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Side infos:
- you get a free beacon in the Anomaly once a week (reset Monday, server time).
- In space stations it's 5M then 10M etc up to a maximum price.
- 24h (7 days? I forgot) after the first beacon purchase of the day(?), prices reset and the beacon returns to 5M (the first one).
Note : Your first beacon is free, you dont have to buy it, the mission lead you to the NPC at the Anomaly.
I paid 5 million from the scrap merchant for a bit of kit that detected the freighter.
As a bonus, you can get a decent amount of nanites from recycling all the slime.
1) Tainted metal (useful for a few decorations and nanites)
2) Decoration collectibles for your base
3) Freighter tech upgrades
4) Freighter cargo bulkheads.
Unfortunately, Since appr. the Aquarius update I've been having the same bug you described where, when firing a weapon, the interior freighter textures disappear and all I can see is space. It's gotten stuck like that once or twice and I had to restart the freighter entirely.
https://hellogames.zendesk.com/
Certain derelicts always give "S" Class modules, so experienced players don't want to fish out of random freighters, as you have done. Look at online lists to identify which freighters are both easy runs and give out "S" class freighter upgrade modules. Freighters are unique to each star system, just like the exotic ship spawns, so find the systems that have the "S" Class freighter mods and run through to the end to collect the freighter modules.
Report the glitch to Zen Desk. You should not pop in and out of the derelict as you describe. That is what made me post my comment about FP versus TP view. Never seen that happen, but I do remember there were problems for folks who tried to run it third person when it was first introduced.
The derelicts have about a half dozen, maybe more, scenarios. Best to try it in a new system each time if you want to see more variety. My understanding is you get the same scenario if you always play it in one system.
As noted, you can pick up a cargo bulkhead or a choice of a couple of other "prizes" by doing them. The derelict scenario appear to be a homage to Dead Space.
Bug spray in order, I guess 🤔 😂
Even at
As Mr B says, even 5M is chump change pretty quickly. The real reward comes at the engineering station at the end to upgrade your Freighter (although since shipbuilding was added I have also received Starship Reactors instead).
Of course, with the Guild buffing, collecting the Crew Manifest and Captain's Log are also now useful for more than just trading for scrap metal (at least until you max your guild rep x 3).
As for the textures bug, I would verify game files first, then report to Zendesk if it persists.
As for the bugs, not every derelict has the bug nests. Some will only have the green jellyfish, some will have security bots.
You can actually sneak past all the bug nests by using your analysis visor or using a cloaking device and they'll never burst
1) make you super slow
2) having side doors, but with no worthwhile loot making them wasted space that players ignore
3) putting some log snipets in places designed to ensnare the player 'E' command, and force you to read it, like the one placed right on top of a blue chest.
4) not having a dialect 'skip' for consoles and log snipets
5) too many worthless green freighter modules pop out sector after sector after sector to punish players for not choosing bulkhead, which is actually useful.