No Man's Sky

No Man's Sky

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Ook 16/dez./2020 às 19:54
Save point vs save beacon. What is the difference?
I have a save beacon, which saves my progress nicely. A while later I found the blueprints for a "save point", and built one of those also. But what is the difference? They both seem to do the same thing.
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TonyMax.Fr 16/dez./2020 às 19:57 
save beacon are better because you can place it everywhere (even outside bases) and you can see it from all the system. (you can place a lot / change its color...).

The save point is only usefull in bases, you don't need to see it from far because it's already the point of the base itself.
Última edição por TonyMax.Fr; 16/dez./2020 às 19:59
Mr. Bufferlow 16/dez./2020 às 20:08 
I usually only use the save beacons to mark locations. You can change the color and define what colors mean what. (up arrow on keyboard) I use Red for Portals, Green for Minor Settlements, and Brown for the new Data Archive Buildings.

I rarely use them for saving since my ship is usually close by.

I put a save point near my teleporter and make a habit of saving anytime I come back to base. It is a good way to avoid losing too many hours if things go wrong.

One tip: NEVER EVER save your game inside a manufacturing center. I think the tool work inside now, but have heard tales of folks doing that to find themselves trapped inside when the door respawned.
TonyMax.Fr 16/dez./2020 às 20:24 
Escrito originalmente por Mr. Bufferlow:
One tip: NEVER EVER save your game inside a manufacturing center. I think the tool work inside now, but have heard tales of folks doing that to find themselves trapped inside when the door respawned.
Never tryed myself, are you saying we can't destroy the gate from the inside???
Mr. Bufferlow 16/dez./2020 às 21:07 
Escrito originalmente por TonyMax.Fr:
Escrito originalmente por Mr. Bufferlow:
One tip: NEVER EVER save your game inside a manufacturing center. I think the tool work inside now, but have heard tales of folks doing that to find themselves trapped inside when the door respawned.
Never tryed myself, are you saying we can't destroy the gate from the inside???
Not sure. No weapons worked inside buidlings for a long time. I think they changed it with NEXT. Have not heard any such stories since then, but lobbing grenade inside a building would be risky business. You could just shoot the door out I suppose.
raybow33 16/dez./2020 às 21:08 
A save beacon makes a manual save. A save point makes a regular save.
Jalore 16/dez./2020 às 21:47 
i'm afraid i might have a a couple save beacon or points, to a hundred of them littering the galaxies. i sometimes forget to pick them up if i get distracted...
Die Hand Gottes 16/dez./2020 às 23:31 
Escrito originalmente por Ook:
I have a save beacon, which saves my progress nicely. A while later I found the blueprints for a "save point", and built one of those also. But what is the difference? They both seem to do the same thing.

nothing both create a manual save point
the signal can still be used to mark something
FeycatG 17/dez./2020 às 0:17 
Save beacons are great as a mobile save point. The beacons are good for marking important things. I always plant a red one at any portal I find.
Harry 17/dez./2020 às 8:35 
MR Buff:
Yup can shoot in the facilities as I usually get followed in there by sentinels where upon I kill them. No idea if doors shoot off from inside.

Save beacons are great but not on planets where 5 or 6 others are using them. They can hide a base icon as well which can be a pain. But function wise they are good. I do long hikes quite a bit and they are great just to fix and save then F5 delete again...
SirProsik 17/dez./2020 às 8:41 
I use save beacons sometimes to mark straight lines when trying to find specific building types/crashed ships. Usually pick them up and leave them at the final point like at the nice s class tool cabinets.
Knuti 18/dez./2020 às 4:14 
Escrito originalmente por raybow33:
A save beacon makes a manual save. A save point makes a regular save.

What's the difference?
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Publicado em: 16/dez./2020 às 19:54
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