No Man's Sky

No Man's Sky

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SotiCoto Sep 16, 2022 @ 6:45pm
So I tried making a Portal Base, and I got a little carried away...
Most of the bases I've been making I've made just in case anyone shows up in the system and needs help... but I've got a little habit of going beyond the absolute necessities.
So after the recent shenanigans in the Living Ship system, I figured I'd take a try at making a proper Portal Base...
I found a neat little Gek system with maximum Economy and minimum Conflict. Unfortunately it is also riddled with Sentinels on every planet, and the Portal planet itself has very aggressive Sentinels on it... which is what started everything spiralling out of control.

See, originally I was just going to slap down one of the blue teleporters so people could get to the Space Station if they come through the portal or whatever. I found the nearest energy hotspot and built the base on top of the hill between that and the portal... and made a ton of underground batteries for storage.
Well, given the Sentinel problem, I realised people would need shelter quickly after coming through the portal, so I started building elevated tunnels / stairways leading up to the base... and only once I'd completed those did I realise that a short-range teleporter would make more sense, so I added that too.

https://steamcommunity.com/sharedfiles/filedetails/?id=2863892517

Then after adding two landing platforms and an upstairs storage area (with most of the storage vaults) I realised I'd left too much room downstairs... and started filling it up with as much useful stuff as I could think of (including one each of most plants)... THEN decorations...

https://steamcommunity.com/sharedfiles/filedetails/?id=2863893569

... And just when I thought I couldn't possibly waste any more time on this nonsense, I found a Salt mineral deposit not too far away... and decided to start automining that, and piped the Salt back to the base.... in case anyone wants Salt for whatever reason.


OH... and then this Exotic ship landed on one of my platforms:

https://steamcommunity.com/sharedfiles/filedetails/?id=2863892502


So... yeah. Wasted hours on this... and I feel like I'd regret it if I didn't invite people to visit..... though there isn't much else around. Oh, well, besides Sandworms too. They jump over the base periodically. And the ground is bioluminescent.

Galaxy: Euclid
Galactic Address: 0580:007F:08A1:00BF
Glyphs: Eagle, Dawn, Whale, Triforce, Dawn, Dawn, Dawn, Hexagon, Face, Rocket, Dragonfly, Eagle
(Is that clear? I can't seem to screencap the glyphs)
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Showing 1-15 of 29 comments
Krash Megiddo Sep 16, 2022 @ 6:53pm 
Very nice base!

What is it about your base that makes it a "portal" base? The portal next it, obviously. I've seen some portal bases that incorporate the portal inside the walls of the base. That's the challenge. The one I saw made it look like a portal from Stargate. I tried that and couldn't pull it off.
Zoran Sep 16, 2022 @ 7:10pm 
It's nice to come back to a special build when you need it, like an Oxygen mine, and it's unique and pretty. Not like you need a portal in Euclid every day.
SotiCoto Sep 16, 2022 @ 7:19pm 
Originally posted by Krash Megiddo:
Very nice base!

What is it about your base that makes it a "portal" base? The portal next it, obviously. I've seen some portal bases that incorporate the portal inside the walls of the base. That's the challenge. The one I saw made it look like a portal from Stargate. I tried that and couldn't pull it off.
Could have tried that, but I didn't want to accidentally block the portal.

I'm calling it a Portal Base because it is next to the Portal and made to help anyone coming through find shelter, resources and, hopefully, easy transportation.... since going through a portal usually seems to involve being stranded with no way back besides the portal itself.

Anyway... I just got done adding as many safety rails as I could to the stairs... since I kept falling off them.
Last edited by SotiCoto; Sep 16, 2022 @ 7:20pm
SumGumption Sep 16, 2022 @ 10:03pm 
It looks great. Sometimes you just have to. If you would use F12 for taking game pics, it will put the portal address in the pic for you. But I think you still have to pull your cam up via quick menu first. So when you make a post like this, others will know where to go to find you.

On my new save, my goal is to have no base other than the freighter, a very limited one at that. Of course, I will go through the normal base expansion first. I will also need that original land base for storing exo craft. Everything, well, almost everything, will be duplicated. So I will not have to put in too much effort to keep going. Nor will I be looting any bases. It's just me and the magic machine. Maybe this way, I will explore more.
SotiCoto Sep 17, 2022 @ 12:52am 
Originally posted by SumGumption:
It looks great. Sometimes you just have to. If you would use F12 for taking game pics, it will put the portal address in the pic for you. But I think you still have to pull your cam up via quick menu first. So when you make a post like this, others will know where to go to find you.
Ah, of course. That makes sense.

On my new save, my goal is to have no base other than the freighter, a very limited one at that.
To be quite honest, I don't much care for planet bases myself. I just realise sometimes that other players need emergency supplies / help / whatever and get the sudden urge to try and make the galaxy a bit more convenient... for all the good it does.

Of course, I will go through the normal base expansion first. I will also need that original land base for storing exo craft.
I tried to get all the Exocraft-related quests out of the way on this playthrough so I could open up the save editor and erase all the Exocraft from the game entirely. I do not need another pointless tab in my inventory menu.
SumGumption Sep 17, 2022 @ 9:16am 
I don't use most of the exo craft. I do like having the AI Minotaur and the water one. I realized today that others are placing their exo craft on their freighters now. So I may do that too. It depends on how they are accomplishing it.

As for basing for others.... I'm not trying to discourage you. I love visiting other bases and getting ideas from them. I tried that and don't think anyone ever visited them. I plan on doing most of my exploring in other galaxies where running into others is almost non existent.
Krash Megiddo Sep 17, 2022 @ 10:09am 
One of the realizations that took a while to sink in for me, is that I only build bases for myself in NMS. Unless my base is on a Expedition route, nobody else will ever see it. It needs a special asset like a S class crashed ship or unusual alien MT location otherwise nobody cares.

The galaxies are too big and standard assets (like portals) too common for my bases to be interesting to anyone else. Thus I want that warm and fuzzy feeling when I visit a base. That's what I get on the lush anomaly worlds, but that's another topic.
SumGumption Sep 17, 2022 @ 6:06pm 
Originally posted by Krash Megiddo:
One of the realizations that took a while to sink in for me, is that I only build bases for myself in NMS. Unless my base is on a Expedition route, nobody else will ever see it. It needs a special asset like a S class crashed ship or unusual alien MT location otherwise nobody cares.

The galaxies are too big and standard assets (like portals) too common for my bases to be interesting to anyone else. Thus I want that warm and fuzzy feeling when I visit a base. That's what I get on the lush anomaly worlds, but that's another topic.

I agree.
NZ.Zero Sep 17, 2022 @ 7:05pm 
nice base, looks a bit like the freighter inside (the old type of freighter).

Heres my portal base.
I chose the nastiest most out of the way planet I could so its not in anyones way. Its one of those with the really evil sentinels so theres no way anyone else would want it! https://steamcommunity.com/sharedfiles/filedetails/?id=2864414294
SotiCoto Sep 17, 2022 @ 9:35pm 
Originally posted by Krash Megiddo:
One of the realizations that took a while to sink in for me, is that I only build bases for myself in NMS. Unless my base is on a Expedition route, nobody else will ever see it. It needs a special asset like a S class crashed ship or unusual alien MT location otherwise nobody cares.

The galaxies are too big and standard assets (like portals) too common for my bases to be interesting to anyone else. Thus I want that warm and fuzzy feeling when I visit a base. That's what I get on the lush anomaly worlds, but that's another topic.
I wish it weren't true, but you're totally right.

I mean I just decided somewhat spontaneously to take your words from before a bit seriously... and I built a base AROUND a portal on a world in a system right next to Euclid's core. Definitely easier to find. I should probably go take some screenshots of it (when it isn't night... nor storming). I didn't discover the system, nor even the world, but apparently it had been long enough since discovery that some of the planets in the system had changed.

UNFORTUNATELY I discovered, in the process of covering the entire portal structure in a building... that if the ceiling is over one floor high, the game doesn't count it as "shelter" for the purposes of keeping out weather. So while I've enclosed the entire portal in a very impressive stone temple that I'm very proud of..... it storms.... indoors.... constantly. I had to build a huge selection of weird platforms all over the edges of the interior just to take shelter from the storms.
Overall, it was a rather bad choice of planet ENTIRELY because of that weird bug...


Originally posted by NZ.Zer0:
nice base, looks a bit like the freighter inside (the old type of freighter).

Heres my portal base.
I chose the nastiest most out of the way planet I could so its not in anyones way. Its one of those with the really evil sentinels so theres no way anyone else would want it! https://steamcommunity.com/sharedfiles/filedetails/?id=2864414294
Hold on... did you PUT those plants in there? I've seen other bases where people have seemingly crafted plants. I mean besides the standard resource ones. I can't figure out how they did it.
Last edited by SotiCoto; Sep 17, 2022 @ 9:37pm
SotiCoto Sep 17, 2022 @ 10:18pm 
Okay, I screengrabbed my latest Portal Temple...

https://steamcommunity.com/sharedfiles/filedetails/?id=2864464269

And I didn't change the filter. I DID change the time of day because it always seems to be night and / or storming there. The world is allegedly "temperate" but comes across as constant tropical storms in practice.

You should be able to see the grotesque amount of platforming inside through the windows. THAT exists entirely because the game doesn't consider a room more than one-floor-tall as being enclosed, so it storms INDOORS. The platforms are just something to hide under, but I got a bit carried away and they're not that effective anyway. I might just remove them.

[Edit]: So I removed them. Now there is no shelter from the storms... despite being INDOORS.
https://steamcommunity.com/sharedfiles/filedetails/?id=2864466646

Ugh... this planet. This game. I'm Welsh, and this planet honestly rains more than Wales... which would be fine if it couldn't somehow get through the roof.




Last edited by SotiCoto; Sep 17, 2022 @ 10:27pm
Liralen Sep 18, 2022 @ 12:51am 
Originally posted by Krash Megiddo:
One of the realizations that took a while to sink in for me, is that I only build bases for myself in NMS. Unless my base is on a Expedition route, nobody else will ever see it. It needs a special asset like a S class crashed ship or unusual alien MT location otherwise nobody cares.

The galaxies are too big and standard assets (like portals) too common for my bases to be interesting to anyone else. Thus I want that warm and fuzzy feeling when I visit a base. That's what I get on the lush anomaly worlds, but that's another topic.

I agree, too. Unless there is a well-publicized S class ship or uber MT, I will never travel using portal coordinates. Even when I did, I was usually well-equipped enough that I didn't need any charity. After all, in the normal game, if you have all 16 glyphs, you probably don't need charity from other players.

Perhaps on Expeditions charity bases might be useful for new players, but it's unlikely they'd be interested in portals.
SotiCoto Sep 18, 2022 @ 1:28am 
Originally posted by Liralen:
Perhaps on Expeditions charity bases might be useful for new players, but it's unlikely they'd be interested in portals.
Expedition routes are already littered with bases like a bad skin disease though. If loads of people go through an area, it ends up like sh!t.

And the only reason I'm not interested in portals is because.... simply put, I can use the Save Editor to teleport me instead. Less hassle that way. But I know a lot of players have a stick up their arse about not "cheating" ... so... yeah. I figured regular people would use portals more. I mean back in 2016/2017, the portals were kind of a big deal. Though to be fair back THEN my preferred method of travelling vast distances was, again, editing the save file and storing a bunch of coordinates in text documents.


... Now I think about it... maybe my setting up bases around portals is just putting people off anyway. I mean if they think of my creations the same way I think of theirs... then I'd be better off never building anything.
Then again, people having the same opinions as me is almost always something I can bet against... so who knows?
Orion Invictus Sep 18, 2022 @ 1:32am 
Originally posted by SotiCoto:
Originally posted by Liralen:
Perhaps on Expeditions charity bases might be useful for new players, but it's unlikely they'd be interested in portals.
Expedition routes are already littered with bases like a bad skin disease though. If loads of people go through an area, it ends up like sh!t.

And the only reason I'm not interested in portals is because.... simply put, I can use the Save Editor to teleport me instead. Less hassle that way. But I know a lot of players have a stick up their arse about not "cheating" ... so... yeah. I figured regular people would use portals more. I mean back in 2016/2017, the portals were kind of a big deal. Though to be fair back THEN my preferred method of travelling vast distances was, again, editing the save file and storing a bunch of coordinates in text documents.


... Now I think about it... maybe my setting up bases around portals is just putting people off anyway. I mean if they think of my creations the same way I think of theirs... then I'd be better off never building anything.
People who build bases generally do so because they like base building. That's really all there is to it. You can stop this self-martyrdom for trying something new that you didn't think you'd enjoy (but clearly did, given how your base is better furnished than any I've ever built, and I actually DO like base building).

There's no shame in enjoying something new.

Originally posted by SotiCoto:
Then again, people having the same opinions as me is almost always something I can bet against... so who knows?
There are 8 billion people on the planet. I can assure you that your opinions are not special in any way and are indeed shared by many humans across the globe.
Last edited by Orion Invictus; Sep 18, 2022 @ 1:33am
Liralen Sep 18, 2022 @ 1:37am 
Originally posted by SotiCoto:
Originally posted by Liralen:
Perhaps on Expeditions charity bases might be useful for new players, but it's unlikely they'd be interested in portals.
Expedition routes are already littered with bases like a bad skin disease though. If loads of people go through an area, it ends up like sh!t.

And the only reason I'm not interested in portals is because.... simply put, I can use the Save Editor to teleport me instead. Less hassle that way. But I know a lot of players have a stick up their arse about not "cheating" ... so... yeah. I figured regular people would use portals more. I mean back in 2016/2017, the portals were kind of a big deal. Though to be fair back THEN my preferred method of travelling vast distances was, again, editing the save file and storing a bunch of coordinates in text documents.


... Now I think about it... maybe my setting up bases around portals is just putting people off anyway. I mean if they think of my creations the same way I think of theirs... then I'd be better off never building anything.
Then again, people having the same opinions as me is almost always something I can bet against... so who knows?

I completely agree about Expeditions - anything another player places that obscures me being able to find the Expeditions milestones annoys the heck out of me.

I'm one of those who have a "stick up their arse" about not using Save Editor, but not because I'm against using mods generally. I use them whenever I need them in other games. I've just never needed to in NMS.

So I don't even understand why portals are big deal to you.
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Date Posted: Sep 16, 2022 @ 6:45pm
Posts: 29