was side by side and lit up it was getting the bonus

The class of the module doesn't always matter all that much. I mean, Xaine did a video a year or two back about "greater" and "lesser" bonuses, but those aren't really applying to freighter hyperdrives. At least not that I've seen here. Slap any module next to any other module, and it'll provide the same type of adjacency bonus. Think of them all as "greater".

I took another look at SirProsik's idea, though. Grouping them by letter doesn't make sense, because if you look at the range each one grants you, they're actually different. For instance, the A class "Reality Dethreader" you research has a range of 800 LY. This makes it actually better than the S classes you find on derelicts. They're 250 LY, +100% efficiency. I'm not sure the efficiency matters much if you can squeeze more range out of the engine. The B class "Plasmatic Warp Injector" gives 300 LY. C class "Warp Core Resonator" is where you find your first step-down from an S class, it's only 200 LY. Then you have the three 50 LY "color" upgrades, which you really only need to place if you're filling gaps in a stack. Each one is 50 LY, but you can place it next to something with more than 50 LY and it'll give both modules a bonus.

With that in mind, I realized that it didn't matter as much that both boosted slots were touching, so long as the boosted modules were touching other modules with decent bonuses. Resorting got me this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2888713569

In this setup, Reality Dethreader is boosted at B-4, Plasmatic Warp Injector is the second boosted slot at A-5. These are not touching each other, but they're sharing two S classes. Warp Core Resonator is pulling up the bottom left corner, giving a bonus to both the main boosted slot, and an S class. Swapping it with the S class on its right actually degraded the hyperdrive range. Hyperdrive is touching the final point of the Reality Dethreader "+", since its giving a better bonus in that position than moving the third S class over. The three 50 LY color boosts are making up the right wall. Didn't matter which order of these three, as long as they end up there I get the same total.

This appears to be the best possible setup for the boosted slot configuration I started with. I suspect a "perfect" freighter boosted slot configuration probably resembles the Old English letter "thorn". You put your Reality Dethreader dead center, then you've got a boosted slot above, below and to the left or right to work with.

AmberAnvil really got lucky there with the third boosted slot in his stack. I guess I managed to get within 100 LY of the champ, though. I can live with that. Anyway, thanks everyone for your feedback. It was fun seeing just how far you could push a freighter.
AmberAnvil 2022년 11월 14일 오후 3시 27분 
Comradovich님이 먼저 게시:
AmberAnvil really got lucky there with the third boosted slot in his stack. I guess I managed to get within 100 LY of the champ, though. I can live with that. Anyway, thanks everyone for your feedback. It was fun seeing just how far you could push a freighter.

Literally stumbled upon this one a couple weeks ago. Wasn't certain I could do better than I did with EV-3 Fujiidak. And, you know, a bird in the hand is worth two in the bush. :steamhappy:

https://steamcommunity.com/sharedfiles/filedetails/?id=2888772219
I wonder where that fourth Supercharged slot is?
AmberAnvil 님이 마지막으로 수정; 2022년 11월 14일 오후 3시 30분
Jaggid Edje 2022년 11월 14일 오후 3시 30분 
I never have used my freighter for hyperspace travel. Now that we can install economy scanners and discover every planet in a system with that new scanner item, I'm actually considering changing that practice.

Fully upgraded, how does the hyperspace fuel efficiency of the freighter compare to a starship?
AmberAnvil 2022년 11월 14일 오후 3시 35분 
Jaggid Edje님이 먼저 게시:
I never have used my freighter for hyperspace travel. Now that we can install economy scanners and discover every planet in a system with that new scanner item, I'm actually considering changing that practice.

Fully upgraded, how does the hyperspace fuel efficiency of the freighter compare to a starship?

The Warp Efficiency of 2.7 gives you 40 jumps per Warp Hypercore.
AmberAnvil 님이 마지막으로 수정; 2022년 11월 14일 오후 3시 52분
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